Build Guide
Disclaimer: This build is completly different from all the other builds here and uses some unique mechanics. The gameplay is very smooth and easy but requires practice first. Please read carefully, watch the video closely and make sure you understand how the build works. For clearing grift 100 you will need ~2.000.000+ screen dps.
2.6.1: From my first testings this setup will remain one of the best Rathma solo builds in 2.6.1 and got even better because of some Skeleton Mage bug fixes and the 6p Rathma buff from 2.500% to 4.000%. In 2.6.0 we saw GR106 clears on EU with only ~1300 paragon, so with a 60% buff (2.400to4.000) GR110+ could be easily doable with para 2000+. I will test other setups this weekend.
About the build:
- Smooth and easy to play real summoner build.
- incredible strong for high level group/solo speedgrifts and also very good for solo pushing
- permanent 10 powerful singularity mages
- Massive essence generation (bone spikes-> reilenas shadowhook + globes-> reapers + corpes->devour) results in extremly strong singularity mages.
- No bonearmor and curses because its a pain to cast them with mage on autocast and you dont need them.
- Pets will block all incoming dmg, if you dont skip monster.
Gameplay:
- singularity mage on autocast (numlock trick! remember: numlock trick only casts, while you dont hold/hit a button)
- Devour on autocast (numlock trick!). Get used to cast in manually because most of the time you will hold a button to reg essence.
- Left klick to stun+generate essence. Try to hit as much monster as possible because thanks to Reilenas Shadowhhok you gain more essence per enemy hit.
- Use command skeletons to proc Jess 400% bonus. You need to activate it once and it will keep going until there are no enemys left on the screen. Pay attantion to the voice of the charge. Hold a button to walk or bone spike to gather enougn essence for initial cast. Use it also to fokus fire / freeze dangerous targets like ghost or jumpers.
- If you have 10 mages, dont leftKLICK, hold leftklick to break autocast on mage and regen to full essence for more powerfull mages (read singularity rune, more essence spent means more dmg per mage).
- Dont skip monsters for density, its called facerool for a reason. Just stand behind and let your mages tear through everything. Again: KILL ALL THE MONSTERS or you will die.
- Hit land of the dead + simulacrum if there is high density/elitepack(s) or danger (massive dmg increase and crazy health regen). This is pure Armageddon and your mages will nearly oneshot Yellows at 90++. Hold the mouse and spam devour manually, to generate globes/essence and get full 600+ essence mages.
- The time from the buff on devour [satiated] stacks, so its a permanent 50% life bonus (but is additive with other life%).
- Zei's counts distance from player to monsters (not pet to monsters)
Autocast / Numlocktrick:
- how to numlock by quin69: https://www.youtube.com/watch?v=JaAI8s8rft4&t=
- if numlocking 2 spells doenst work for you, try mage on button 2 and devour on button 4
- if this doesnt work also, put mage on autocast and hit devour manually (or use aura)
- you can break autocast by press enter (chatmode) if you need to rez/identify/townportal
- you can break autocast by holding a key (hold leftklick till essence is full)
- while hitting land of the dead+simulacrum: hold mousklick to walk, spam devour manually (because holding breaks autocast), gather globes and stop holding mousklick to summon powerful mages.
Haunted Visions + CoE
- Haunted Visions + CoE instead of endless walk seems to be a solid / equal choice. Especially in season take whatever is better rolled.
- The approach can also a little bit different here. Get some more CDR and use Simu always when ready, your goal is to get high simu uptime to clear also trash faster. Safe LotD for elitepacks.
About facerolling, fishing and pushing
- People who say its a fishy, glassy setup are just bad at this game and dont understand how the builds works. When you are pushing to your personal grift limit, no build is actually "facerolling" because if you could facerolling this griftlevel, this wouldnet be your limit.
- Its also not more fishy than other builds, most builds need one of the open maps with high density but without ranged mobs (+good pylons). Corpselance need many yellows. For my build any map oder mobs can work, ranged mobs are really no problem, only those jumpers can be difficult, if there are too much of them.
- The term "facerolling" is also referring to the originally idea of the build, to create an easy to play but strong mage build without getting cancer from spamming the mage button. Gameplay is very smooth, just use leftklick, sometimes command skeletons and a little bit devour, nuke elitepacks with simu+lotd. Stay behind. Eazy.
- Just 5-10 griftlevels below your max, it will facerolling everything because mage tear trough everything the moment it appears on the screen. It also clears whole t13 maps at an insane speeed while you just run and loot.
For T13 rifts:
- switch compass rose to avarice band (or cube it and wear the other 2 rings)
- goldwrap belt
- boon of the hoarder
- Fueled by death passive is bugged, so avoid it. Take this when its fixed (from finale service or overwhelming essence)
- If your gear is really good and dmg is over the top, also change Jesseths to Reilenas Shadowhook, cube in-geom (and nemesis) and change command skeletons to bloodrush
New speed meta:
https://www.youtube.com/watch?v=r_SNFd0Z4ug
Special thanks to my friends, teammates and clanmates: Chris, Ellen (Crionnacht) & Nico (Verstrahlt)
By far the best build!
What about using Moratorium instead of Esoteric Alteration?
To me it seems there's better damage mitigation and less oneshotting.
Thanks so much for getting back to me man, yeah managed to get it right doing exactly that, binding skills to Num2 and 4, not sure why it isn't working on 1 and 3 but eh. Love the build, thank you again!
Hi, nice build man, managed to get it up to GR92 already. I'm wondering about the Devour Rune Satiated, isn't 2 seconds a bit too short time? How exactly does the stacking work?
Really awesome Build Finished a GR95 with low Paragon (946) and even that one was really bad it went super smooth. Thumbs up!
Nice build! I had the most success with your version.
Would devouring aura work for this build or would that result in a significant survivability loss?
Hi, love this build, works great i think. I lack the Circle Of Nailjus ring, rare i guess, and i have only 574 Paragons, just made it to GR61, but failed at 62, 3 times. How far can i get with this low number of paragons? Seems i might have reached my limit for now. Should GR70 be doable with as little paragon as i have, or need i grind more paragons say at GR55 before i retry 61+?
Kelly
I destroyed 70 with this build with no ancients, and low level gems. para 300ish. It's definitely strong! Thanks for the build
Love this build, but I have an idea which makes the build even lazier! Using Siphon Blood: Blood Sucker you don't even have to move to get health globes!
Edit: forget that, it's a channeled spell, and my character stops moving and continues channeling, which means i have to let go of the mouse
best solo built i have ever played. thank you
Why Land of the Dead (LotD)? Is it more of a defensive buff? I guess it will freeze things to trigger Krysbin's?
Loving the build, having some issues. I see in your video you have nearly 2,700,000 screen dps. I have no clue how to get above 700,000 where I am at, granted I dont have any ancients, tasker and theos, and my gems are only around 45.
Am I missing something with this build?
Melancholy thanks for the build its a lot of fun. I trust your information because I see ur always the highest ranked Rathma necro. Right now I'm at GR85 but I'm still working on the whole not dying part of the build.
Like the guys above me, I can't figure out why my damage is so low. Right now I have about 1.3 mil sheet damage. This seems really low because I am wearing 6/6 ancient with ancient weapon, and I have a pretty nice +phys%, CR, CHD travelers pledge. No augmentations but still it seems a little silly that I'm sitting at 1.3 mil.
Anyways, I wanted to ask you: Is this still the most competitive solo build for Rathma set? Is there any changes you see necessary to make the build even better? Do you think it will last all season? Theres the one build that uses a bunch of curses, never tried that. I just want to know that this build is worth sinking all my resources into augmenting. I'm not really a fan of the blood lance build so I'm not going to invest in that.
Oh I also wanted to ask, why not Command Skele's on shoulders and chest? So far I have like what you said, AD and armor but I was just wondering.
https://us.battle.net/d3/en/profile/Avalon2099-1727/hero/92287634
Picked up a Tasker and Theo, no thanks to Kadala... Got an ancient Jess Scythe and Ancient Compass rose since I posted last. I imagine I need Ancients in all slots to be close to your damage.
I think I have good gear but I'm just a bit over 1.3mil
Hey great build and updates, using a variation of this until I can get enough farm to make it worth while.
My main question is why are you using eso if you're build revolves around using summons as meat shields? you won't be taking damage anyways...
I would think you would be better off with stricken or zei's. Thanks again!
I'm finding it difficult to pick up items, is there some trick I'm missing? I have to click on items, chests, shrines 2-3 times before it works. Other than that, awesome build.
No idea how the fk this is suppose to work @ 100+ GR... I have 2.56m sheet dps, lvl 80 augments, everything ancient. I've tried convention ring + neck and the Travler's set, I'm on 93 and once I get 4 mages out I keep 10 fully buffed ones out and it takes decades to kill anything without cooldowns.
My gems are around 85... I'm not seeing where your getting the damage from in the 100 clear because with slightly less sheet dps, I can't complete a 94.
https://us.battle.net/d3/en/profile/Shafty-1891/hero/92069176
although here it says my damage is only 1.81 million??? With templar I'm at 2.56m on the paper sheet in my character info.. what gives?