Build Guide
Quin69 here!
>>>UPDATED FOR 2.1.2<<<
11/02/2015
Mandatory gems:
Bane of the trapped
Taeguk
Third gem:
Gogok of swiftness - Mainly for the CDR
Bane of the powerful - Straight Dmg
Other viable gems:
Moratorium (HC)
2.1.2 - Esoteric Alteration - Need to test (looks great on paper)
2.1.2 - Molten Wildebeest's Gizzard - Need to test (looks great on paper)
Basic game-play strategy:
- Spread exploding palm
- Wave of light for damage
- Maintain your spirit with mystic ally on use and Epiphany
- Dash for mobility
Skill variations:
Dashing strike - Quicksilver (T6 Farming)
Mantra of Conviction - Annihilation (T6 Farming ~ swap out EP)
Passive variations(+hellfire bonus):
Seize the initiative (T6 Farming ~ in place of sixth sense)
Near Death Experience (if you play HC)
Stat Priority:
Helm: Socket>Crit
Shoulders: CDR
Torso: x3 Sockets>11% Elite damage reduction (secondary: 7% Melee dmg reduction)
Legs: x2 Sockets
Gloves: ChC>CDR>ChD>IAS
Rings: Socket>ChD>ChC>IAS
Waist: ChD>IAS
Wrist: 20% Lightning damage>ChC (secondary: 7% Melee dmg reduction)
Amulet: Socket>ChD>ChC=20% Lightning
Weapon: 10% Damage > 6 Spirit Regen > LPSS > LPH > Vit
you want dex/secondary resist on all your pieces(where possible) & health globe bonus ownz for Mantra of healing/transcendence.
People WITHOUT flying torch:
Just use any weapon with the highest DPS/Healing. (note: you will have to get more spirit regen or RCR)
FAQ:
Q: Why am i getting instantly killed g33+?
A: You need Unity equipped, and Unity on your active follower(with a "follower cannot die" relic)
Also! 1000+ All resistance | 16,000+ Armour | 350,000+ Health - Is a good amount to be around.
Q: Does the sunwuko 2 set scale with elemental damage?
A: Yes, the 1000% weapon damage proc grabs your highest elemental damage % then modifies the proc accordingly (all item damage cannot proc area damage)
Q: What gem should i put in my helmet socket?
A: Diamond. CDR = Dmg + Survivability!
Q: What normal gems should i put in my chest/pants?
A: Diamonds until your all resistance is over 800, Then the rest emeralds(dex gems).
Q: What follower should i use?
A: Templar. Why? Inspire (x1.1 ALL spirit generation)
If you liked the guide, then come follow my stream @ >>> www.twitch.tv/quin69 <<< for more monk action!
When i go live, Any questions that you guys have - i can answer for you live on stream! I will also be posting YouTube guides on my twitch channel soon!
Be sure to check back on the guide every now and then! as i am always making minor changes.
Note: I will try answer as many questions as i can! and will read all of your posts, but obviously doing a gear-check for each one of you bros or re-answering the same question over and over will take all day If you want a direct answer come follow the stream <3
Would never keep up in straight damage output ~ and if you wanted survivability then you'd be better off running with an immunity amulet <3
Damage reduction increases the value of your healing! Your health pool is only a number you have to keep above 0.
Yes, but if you have 40%+ CDR, then breath of heaven is usually better. Only use ally if you have crudest boots equipped!
I personally prefer LoH over LPSS. But having both on one weapon isn't a bad thing!
If you can... Reroll the 7% IAS to socket(1st ammy).
updated the FAQs <3 and if you want to find my armory its on my twitch.tv page Kappa
Another alternate to this could be SOJ/ice climbers: do you really thing band of rue is better than both of these options?
Any spirit Spender spawns decoys, not jsut sweeping wind
...Necklace, shoulders, gloves and with the ring of royal grandeur it adds an extra set piece bonus to give a total of 4.
IT is worth, btw FD is by far the greatest weapon for this build, but its not crutial... this build work with any 2h/1h/daibo.... FD is THE optimal weapon coz of 20% dmg set bonus for daibos and its proc (which you only use for bosses anyway) in T6 for most elites and trash mobs it almost never proc coz they die so fast anyway. Things got different in Grifts 35+ where even packs will last you enough time to proc FD.
1) Is the unique effect really worth it over something like Ice Climbers or Illusory Boots?
2) If I did want to use those boots (and the Mystic Ally) ability, what other skill is most disposable?
Thanks for the op build! I started loving this game just again thanks to you!!
Few questions.
I have a Balance staff with almost perfect stats and holy dmg and a Flying Dragon with bad -200dmg less and arcane dmg. Should I still go for the FD?
Also I was wondering (since I have 2 ramaldanis), what would you recommend as 2 1h weapons for this build. I really want to use dual wield if it's even slightly better.
Many thanks <3