[2.4] GR90+ LoN Bombardment
Skills
Items
-
Head
- Leoric's Crown
- Stat Priority: Str Vit AR Socket
-
Shoulders
-
Amulet
- Hellfire Amulet
- Eye of Etlich
- Mara's Kaleidoscope
- Stat Priority: Physical % Str CDR Socket
-
Torso
- Heart of Iron
- Aquila Cuirass
- Stat Priority: Str Vit Skill: Bombardment
-
Wrists
- Sanguinary Vambraces
- Nemesis Bracers
- Ancient Parthan Defenders
- Stat Priority: Physical % Str Vit AR
-
Hands
- St. Archew's Gage
- Stone Gauntlets
- Stat Priority: Str Vit AD CDR
-
Waist
- Belt of the Trove
- Stat Priority: Str Vit AR Thorns
-
Legs
- Hexing Pants of Mr. Yan
- Pox Faulds
- Stat Priority: Str Vit AR Socket
-
Feet
- Illusory Boots
- Ice Climbers
- Fire Walkers
- Stat Priority: Str Vit AR LPS
-
Rings
- Litany of the Undaunted
- The Wailing Host
- Stat Priority: Str CDR AD Socket
-
Weapon
- Sun Keeper
- Doombringer
- Swiftmount
- Stat Priority: Str Vit CDR AD
-
Offhand
- Lidless Wall
- Akarat's Awakening
- Coven's Criterion
- Stat Priority: Str Vit AD CDR
-
Legendary Gems
Kanai's Cube
-
-
Thanks to Toetag, here is some useful information:
GEAR:
Shoulders: The Invoker shoulders are probably the best bet for anyone that is using the upgrade to legendary option in the cube. They will always roll with thorns, and legendary affix on other shoulders isn't really that important.
Bracers - Strongarms are also an option. They're useful for groups or for solo if you're running condemn.
Gloves - St. Archew's give a bubble that is extremely useful, especially in higher GRs.
Weapon - Of the 3 main weapons listed, I personally feel that the Switmount is the easiest to farm into a perfect or close to perfect roll. with Swiftmount, you're looking for STR, VIT, CDR, AD, which is 4 stats. Rerolling the weapon damage to one of the stats you need is perfectly fine. With Dombringer, you want PHYS, STR, VIT, CDR, AD, which is going to be more difficult because of the %20 physical being optimal. The Sunkeeper is similar as in addition to the usual, you also need a good legendary property roll. (30% bonus dmg to elites) Swiftmount has a different playstyle than the other two which you may or may not like.
Shield - If you're looking to gamble for a Lidless Wall, use a barbarian. This is because as a crusader, you'll end up gambling for both non crusader shields, as well as crusader shields. Barbs can only roll non crusader shields.
BUILD:
There are many options on how you build. Consecration Bed of Nails, Divine Shield Divine Verdict, LoJ Decaying Strength or Immovable Object, LoH Hopeful Cry, are all good choices for the two slots that can be changed. Those are the Right Click and No. 3 slots on this build.
STATS:
You may not really see your sader take off until you reach enough CDR to make Akarat's Champion active on every physical roll around. I believe that number is 65%. Balancing stats is probably the most difficult aspect of this build as you have to sometimes save a new piece until you can use it without hurting your CDR, Phys, STR, VIT and AD too much. Thorns isn't as important on the armor slots that can't roll 9,500. Ultimately though, you'll want it on as many pieces as possible without sacrificing the more important stats.
GEMS:
Running STR gems or AR gems in your gear is usually going to be a personal choice. Many use a combination of the two as well and do fine.
-
-
For T10 use SWIFTMOUNT and for High Greater Rifts use Doombringer
-
-
5th passive = INDESTRUCTABLE
-
-
To see More Detailed STATS on items: http://ptr.d3planner.com/415793918
-
-
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Resist All |
Armor |
Life Regeneration |
Life |
Area Damage |
Life on Hit |
Gold Find |
Resource Cost Reduction |
Is Thorns or AD a higher stat priority for this build?
Quick question.
When i use this skill setup i can't autoattack anymore... i cast my bombardment with left mouse button and then im doing nothing when keeping left mouse button pressed down. How can i fix this?
Welcome to LON Bombsader.... We don't have a resource generator or spender... We just run around on our horse waiting for bombs to come off CD.
Of you want to fix it, replace a skill on task bar with punish or slash.... It will do no dmg, or help at all, but you can feel better about it.
Do you think the sanguinary vambraces are better than the nemesis bracers ?
I suggest wearing Aquila Cuirass and keeping heart of iron in the cube instead of how you have it because the damage reduction from Aquila Cuirass stays at 50% regardless if its in cube or not and this build has no spenders so getting/staying at max wrath is easy. However finding a heart of iron that is ancient, with the stats needed, and gives 300% damage to thorns is more difficult by far. Therefore you are much more likely to get an ancient Aquila Cuirass with the right stats and thorns (even if it requires you to use mystic) then you are to find that perfect ancient heart of iron with +300%.
Thorns can not crit and that seems to be the main dps of this build (correct me if im wrong)
How many ancients would you say is minimum for starting this build for grift 60-75?
Is the Sun Keeper really better than Doom Bringer?
thorns don't crit
I found best with this build is to have a Ancient Swiftmount.
I have a almost perfect rolled Doombringer and my survivability is greatly reduced without my Swiftmount.
The fact that your mobile and you can keep running through enemies your making up for the 15% PHYS DMG increase plus still getting your bombardments in all while staying alive.
lol
At first, I want to do speed GFs, miss some items yet, using other ancients. With 11 ancients, how much thorns you need to do quick 60s?
I'd like to add some helpful things I've learned from playing LoN Bomb this season.
GEAR:
Shoulders: The Invoker shoulders are probably the best bet for anyone that is using the upgrade to legendary option in the cube. They will always roll with thorns, and legendary affix on other shoulders isn't really that important.
Bracers - Strongarms are also an option. They're useful for groups or for solo if you're running condemn.
Gloves - St. Archew's give a bubble that is extremely useful, especially in higher GRs.
Weapon - Of the 3 main weapons listed, I personally feel that the Switmount is the easiest to farm into a perfect or close to perfect roll. with Swiftmount, you're looking for STR, VIT, CDR, AD, which is 4 stats. Rerolling the weapon damage to one of the stats you need is perfectly fine. With Dombringer, you want PHYS, STR, VIT, CDR, AD, which is going to be more difficult because of the %20 physical being optimal. The Sunkeeper is similar as in addition to the usual, you also need a good legendary property roll. (30% bonus dmg to elites) Swiftmount has a different playstyle than the other two which you may or may not like.
Shield - If you're looking to gamble for a Lidless Wall, use a barbarian. This is because as a crusader, you'll end up gambling for both non crusader shields, as well as crusader shields. Barbs can only roll non crusader shields.
REGARDING BELT OF THE TROVE: The math regarding this belt isn't correct and can never really be. This is because the belt will only proc when a mob is on your screen. There will almost always be times in rifts or GRs that you won't have something on your screen to proc it and this means lining it up with your CoE becomes more difficult. This being said, a 6 second belt will proc more often in general, which I feel helps with things like Champions and RGs. Though I don't know if it builds stricken stacks or not.
BUILD:
There are many options on how you build. Consecration Bed of Nails, Divine Shield Divine Verdict, LoJ Decaying Strength or Immovable Object, LoH Hopeful Cry, are all good choices for the two slots that can be changed. Those are the Right Click and No. 3 slots on this build.
STATS:
You may not really see your sader take off until you reach enough CDR to make Akarat's Champion active on every physical roll around. I believe that number is 65%. Balancing stats is probably the most difficult aspect of this build as you have to sometimes save a new piece until you can use it without hurting your CDR, Phys, STR, VIT and AD too much. Thorns isn't as important on the armor slots that can't roll 9,500. Ultimately though, you'll want it on as many pieces as possible without sacrificing the more important stats.
GEMS:
Running STR gems or AR gems in your gear is usually going to be a personal choice. Many use a combination of the two as well and do fine.
Some of the above information is just my opinion. If it helps anyone, then I'm happy.
how in the world do people survive? I get two hit by anything in solo
This info is out of date as of the start of Season 6. Bombs proc area damage and stricken now, and Bombs can be synced to physical with a potion, making 8s Belts a very clear favorite.
Drahque, do everyone a favor and remove that abomination of a Trove analysis. You made so many awful assumptions and errors.
First, the bombs all take about 3s to land, yet you assumed 5s and added up the seconds which skews the data. Second, you divided each belt by 120, instead of the actual amount of time each scenario took, which was 120, 140, and 160. Third, you assumed the best-case-scenario that the 8s Belt would be permanently in-sync with CoE, which is impractical, and also failed to account for the chance of it being out-of-sync with CoE and having 0 bombs inside physical. Fourth, you said you might want the 6s Belt for the Rift Guardian but didn't bother to test that Trove bombs do not proc Stricken.
If you wanted to do a proper analysis, it's as simple as this. A 6s Trove procs 33% more often than an 8s Trove. That means you will have 33% more bombs, hitting inside Reflective Skin and CoE 33% more often for 12x damage. How much damage that contributes to your overall damage is obscured in an AoE situation because Trove bombs do not proc area damage. On a single target situation, you should expect about 33% more damage coming from a 6s Trove vs an 8s Trove, which is pretty damn significant considering your belt can do up to half of your damage on single target.
Hey Drahque.
I am surprised to see you are using the Sanguinary Vambracers. Have you tested the proc ratio? Also, are they really better than Nemesis?
EDIT: I just saw that these bracers are for group
@truegohan
You have to learn the playstyle. You avoid everything until CoE physical procs and then you cast Iron skin>Bombardment. You can use shield glare (divine verdict) if the mobs are very aggressive until the CoE proc
The CDR amount needed is in the low 60s, but being a little over, if it's feasible, isn't a bad thing. Missing your timing because of a stun or poorly times wormhole can really throw off your run so some overlap is nice IMO.