Quote from CPUCore
Why do I have the feeling that she is actually looking through the eyes of Diablo.It seems like Azmodan is not talking to Leah, but refering to Diablo himself...Maybe Leah will truly be taken over by Diablo.
My thoughts exactly. Azmodan addresses Leah as if he were speaking to a superior (hence the "I defy you"). The cinematic makes a lot more sense if Leah were one of the prime evils.
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The big difference, from my perspective, between the two games (D2 vs D3) comes down to 3 factors:
1) How quick and addicting MF runs were in D2.
This is the big one for me. In D2, you could kill Meph/Pindle/etc. in a matter of minutes, if not seconds.
Sure, most of the time they dropped crap but you could simply roll the dice again for minimal time investment. It follows the same principles as the slot machine, you can invest very little for a potentially massive return. It simply makes the player want to pull on that handle again, and again, and again, and again, and... you get the picture. In fact, I dare go out on a limb here and say everyone who's invested more than a few hours into D2 has felt the "I'll do one more run... okay I'll do one more... okay I swear this is the last run... hmm maybe one more" urge to keep playing the game.
In contrast, D3 runs take LONG. The most effective way to MF is by clearing out entire acts at a time. This takes a huge time investment by comparison and is much less rewarding/addicting in terms of game play. In fact, most of the time you're clearing trash to reach those randomly generated rare packs (compare this to MFing in D2 where there's practically no trash, or the trash is completely skippable). This all comes together to make MFing feel like a big annoying grind.
Further, there are times when you've complete a few runs and you get absolutely crap. In D2, this wasn't really a big deal because you've only wasted a few minutes and you could roll for your next chance at wondrous loot in minutes. In D3 however, you've just wasted hours and hours for no return. The mere thought of investing another hour for pure junk makes you want to alt+f4 and never play again. This is primarily the reason myself, and my social circle of gaming nerds have stopped playing D3.
2) There's no reason to level the same class again in Diablo 3.
This one doesn't really need to be explained in detail. Simply put, once you have a level 60 of every class in Diablo 3, there's -absolutely- nothing else to do besides hunt for gear.
3) Open PvP (I can't believe I forgot about this one).
Remember in Diablo 2 where some asshole joins a low level game/run, hostiles everyone and proceeds to gank the living crap out of everyone? As a result, everyone rejoins on their decked out PvP character and the game becomes a complete slug fest? This created a reason for people to have really really geared out characters.
In contrast, PvP does not exist in D3. There's no drive to improve upon your character after you can clear inferno. Further, the watered-down PvP that is being implemented is restricted to arenas in which many people can simply choose not to participate.
TLDR:
1) AH is not the problem
2) D2 had quick addicting MF runs, D3 has long grindy ones
3) No class replay-ability
4) No open PvP = no drive to gear out characters beyond the ability to clear inferno.
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It's supposed to be 8% ilvl63 rares from acts 3/4, so essentially you should expect 8 ilvl 63's in 100 rares. This seems about accurate.
However, it seemed to be more like 25-30% ilvl63 from last patch but this can't really be confirmed.
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This assessment is practically identical to my own. I almost feel like I should've farmed last patch harder because ilvl 63's are a lot less common now.
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Has anyone noticed the amount of rares has increase significantly? At the same time, the quality of loot has dropped; most of the guaranteed rares have been -ass- from Act3/4/Ponies.
I had a few questions for people farming these areas.
1) Has swapping in MF gear helped with the loot quality?
2) Are there any real differences between acts 3, 4, and ponies?
3) Am I insane, or was the loot better last patch?
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I've spent a lot less than I've made. Why is it the cool thing to hate on the AH? Diablo is a game about trading; it's stupid to try to farm your own gear and expect to compete with people that have a solid money making strategy. You don't try to grow your own crops + build your own microchips etc. irl do you?
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I'm half torn on this, because on one hand I can actually go and stack damage/use damage abilities now.
On the other hand, it feels like every barb and their mom in decent gear will breeze through this game.
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1) Ehp isn't really what you should be going by. You should look at total mitigation, while maintaining your hp at a level where you're comfortable of not being gibbed. I still see a lot of barbs overvaluing vit and undervaluing armor.
2) If you're going to wear HoC + JL, then don't use a storm shield; find a sacred shield instead. I'm still personally using stormshield because I don't use HoC + JL in favor of an extremely high armor helm + AR/ias/str/vit ring.
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Str + vit or LoH a big plus.
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