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    posted a message on Making 60k a year can i afford this car..?
    Rule of thumb: If you have to ask if you can afford something, you can't. You have to be able to understand how much money you have coming in, how much is going out, and how much that leaves for toys.

    Another rule of thumb: Don't count your chickens before they hatch. Don't assume you'll be making 60k, wait until you actually are.
    Posted in: Off-Topic
  • 1

    posted a message on Gems and RMAH
    Quote from Markco_Polo

    This is great, but the real question and problem regarding gems is this:

    If we can pop gems put of item sockets, how the hell do we use them up in the economy? Players will reuse gems on the same character and eventually all level 14 gems will cost nothing.

    Maybe they could make cut gems a material for crafted necklaces. That would at least take some out of circulation.

    Yay exponents!
    The highest gem that will drop are rank 5, and all ranks require 3 of the previous rank to upgrade.
    Farming only rank 5 gems, it takes 3^(14-5) = 19,683 gems for ONE rank 14.
    If you find 10 gems a day (and let's assume you make even trades so all of your gems are the same type and can be combined) and play 4 days a week, it will take you 493 weeks to make ONE rank 14 gem. That's 9.5 years... just in time for Diablo 4.
    If 1 million players play Diablo 3 from day 1 of release and everyone averages 40 rank 5 gems per week, 1 year after release players would average less than one rank 12 gem per person.
    I don't really think it will be a problem, actually I believe gems will be some of the highest value items for a while.
    It would be insane to ever equip a rank 14 gem on a hardcore character.
    Posted in: Old Trading
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    posted a message on Bots: why should we believe Blizzard will take a stance?
    Quote from Geesixyo

    I've found solution to stop botting, which is clever implementation of:

    CATPCHA! :D



    DAMN YOU! I just wanted to craft my belt!
    Posted in: Diablo III General Discussion
  • 3

    posted a message on Disappointment in Blizzard

    If you don't like the post, get the hell out of the topic
    Figures you just want people screaming the same thing and agreeing with you in your threads, even if your views are unfounded.
    You're arguments
    No I'm not, you are!
    If you only knew a fraction of how the economics works in the gaming industry you would understand that Blizzard is about to revolutionize the entire gaming world. It's becoming quite apparent that they have lost touch with the true part of the entertainment value of the game and are becoming, or have become, solely focused on making as much money as possible. Whatever, I'm tired of ranting, you clones have no clue.
    You're correct in that their RMAH model is going to revolutionize gaming economics. What that has to do with the entertainment in their game is nil. You won't believe me until the game is out, but this will win some game of the year awards, and it's not because Blizzard is money hungry.
    I've played every Blizzard game since I played Warcraft 2 in middle school and their PR/community interaction has always been top notch. Most developers don't even have forums, or if they do they don't have anyone really reading, just moderating. They just push out the game, maybe make a couple bug fix patches, and they work on their next game. Blizzard supports their games long after they're obsolete, I mean hell the latest Diablo 2 patch JUST came out.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo's Anniversary, South Korea Rating, Lashing Tail Kick Runed
    Quote from Duke91

    i think that the second angel that appears is not Tyrael, but Auriel, cause in the video it shows the angel holding some kind of spear, not a sword
    Tyrael chucked his sword of justice at the worldstone, and since then it was supposedly found by one mortal and used for a bit. Its whereabouts are currently unknown. Thus why he's not wielding it.

    Quote from MassFragg

    Quote from Sn1p3ras

    Ehmmm...Well,if Diablo hasn't a wife (who apparently hasn't) then...Who's the Diablo-like lady in the Retrospective video..? Any clues? ;)

    That is leaving a lot of people thinking that diablo's new vassal is Leah, Deckard Cain's niece. I want to point out that nothing is confirmed, this is only rumor.
    Vessel vs vassal? Is he possessing her or is she doing it willingly? I'm going with vessel.

    Quote from JaundiceBunny

    Quote from Benegesserit

    why do i keep reading "runed" as "ruined" lol

    Reminds me of that one Family Guy episode where Stewie keeps saying it like that to Brian...
    Pass the cool hwhip.

    Quote from BBR

    So, tyrael has fallen, it seems?
    And Lea sacrifices herself to save decard cain.

    The plot thickens!
    can't wait to see the full videos.
    When Justice falls upon the world of man? The worldstone explosion vaporized him, and his essence was trapped in a piece of the worldstone (just like a soulstone) which shot into space for 20 years, orbited Santuary, then came crashing down into the Cathedral. Bam, instant Tyrael, just add water.
    Posted in: News & Announcements
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    posted a message on Diablo's Anniversary, South Korea Rating, Lashing Tail Kick Runed
    Quote from Britward

    Does anyone remember, well before Diablo II's release as it was still in production, a cinematic of the Wanderer in a carriage driving through the rain, and he was in some long soliloquy about the Hells and traveling to the far east for his salvation, and the teaser ends on a shot of the Wanderer's lips being sewn shut and then the soul stone lying in the mud in the rain?

    I'm not making this up, right?

    I feel like it was out when they were still tossing around the idea that the character you'd play in Diablo II was going to be the guy with the soul stone in his/her head.

    No that happened, but last I heard that video is considered non-canon and irrelevant to the storyline.
    Posted in: News & Announcements
  • 2

    posted a message on Item Switching
    They discussed this a while ago, they took this feature out because it wasn't being used for its intended purpose. Instead of giving you a second combat weapon or weapon/shield combo to switch to, most people would have two items with stacked magic find on their alternate switch. Right before getting the killing blow on a boss they would switch to higher MF items and bam, more items with the same killing speed. The vast majority of people using the feature did this, most people wouldn't use it at all.
    Posted in: Diablo III General Discussion
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    posted a message on A game mode with a lack of RMAH
    Slow night at work = I just read this whole thread. Cripes my brain hurts from the lack of logic from some folks.

    Honestly this thread should just be closed, I have no idea how it got to 11 pages. The people arguing against the rmah use leaps in their logic when they do post an argument, but usually just post nothing constructive. The worst part is how they preach about how they think the game SHOULD be without thinking about the intent of the developers.

    How can someone think of using the RMAH as cheating or unfair when it is a designed system of the game? Did it ever occur that maybe it IS part of the game? I

    n Diablo 2 you could play with a friend. At level 12 your barbarian friend buys a life leech ring and a mana leech pair of gloves from a vendor. Well that's unfair! You didn't have access to the same items, plus he didn't even get them as drops from a monster! He isn't a real gamer like you, he's not a purist. Well, get used to it, because the game design takes that into account.

    Now quit your crying. The system is in the game. The people buying gear won't have it very fast because someone has to find it to sell to them. The skilled player will have better gear than buyers because he's the one finding and selling. Only the slower paced players will have worse gear than purchasers, and they are so outclassed by everyone they shouldn't be worried about how a few people acquired their gear.

    TLDR:
    RMAH is a part of the game, learn to play it.
    If people are buying better gear than you have, you are too slow to bother with competing against others in acquiring gear.

    Droid typing, please forgive any mistakes.
    Posted in: Diablo III General Discussion
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    posted a message on false (badly worded) info in blue post and force vid about caster dmg
    Spells scale with weapon damage, and weapon damage is increased by the attack stat...how is that confusing? I understood what that blue quote said immediately. Not sure why Force would think that.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Beta: I just do not get this game at all
    There wasn't any real choice in stats in Diablo 2. Here's how I would typically allocate stats:

    1. Enough strength to wear the equipment I've found.
    2. Enough dexterity to wear the equipment I've found (usually none).
    3. Enough vitality so I don't get instantly killed in 1 hit.
    4. That's it. I'd usually have anywhere from 100-150 stat points unallocated just in case I found something I needed a ton more strength for, and you know what? It never mattered.

    It is a pure action game now with some RPG-lite features.
    Amazingly, that's pretty close to verbatim if you were to pull out a PC Gamer reviewing Diablo or Diablo 2 back in the day. That's exactly what Diablo is.

    Here's a contrast of choices then and choices now.

    Then: You made a choice, typically around level 1 where you'd decide what skills your character was going to use. Zero experimentation. Heaven forbid you spent 10 points in the Sorc skill "Inferno" before you got to Duriel and he instantly gibbed your face. Even more fun when you get to Hell and a might aura unique archer pack instantly kills you while you shoot off a quarter second of inferno since you're guaranteed to not move when you use it. Time to make a new character!

    Now: If you really want to, you could do the exact same thing with D3. Get a few skills, decide on them as your main ones, and use them until they're so stale you stop playing the character, then level another one of the exact same class with different skills. I'd be willing to bet you'd find that not very fun. Instead now you have the choice to use different skills and mix it up. You can use that exact same play time you would have used leveling a character and instead progress further into Inferno while keeping the game fresh.

    Some people enjoy unique challenges. An example (though not possible in D3 because of PvP restrictions) was 8 people getting together in D2 with new hardcore characters. Everyone levels to 8 together, and then goes back to town and goes hostile for a mass 8 man FFA duel. More fun than a bag of peanuts.

    D3 equivalent might be the naked game completion. 4 players all start new characters and try to clear act 4 naked, or see how far they get.

    Also, if I had the beta I'd probably find it very unfun, but more because of the lack of content or story hooks. There's only so much fun to be had up to the SK.
    Posted in: Diablo III General Discussion
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