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    posted a message on Let's Talk About Paragon 2.0 - Travis Day
    Quote from shaggy

    Quote from italofoca

    So in the end of the day RoS is about killing monsters to get stronger to kill the SAME monsters to get stronger in the SAME way ad infinitum.

    I'm sorry, but you must be new to Diablo?

    Dude, you must be new to it.
    In D2 we killed monsters to get runes and make wacky new builds such as bearzons and whirlwind assassin and ghosts and... I remembered I had a archive in my PC with a list of 230 character builds for D2, from poison fairies to singer barbs. They were not always optimal but strangely enough (given immunities and other monster properties) some wacky builds were better at farming certain items then mainstream builds. And that actually mattered because some lower level items were also useful.
    Also in D2 had a non-linear progression. Learning to beat nightmare was not the same as learning to beat hell. You had to build around immunities, some skills didn't progressed at all and you needed new ways to make then worth it (such as necro needing specific call to arms item to make skeletons good), not all character approached each item equally (so you needed to learn many new things when changing classes, like break points for zon IAS jab skill and how to make a damaging auradin, while in D3 it comes down to solving the same mathematical equation max DPS restricted to certain EHP level).

    I still play D2 and every time I play it I learn new things. Getting items in D3 to jump from mp5 to mp6 and from mp6 to mp7 feels like the very same experience to me... I'm a guy who like new experiences =p (in 4 years i've never had the same meal twice).

    I'm not saying D3 is a bad game or you're stupid from liking it. I just don't like how things turned out in the end and that's my preference. I just read those board once in a life time to see if the expansion will fix the game for me =(
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III: I remember when...
    Quote from CheehC

    I remember when i used to see a lot more dfans mods/news guys/wiki people around these forums prerelease (Ophion, PhrozenDragon, Don_guilletine, ScyberDragon, Sixen etc) - these guys helped get me really excited for D3 everyday when I was but a lurker in these parts..
    This a billion times*** ='(
    D3 was the best game of all times... until it was released !!
    *** Wow I'm very impressed by you remembering all those names. There was also Magistrate who loved rats and Mephito's Lament who was pretty cool guy with bad attitude. Damnit, I used to absolutly love this place so fucking much ='(

    I remember when classes would get talent trees - barbarians had berserk, juggernaut and battlemaster; wd had voodoo, spirit and zombies(?); wizard had conjure, elemental and arcane. Wonder what trees monk and DH if they kept that system !
    Posted in: Diablo III General Discussion
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    posted a message on Inferno Drops Make No sense at all
    Just see the time you play until you get a upgrade (both drops and getting money to buy a item). I get a upgrade every 10 hours or so. Thats a good number. I play like 2 hours per day, so 1 item every week is what I expect from the high end of farm based game. I remember old lineage times were one needed like 50 hours of efficient perfect planned farm to get a upgrade.

    I think majority of people don't really now what they don't like about D3. It's not a matter of time you take to get a upgrade. It's the lack of variety in item types and ways you have to get a upgrade. It's lack of different interations inside the game.
    Posted in: Diablo III General Discussion
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    posted a message on Everyone complaining
    Quote from FuriousBalls

    Quote from Cruzlah

    How about before you start flaming people for complaining about a class, you give examples on how they are wrong. You can't just say dumb shit and then not give examples on how they are wrong. Since apparently lots of people need to learn to play, why don't you give us your build and the stats that you build for.

    Instead of OP, I will answer your question nicely.

    I'm clearing Act 3 and Act 4 for 20 days with EZ mode.

    I never used Bears, I never used fail forum builds and any dps build you make such is locust, haunt, zombie wall will work.

    Just as OP said, if you are bad, reroll or learn to play. I killed diablo on Inferno 3 weeks ago. If you can't pass Act 1 then you really need to quit the game or just question your IQ.

    DPS builds fails on hardcore *sigh* Not that HC is mandatory but you can't blame someone for not trying to find a build that does not depends on luck of not being one shotted by firechains vortex packs.

    Also, if the class has only one viable play style (DPS w/o using mana spenders) the class is broken. Some people can't see the difference between being good player and using a good build.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Diablo II memories are not reality
    .The only thing D3 need to learn from D2 is itemisation. D2 itemisation is a thousant times better and D3 has alot to fix.

    - Sets and Legendaries gotta have a huge buff and need some desing love.
    - Nerf +damage mods on weapons please. An good +stat high roll shopuld give about the same dps as an good +dmg high roll.
    - Rares should be rarer but should be better. Byt it's working the way it is.
    - Using gold to craft and upgrade jewels sucks. I'm stuck with 300 of each jewel type without upgrading then because of the ridicolous gold cost =(
    - Black Smith = Gamble with useless boring pointless steps (scraping for materials, no depth or fun in that). BS recipes should cost gold and gems only.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Patch 1.0.3 Preview
    I'm sad they'll nerf Inferno. They should buff your ability to gear up and nerf kiters capacity to avoid damage like tards (maybe improve the beneficts of defensive items too).

    D3 has no ladder, no massively high lvl cap and no need for rerolling characters to try different builds. The only longevity the game has is force players to farm for few dozen hours in order to get enough gear and progress. We're only 3 weeks from release and theres a good portion of the community running Act 1 and Act 2. In a few months people would easilly kill diablo even if inferno kept been retardly hard. Any smoothness will only make farm less needed, reducing the already small longevity of the game.

    I don't know about you guys but i'm pretty sure by now making this game online based and adding an AH just made the item hunt too easy thus making the progression also pretty easy and frustrating at the same time (cause you're farming gold, not items, most of the time).

    I hope PvP is amazing or else this game will have a very little life cycle.
    Posted in: News & Announcements
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    posted a message on Base Stats Help All Five Classes
    I can't understand why ppl are so bothered with this primary stat thing. In every game certain stats favor certain characters.

    It's not like each class only make use of it's primary stat. Everyone make use of vit, armor, attack speed, lifesteal, pick up radius, critical hit rate, critical hit damage, stum/blind chances, hp regen , etc...

    Never saw anyone QQing in D2 why 80% of the affixes were utterly useless for necros, sorcs and elemental druids (and hammerdinds).

    Not to mention STR was useless for necros, sorcs, elemental druids, most zons and hammerdins.
    DEX was useless for everyone but bow zons.
    ENE was uselesss for everyone but ES sorcs.


    Seriously i dunno wtf you're talking about when you evoke D2 as bases for "well done" stats.
    Posted in: Diablo III General Discussion
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    posted a message on Logged in, got one shotted thrice by Zoltun's Golems, logged out.
    Quote from Ildurnest

    And how did he do that?

    I had at least a team of people (DH and Wiz) farming his items on act IV for how long?

    How is his build different from all the other barbarians? Its exactly alike.
    There is only 1 way to play the game, and that is my biggest gripe. He deals 11k damage per hit, 20k crits off Wrath.
    thats LESS than I was doing at level 55 in Hell.
    His character is FULL tank. all items have VIT and resists. It is the ONLY way to play the game. What if I don't want to play like that?

    If you want to play the game the way you like, not the way you have to, you want a easy face roll game. I'm not an barb expert but i've barbs friends whos progressing on inferno and they have different builds (one is allways throwing axes and using ancient spear, the other stum locks monsters).

    Post your stats plz. I"m pretty sure you're undergeared...

    You left out the part where they said they didn't like how Diablo 2's way of making things harder was to just outright kill you, and that they wanted to do things differently. If anything, they're doing just that, and even more so than Diablo 2 did. :)

    Getting the right gear won't get you everywhere. Let me tell you an story...

    I was playing with my bro's lvl60 wiz on inferno. I died 10+ times in the first champion pack i found... Kept playing and i was taking more then 30 min to kill each pack (the nephalem buff was fading between packs, i couldn't stack more then 1!).
    5 hours later, using the same items and twinking the skills a bit i could kill stuff just fine (maybe died once). The difference was huge.

    Of course, if yo'ure being one shoted you problem surely is gear. Still, skill and knowing how to play make wonders... Blizz disliked how things worked in D2 because a player with good gear and no skill could beat the game. In D3 you seriously need both...
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Reconsider buying game...
    A dead character is not a "time loss". You have this kind of mind set, don'tplay HC.
    Posted in: Hardcore Discussion
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    posted a message on Community's HC progression
    It's simple. Whats your HC characters (dead or alive, class and level). My progression:

    Name: LadyBrienne
    Class: Barbarian
    Status: Alive
    Level: 33
    Progression: Nightmare, Act I, Old Tristram

    Name: Braids
    Class: Demon Hunter
    Status: Alive
    Level: 11
    Progression: Normal, Act I, Infectwoods
    Posted in: Hardcore Discussion
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