Patch 1.0.4 Interview with Jay Wilson and Andrew Chambers

  • #21
    thanks for clarification, i still refuse to like the guy :P
  • #22
    Quote from Xenocow

    Quote from overneathe

    I'll hop on the bandwagon of "it doesn't appeal to me". :P


    *Cough* *click1* *click2* *Cough*
    This is a friend of mine... and i am nearly as sick xD

    (Well not in the current State of the Game (only 2 60s), but the new Patch looks really great so far.
    It might change pretty soon :)

    My screen looks pretty much the same. But I don't do it for the sport. :]

    Ha. Bagstone.

  • #23
    I'm tired of them dictating what is "fun" and what isn't "fun."
    If I see another interview where a developers use the word "fun," I'm going to explode.
  • #24
    Off topic, but whenever Jay Wilson reminds me of whats fun and whats not, i always think of Grass Valley Greg - (should start @ 2:43) If not fast forward to it.

  • #25
    Finally!
  • #26
    Quote from GreenWins

    I'm tired of them dictating what is "fun" and what isn't "fun."
    If I see another interview where a developers use the word "fun," I'm going to explode.


    ... let me know when you find a games company who designs by democracy. It'd be a fascinating experiment. Until then, "they" will be "dictating what is fun" in every other games company in existance.

    Personally, I hate the current MF system. I have an nice, powerful set of gear including some damn nice pieces I found all by myself... I never get to use it because it'd mean I get than much fewer rare drops. Instead I spend 99% of my time wearing my MF gimp suit. Paragon levels aren't the best solution, but they're a good one.

    Or maybe you're complaining about those dictators removing Invulnerable Minions?

    Hard to tell. Your objections weren't quite specific enough.
  • #27
    MF cap at 300 right now? Yeah right, how about you actually get a clue of your own game?

    Ladder not fun? Please stop telling us what's fun.

    Inferno still dropping ilvl 51 items. Why? Because Jay Wilson says it's fun. Please give me a break.
  • #28
    Quote from Sikk

    MF cap at 300 right now? Yeah right, how about you actually get a clue of your own game?

    Ladder not fun? Please stop telling us what's fun.

    Inferno still dropping ilvl 51 items. Why? Because Jay Wilson says it's fun. Please give me a break.


    He did not say ladder was not fun, he said a ladder based off levels. He wants some form of a ladder tho according to the interview.

    and the ilvl thing was Andrew Chambers

    (I really tried to add the names, but my biggest fear happened, some of the recording on a few questions just sounded bad, and could not tell the voices on those questions..so had to scratch that =( )
  • #30
    Quote from Sikk

    Ladder not fun? Please stop telling us what's fun.


    Watching a handful of nutters that no-one else even has a chance of competing with racing to the top of a paragon-level ladder is fun for you? I'd have to see a vote before I could believe you weren't in a very small minority.

    Unless you're seriously suggesting that they were saying that ladders in general were a bad idea? You're not, are you? Because that would be very embarrassing.
  • #32
    Its 9:41 CST and ive yet to log into the game. I was going to have one last VQ Bear spam hurrah before 1.04 but the MF cap has taken all the wind out of my sails. No matter if i wont be affected for 20 ish levels or whatever, its killing any long term hopes i had. Its going to take quite a bit to distract me from that fact and with only an arena style PvP coming i really cant see myself having a long love affair with this game, akin to D2. So bummed still...
  • #33
    All comments regarding Jay Wilson vs David Brevik will be removed. If you want to express your opinion on the subject you're free to do so in this topic.

    Ha. Bagstone.

  • #34
    I like the part where they don't add any actual end game content.
  • #35
    Quote from overneathe

    All comments regarding Jay Wilson vs David Brevik will be removed. If you want to express your opinion on the subject you're free to do so in this topic.


    Boo...was kind of hoping you would have deleted it by now.
    Regarding the interview...well, I can switch to 374% MF, so yeah, 300 wasn't the limit. I'll form my opinion after the patch hits and I see what kind of results runs are producing before I go on any kind of rant. I can see Jay's point with the ladder, it is a niche thing, and have confidence that the team will come up with some kind of seasonal game mode that is more interesting and fun for a bigger range of people. That will benefit everyone, as more competition breeds greater rewards and epeen size (I read that somewhere). Really excited about the patch tomorrow and trying out the game after all the changes, and thanks for taking the time to answer a few questions. Random thing I noticed: After it was announced that you could use +xp items and gems to gain Paragon levels the price of a Radiant Star ruby skyrocketed from 14 to 22 million! Damn
  • #36
    Quote from toshax

    I like the part where they don't add any actual end game content.


    Inigo Montoya would like a word with you.
  • #37
    A question not adjusted, the monster damage and health adjustments, are they being done for the Whirmsyshire mobs as well because "DAMN"! tay hoit, tay weally Hoit Jay!! Jay(Charlie) bit may!
  • #38
    Quote from Downtown

    Quote from overneathe

    All comments regarding Jay Wilson vs David Brevik will be removed. If you want to express your opinion on the subject you're free to do so in this topic.


    Boo...was kind of hoping you would have deleted it by now.
    Regarding the interview...well, I can switch to 374% MF, so yeah, 300 wasn't the limit. I'll form my opinion after the patch hits and I see what kind of results runs are producing before I go on any kind of rant. I can see Jay's point with the ladder, it is a niche thing, and have confidence that the team will come up with some kind of seasonal game mode that is more interesting and fun for a bigger range of people. That will benefit everyone, as more competition breeds greater rewards and epeen size (I read that somewhere). Really excited about the patch tomorrow and trying out the game after all the changes, and thanks for taking the time to answer a few questions. Random thing I noticed: After it was announced that you could use +xp items and gems to gain Paragon levels the price of a Radiant Star ruby skyrocketed from 14 to 22 million! Damn
    If you guys can hit over 300 after NV is irrelevant, he's claiming 300% is the cap pre NV, and he didn't say that it was cap but that it couldn't be reached right now.

    I've seen some charts made that show with gear you can't get any higher than 256% pre-NV, but not confirmed by myself. But here is the chart

    http://www.d3rmt.com/guides/diablo-3-item-stat-maximum-values/
  • #39
    Quote from Tybudd
    I've seen some charts made that show with gear you can't get any higher than 256% pre-NV, but not confirmed by myself. But here is the chart

    http://www.d3rmt.com...maximum-values/


    Looks like you're missing topaz in the helmet: Radiant Star Topaz would add another 31%, giving 287% for a weapon+shield user, which matches what I always heard was the maximum.

    If anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link.
  • #40
    Quote from Tybudd

    If you guys can hit over 300 after NV is irrelevant, he's claiming 300% is the cap pre NV, and he didn't say that it was cap but that it couldn't be reached right now.

    I've seen some charts made that show with gear you can't get any higher than 256% pre-NV, but not confirmed by myself. But here is the chart

    http://www.d3rmt.com...maximum-values/


    You can get over 300 MF (before NV) if you use a max MF gem, the right legendaries, some set bonuses, plus a fully MF geared follower.

    To that end, a bonus of 3.5MF per paragon level would have made more sense, but maybe they just decided that 300% was a nice round number. /shrug.
  • #41
    Quote from st0rmie

    Quote from Tybudd
    I've seen some charts made that show with gear you can't get any higher than 256% pre-NV, but not confirmed by myself. But here is the chart

    http://www.d3rmt.com...maximum-values/


    Looks like you're missing topaz in the helmet: Radiant Star Topaz would add another 31%, giving 287% for a weapon+shield user, which matches what I always heard was the maximum.

    If anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link.


    http://eu.battle.net...4/hero/15888952 there you go, and that's with a crappy gem. No set rings as well which would boost to a total of 330 which is the absolute max before NV and without follower.
  • #42
    Quote from Erixxxx

    Quote from overneathe

    I'll hop on the bandwagon of "it doesn't appeal to me". :P


    I'm on that too. I'm personally not really interested in having all of my progress reset overnight.

    (yes, I hated that specific part of D2 too)

    Yeap, doesn't appeal to me either. And I believe I have a good sense of what general public's opinion is, and so does Jay Wilson. Ofcourse opinions differ and 'whats fun' differ, but theres such a thing as what majority prefers

    I'm tired of them dictating what is "fun" and what isn't "fun."
    If I see another interview where a developers use the word "fun," I'm going to explode.

    They dont dictate whats fun for you. So whats the problem? You dont like the wording ? I suppose they could say - it isnt 'fun' for
    most people. Or they are very certain it isn't fun.
    Would that be better?
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes