By default they have
Burn the ground you walk on
12 move speed
Fire resistance
Reduces damage taken
and then 2 random props (in the case of the preview it was (Dex+vit), (all resistance)
I quess my understanding of the game mechanics is wrong then. I thought u needed 2 affix's to get to 300 dex.
1 affix = ~10-100 dex
1 affix = ~10-200 dex
Must b some pretty high rolls for a singel ilvl 62 affix to give 300dex and over 100vita.
This guide helped me alot when i wanted to change build to something else after 200+ hours with tanking. I think its more fun to play as a range hero then the standard ww+tornado build nowadays, and iam killing stuff like never before
This is a vid of me killing diablo with range spec ->
Looking forward to open a can of woopass when the pvp patch comes
cheers
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I quess my understanding of the game mechanics is wrong then. I thought u needed 2 affix's to get to 300 dex.
1 affix = ~10-100 dex
1 affix = ~10-200 dex
Must b some pretty high rolls for a singel ilvl 62 affix to give 300dex and over 100vita.
But there is a few items that dont really add up..
Fire Walkers is one of them, in the screenshot from the 1.0.4 Developer Blog they are shown with random stat: allres + 300dex + vita (4 affix's)
But in the Patch 1.0.4 Datamined page it says they can only have 2x ilvl62 random stats(affix's).
This screenshot explain what i mean --> http://bildr.no/view/1256098
Something strange going on here ?
Info from:
http://us.battle.net/d3/en/blog/6923457
http://www.diablofans.com/topic/65837-patch-104-datamined-tooltips/
This guide helped me alot when i wanted to change build to something else after 200+ hours with tanking. I think its more fun to play as a range hero then the standard ww+tornado build nowadays, and iam killing stuff like never before
This is a vid of me killing diablo with range spec ->
Looking forward to open a can of woopass when the pvp patch comes
cheers