August 20, 2008 - While Diablo III wasn't on display at GC 2008, we got an opportunity to sit down with the action-RPG's lead designer, Jay Wilson, to get a sense of how things are coming along in the much-anticipated sequel. Since the game was recently announced in Paris at Blizzard's Worldwide Invitational event, a segment of the franchise's fan base has been upset about the art style, claiming it didn't stay true to the darker nature of the previous two games. Wilson disagrees.
i think i know what the blue stuff is if you watch the gameplay video and watch around 10:30. the barbarian uses his charge attack and at the end the attack it looks just like the blue stuff in the pic.
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My life is like a dragon, first praised, then hated, now lost.
Pots will be in the game... they where in the GP trailer, and JW mentioned a bunch of times that they will still be there. They just dont want us to rely on potions as much.
Anyways, this is from the Leipzig?
Does that mean not even a new video until Blizzcon???
The one really great thing that most people wouldn't argue with was the grid-based system allowed for very large icons which made the items feel better. So one of the things we don't like about the current inventory is the icons are smaller than we'd like them to be, so we're working on sizing up the icons themselves to be very large, much larger than say World of Warcraft ...
This is good to hear. It's the one thing I would really miss about the Tetris system.
Quote from "Article" »
A crafting system is also in the works, though it won't be anything like Diablo II's Horadric Cube combinations.
Expected, but great to hear.
Quote from "Article" »
...that's the big problem. If you join into my game and I'm three quests ahead of you, we don't want you to feel like 'Oh, I don't want to play with you because you're three quests ahead of me.' So what we try to do is lean more toward 'Okay, you can get done everything from this point on, and then you can come back in a previous game and finish these other things.
I wonder how exactly this will work. If you join a high lvl char's game, you can just move up to where he is?
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Walk tall, kick ass, learn to speak Arabic, love music and never forget you come from a long line of truth seekers, lovers and warriors.
-Hunter S. Thompson
yeah we can live without them, to be honest i'd like the pots better, but things change.
for some reason, the orbs still give me a weird feeling, click the game screenshot on my sig to see what i mean...
About that, I was looking at the screenshot in your sig and just noticed that hotkeys 5 and 6 are different from the skill hotkeys (1-4), hotkey 5 even has scrolls in it so it's possible that hotkey 6 could work as a mini potion belt intended for serious emergencies maybe.
lol.. idk blizzard is really stubborn about release dates, and eveytime they talk about them they pretty much say the same thing.. There is no release date yet..
BUT this time they said....Its done when its done.. LOL i still find it funny ..te hehe
Good stuff, I like the idea that they are scaling down the pots if not doing away with them altogether. It becomes frustrating having to tp to town just for a pots. This new idea (not that new of an idea) will keep the flow of the game going. Should make pvp interesting.
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[SIGPIC][/SIGPIC]Hell is an Illusion......There is only Death.
I really don't like this idea of throwing potions to the side and relying on health orbs. These ideas he mentions like trying to make up so intricate spell combo just to get to a lone health orb in a crowd of enemies instead of just hitting a potion up doesn't sound appealing. I like that they are trying to make players not have to RELY on potions but so far it looks like they are overcompensating and now we are going to have to RELY on health orbs, which I feel is worse because in a tough situation, instead of having the luxury of sitting back and quickly recovering, we have to charge into a force and pray we don't die.
i honestly love diablo 1 more than I ever imagined i did, nostalgia of D2 did blind me, and with all the new updates i hear of D3, i thought it was nostalgia blinding again me as jay wilson firstly told us, but as soon as i turned D1 on, (after playing D2 since i first heard of D3) its truly a unique game, dark, visually beatiful from the grained still colourful ui, awesome gothic and dark look weapons sprite in your inventory and such an atmospheric game, with the most amazing music, recreating not just a fun game, but an expirence that you almost living in a nightmare, rather being reminded der, your just in a game.
that game wont ever be remade and nothing honestly will come close to it, but thats just my opinion solely cause blizzards delved so deep into reaching a mass demographic and become so big, that the minority that first fell in love with the series, first was inspired and touched by it, first supported the company through years of wait and first raised there business and dream of the ground, now only is second rate to mass numbers.
quantity over quality.
and if it continues,.... welll just look at comic books these days. and i think youll understand.
atm, i really dont care how D3 turns out. yeah ill still play it, and mostlikley have fun playing the game. but thats as deep as it will go. it will be just a fun game. where as the first two were my soul inspiration for gaming.
(and what actually got me into the game company i work for now.)
August 20, 2008 - While Diablo III wasn't on display at GC 2008, we got an opportunity to sit down with the action-RPG's lead designer, Jay Wilson, to get a sense of how things are coming along in the much-anticipated sequel. Since the game was recently announced in Paris at Blizzard's Worldwide Invitational event, a segment of the franchise's fan base has been upset about the art style, claiming it didn't stay true to the darker nature of the previous two games. Wilson disagrees.
You can read all of it at
http://pc.ign.com/articles/900/900777p1.html
I'm posting it here because i don't have authority to do it in News and Announcements
Anyways, this is from the Leipzig?
Does that mean not even a new video until Blizzcon???
This is good to hear. It's the one thing I would really miss about the Tetris system.
Expected, but great to hear.
I wonder how exactly this will work. If you join a high lvl char's game, you can just move up to where he is?
-Hunter S. Thompson
TED . LEAP . Woot . MF
About that, I was looking at the screenshot in your sig and just noticed that hotkeys 5 and 6 are different from the skill hotkeys (1-4), hotkey 5 even has scrolls in it so it's possible that hotkey 6 could work as a mini potion belt intended for serious emergencies maybe.
LMFAO, blizzard has just PWNT us all!!
BUT this time they said....Its done when its done.. LOL i still find it funny ..te hehe
that game wont ever be remade and nothing honestly will come close to it, but thats just my opinion solely cause blizzards delved so deep into reaching a mass demographic and become so big, that the minority that first fell in love with the series, first was inspired and touched by it, first supported the company through years of wait and first raised there business and dream of the ground, now only is second rate to mass numbers.
quantity over quality.
and if it continues,.... welll just look at comic books these days. and i think youll understand.
atm, i really dont care how D3 turns out. yeah ill still play it, and mostlikley have fun playing the game. but thats as deep as it will go. it will be just a fun game. where as the first two were my soul inspiration for gaming.
(and what actually got me into the game company i work for now.)
Good luck Blizzard.