Great work, but I believe Sharp Shooter gives you +3% critical hit chance natively (i.e., even when it resets, you always receive +3% crit chance on top of what you already had). I haven't used SS in quite a while, so this might've changed.
that's not right, if you critically hit within 2 seconds, then your critical chance profit is less than 3%
because its fucking math formula done with latex or seomething like that exported to pdf and posted here..
you cant post math like that without images... then.. why dont make the whole post image.
its ok
Unless I'm mistaken, your analysis is based on the premise of one attack (i.e. one critical hit chance) per shot, correct?
Unfortunately, the vast majority of Demon Hunters are using skills that hit more than once per projectile, meaning the critical hit chances per second is far higher than a simple shot/second analysis. That should result in a much lower average CHC than otherwise predicted.
Great work, but I believe Sharp Shooter gives you +3% critical hit chance natively (i.e., even when it resets, you always receive +3% crit chance on top of what you already had). I haven't used SS in quite a while, so this might've changed.
that's not right, if you critically hit within 2 seconds, then your critical chance profit is less than 3%
No, you're not following what he's saying. The skill sharpshooter increases your base critical hit chance by 3%, and then adds another 3% every second thereafter. For example, if you have 50% critical hit chance without sharpshooter, and then enable the skill, your character sheet will read 53%. Every second you don't crit, you gain 3% crit chance. When you do crit, your crit chance will reset to 53%, NOT 50%. This is a huge difference, and if you haven't taken that into consideration, your formula and paper are incorrect. Sharpshooter has a guaranteed 3% crit chance value 100% of the time.
https://docs.google....UUNYdzJIYkRzcTA
Should you have any questions, feel free to ask me
Ha. Bagstone.
you cant post math like that without images... then.. why dont make the whole post image.
its ok
nice job OP
Unfortunately, the vast majority of Demon Hunters are using skills that hit more than once per projectile, meaning the critical hit chances per second is far higher than a simple shot/second analysis. That should result in a much lower average CHC than otherwise predicted.
No, you're not following what he's saying. The skill sharpshooter increases your base critical hit chance by 3%, and then adds another 3% every second thereafter. For example, if you have 50% critical hit chance without sharpshooter, and then enable the skill, your character sheet will read 53%. Every second you don't crit, you gain 3% crit chance. When you do crit, your crit chance will reset to 53%, NOT 50%. This is a huge difference, and if you haven't taken that into consideration, your formula and paper are incorrect. Sharpshooter has a guaranteed 3% crit chance value 100% of the time.