Diablo III Auction House Update - No RMAH For One Week Post Launch
Along with Global Play, Blizzard has just updated their site with new info on the RMAH.
Want to know more about Diablo III's new auction house feature? We've just updated the Diablo III web site with a comprehensive Auction House guide that walks you through the ins and outs of Diablo III's in-game item marketplace, including details on buying and selling, a breakdown of how the real-money auction house works (in regions where available), and more. You'll also find some important information on Battle.net account-security requirements that players interested in using the real-money auction house will need to know about.
The gold-based auction house opens its doors worldwide on May 15 with the launch of Diablo III, and we plan to bring the real-money auction house online approximately one week after that. This is a new service that includes lots of complex elements, so we are going to take a little extra time to ensure the game gets off to a good start before we flip the switch and open the real-money auction house for business.
Want to take on the hordes of the Burning Hells with a friend from halfway around the world? In Diablo® III, you'll be able to play on game servers in regions outside your own, with a few restrictions, using Battle.net®'s new Global Play functionality. Here's how it works....
Diablo III's global game servers are grouped into three distinct game regions:
The Americas - For players in the US, Canada, Latin America, Australia, New Zealand, and Southeast Asia.
Europe - For players in the European Union, Eastern Europe, Russia, Africa, and Middle Eastern countries such as Israel and the United Arab Emirates.
Asia - For players in South Korea and the regions of Taiwan, Hong Kong, and Macau.
In general, players will create characters and play in their "home" region, which is determined by where they live (specifically, the country of residence registered to their Battle.net account). Global Play gives players the ability to switch to any of the other game regions via the in-game options menu, either before or after they log in to the game.
Note that characters, items, and friends lists do not transfer across regions. Playing on a different region's servers means you'll be creating characters and friends lists specifically for that region and you'll be accessing the gold-based auction house for that region.
In addition, players will only have access to the real-money auction house (where applicable) when playing in their "home" game region. That means that, for characters outside of your home region, items cannot be bought or sold in any real-money auction house. The focus of Global Play is simply to give you the ability to play Diablo III together with your friends in any region.
For more information on Global Play in Diablo III, see the FAQ.
yeah 404 error in here also. i think it will be up soon.
TBH I was SHOCKED when I saw both posted at the same time, I dont think itll be put back up right away (well.. I don't know, now that the info that its ready is out.. maybe they will)
The Chinese got owned. No RMAH for them at launch, and they are not tied to the America's region for when they do get it. The days of account stealing to bot and sell their gear have just been greatly reduced. Oh happy day!
The Chinese got owned. No RMAH for them at launch, and they are not tied to the America's region for when they do get it. The days of account stealing to bot and sell their gear have just been greatly reduced. Oh happy day!
do you honestly think they're aren't capable of having hundreds or thousands of bnet accounts with Americas addresses? not to mention the gross number of unreported compromised accounts
Personally iam happy they mentioned africa blizzard never mention there fan base in africa.....well at least south africa lots of support here for blizzard
Omg real cash auction house goes up 1 week after. I wanted to get into the very early market... Now I can only use the gold one.
You sort of will. Gold is eventually going to be worth real money (when RMAH launches) so just convert your gold to cash at that time and you'll have already started to profit in the early market.
By the way with the double-dipping of charges, if I end up with something extremely valuable like a well rolled-Windforce...I'm going to be going to outside channels to sell it. Blizzard is pricing themselves out-of-market for high dollar items (imo).
Holy! Yes, yes, yes! I guess I understand what they meant by 10 heroes per region. I totally thought one's copy of D3 will be region locked and you have to pay for another copy in order to get more than 10 characters. This way I can freaking have my 15+ character builds that I have already designed and not pay twice! Not being able to transfer items between all of them is a bit of a bummer but nothing compared to having to buy a new copy and not having the ability to transfer anyway. Yay, for blizzard! As for the people complaining about the RMAH...puh-lease, I thought you people were here because you want to enjoy the game, not make money out of it. You remind me of the KSers from DotA...they play the game for all the wrong reasons as well. And before you pull all that 'holier than thou' jazz, let me mention that I will not be using the AH at all, let alone the RMAH so yes, I am actually unaffected by all this moneygrubbing I'm seeing from people everywhere. Where has the good old gaming for fun gone I wonder.
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A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
Never thought I'd see my country's name in a bluepost (Israel) - cool.
I have a friend in Israel who I want to play with, but I'm from America. With Global Play, I realize I will be able to, but I'm not totally clear on how it works. Will my characters be able to play in both regions (only 1 region at a time though), or will I just be able to CREATE characters in each region, and they will each only be able to play in their respective region?
It seemed like the latter to me, but I wanted to be sure....
So I'm assuming this doesn't include the 2.9% + .30 cents paypal charges you on every transaction sent to you and that Blizzard won't cover the cost. If it's not, this is the breakdown you could be looking at for frees, at least in the US. Other countries this figure will be even less profit for you.
Sell a gem for $10 bucks.
-Blizzard takes 1.50 of that (8.50 remaining)
-You want to transfer that money to paypal and it costs 1.275 (7.225 remaining)
-Paypal takes their cut of .509 (6.715 remaining).
So, given that you can't directly take money from blizzard > checking account, you are taking back 67% of what you made in this scenario.
Using the Equipment example, you pretty much will be forced to not sell anything below 1.50 bucks, that being the case:
Rare armor sold for $2.
Blizzard takes $1 ($1 remaining)
Blizzard takes .15 to transfer (.85 remaing)
Paypal takes out their fee .325 (.525 remaining)
So in this $2 dollar scenario, you only make about 52 cents @ about 26% of the sale price. Great.
Holy! Yes, yes, yes! I guess I understand what they meant by 10 heroes per region. I totally thought one's copy of D3 will be region locked and you have to pay for another copy in order to get more than 10 characters. This way I can freaking have my 15+ character builds that I have already designed and not pay twice!
Change skills/runes then swap gear. Besides muleing for extra space, or if you just have to have a female and male version of each class, why in the world do you think you have to create more characters? You can have 100+ characters builds and still only need up to 5 characters (1 for each class).
Global play is nice so I can still create some chars on the EU servers and play with my European friends.
I don't really care about the fees since I dont plan on using the AH. Good luck to all of those trying to make a considerable amount of money off of it :/
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Interesting that no RMAH for 2 weeks. Kind of throws off my method of dealing with yellows+ for a while. Oh well.
Rare armor sold for $2.
Blizzard takes $1 ($1 remaining)
Blizzard takes .15 to transfer (.85 remaing)
Paypal takes out their fee .325 (.525 remaining)
I don't think paypal is taking a cut. It's a deposit into your account. Blizzard is getting that cost; which is why they take 15%. They are profiting off the paypal fees; but oh well.
Off that $2 sale, you'll get 85 cents. If you do a small transfer to your bank from paypal, there will be a fee. But why not let it sit there and earn (miniscule) interest.
Change skills/runes then swap gear. Besides muleing for extra space, or if you just have to have a female and male version of each class, why in the world do you think you have to create more characters? You can have 100+ characters builds and still only need up to 5 characters (1 for each class).
Oh yeah that's totally convenient. Just change up all your skills and traits, swap out all or most of your gear, resocket your items if you're keeping some, re-rune all your skills and change/respec your hireling and you're sorted. A real improvement from D2 singleplayer where I could store as many characters as I wanted as long as I had disc space. Now I would not only have to do all the abovementioned but also write down somewhere which items, runes, traits, hirelings and skills I'm supposed to use for each build that I'm using because there's no chance I'm gonna remember all of it for each build plus for PvP as well. Convenience galore right here. Not to mention of course the fact that what you're saying doesn't give me any replay value at all. There's a freaking universe of difference between playing the game once with a class and then end-game respeccing to see how other builds would work and actually playing the entire game, from level one all the way to level sixty with a whole different build. If you wanna play the game once go right ahead. I'd like to experience what it's like to play a build from start to finish and not respec only when I'm done or midway through or something. Plus more characters means more gold total among your characters which results in more opportunities to skill up artisans, craft, combine gems and socket items, salvage crap for materials etc. Need I continue? Them noobs man...sigh.
You know what would be better? Not having that stupid 10-char limit. When I reach 10 chars (and want to create a new one), I have a really shitty decision to make: delete a character or play with high ping. Yay for blizzard indeed...
Oh don't get me wrong, the whole situation definitely doesn't give me a permanent boner, but at least it's better than what I thought it would be. Sucks either way, just the scope of suckage is different. As for the ping, we'll see how bad it is.
Rollback Post to RevisionRollBack
A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
Australia is not in the fucking America's. Are there not enough gamer's in Aus to warrant servers? i find it impossible to beleive that telstra is the only company offering large enough server space.. get your act together ENTIRE GAMING INDUSTRY.
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Diablo III Auction House Update - No RMAH For One Week Post Launch
Along with Global Play, Blizzard has just updated their site with new info on the RMAH.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The gold-based auction house opens its doors worldwide on May 15 with the launch of Diablo III, and we plan to bring the real-money auction house online approximately one week after that. This is a new service that includes lots of complex elements, so we are going to take a little extra time to ensure the game gets off to a good start before we flip the switch and open the real-money auction house for business.
For more information, head to the freshly minted Diablo III Auction House website, or check out the updated Auction House FAQ.
Introducing Global Play for Diablo III
Blizzard has just posted some more info on the 'Global Play' feature of Diablo III
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Diablo III's global game servers are grouped into three distinct game regions:
Note that characters, items, and friends lists do not transfer across regions. Playing on a different region's servers means you'll be creating characters and friends lists specifically for that region and you'll be accessing the gold-based auction house for that region.
In addition, players will only have access to the real-money auction house (where applicable) when playing in their "home" game region. That means that, for characters outside of your home region, items cannot be bought or sold in any real-money auction house. The focus of Global Play is simply to give you the ability to play Diablo III together with your friends in any region.
For more information on Global Play in Diablo III, see the FAQ.
It seems the RMAH blog post was removed, ill update the news to reflect that
TBH I was SHOCKED when I saw both posted at the same time, I dont think itll be put back up right away (well.. I don't know, now that the info that its ready is out.. maybe they will)
Battle.net Profile / Diablo Progress Profile
do you honestly think they're aren't capable of having hundreds or thousands of bnet accounts with Americas addresses? not to mention the gross number of unreported compromised accounts
Considering that the products you're selling cost you no overhead to ship or procure, no.
You sort of will. Gold is eventually going to be worth real money (when RMAH launches) so just convert your gold to cash at that time and you'll have already started to profit in the early market.
By the way with the double-dipping of charges, if I end up with something extremely valuable like a well rolled-Windforce...I'm going to be going to outside channels to sell it. Blizzard is pricing themselves out-of-market for high dollar items (imo).
I have a friend in Israel who I want to play with, but I'm from America. With Global Play, I realize I will be able to, but I'm not totally clear on how it works. Will my characters be able to play in both regions (only 1 region at a time though), or will I just be able to CREATE characters in each region, and they will each only be able to play in their respective region?
It seemed like the latter to me, but I wanted to be sure....
So I'm assuming this doesn't include the 2.9% + .30 cents paypal charges you on every transaction sent to you and that Blizzard won't cover the cost. If it's not, this is the breakdown you could be looking at for frees, at least in the US. Other countries this figure will be even less profit for you.
Sell a gem for $10 bucks.
-Blizzard takes 1.50 of that (8.50 remaining)
-You want to transfer that money to paypal and it costs 1.275 (7.225 remaining)
-Paypal takes their cut of .509 (6.715 remaining).
So, given that you can't directly take money from blizzard > checking account, you are taking back 67% of what you made in this scenario.
Using the Equipment example, you pretty much will be forced to not sell anything below 1.50 bucks, that being the case:
Rare armor sold for $2.
Blizzard takes $1 ($1 remaining)
Blizzard takes .15 to transfer (.85 remaing)
Paypal takes out their fee .325 (.525 remaining)
So in this $2 dollar scenario, you only make about 52 cents @ about 26% of the sale price. Great.
Change skills/runes then swap gear. Besides muleing for extra space, or if you just have to have a female and male version of each class, why in the world do you think you have to create more characters? You can have 100+ characters builds and still only need up to 5 characters (1 for each class).
I don't really care about the fees since I dont plan on using the AH. Good luck to all of those trying to make a considerable amount of money off of it :/
Find any Diablo news? Contact me or anyone else on the News team
I don't think paypal is taking a cut. It's a deposit into your account. Blizzard is getting that cost; which is why they take 15%. They are profiting off the paypal fees; but oh well.
Off that $2 sale, you'll get 85 cents. If you do a small transfer to your bank from paypal, there will be a fee. But why not let it sit there and earn (miniscule) interest.
Oh yeah that's totally convenient. Just change up all your skills and traits, swap out all or most of your gear, resocket your items if you're keeping some, re-rune all your skills and change/respec your hireling and you're sorted. A real improvement from D2 singleplayer where I could store as many characters as I wanted as long as I had disc space. Now I would not only have to do all the abovementioned but also write down somewhere which items, runes, traits, hirelings and skills I'm supposed to use for each build that I'm using because there's no chance I'm gonna remember all of it for each build plus for PvP as well. Convenience galore right here. Not to mention of course the fact that what you're saying doesn't give me any replay value at all. There's a freaking universe of difference between playing the game once with a class and then end-game respeccing to see how other builds would work and actually playing the entire game, from level one all the way to level sixty with a whole different build. If you wanna play the game once go right ahead. I'd like to experience what it's like to play a build from start to finish and not respec only when I'm done or midway through or something. Plus more characters means more gold total among your characters which results in more opportunities to skill up artisans, craft, combine gems and socket items, salvage crap for materials etc. Need I continue? Them noobs man...sigh.
Oh don't get me wrong, the whole situation definitely doesn't give me a permanent boner, but at least it's better than what I thought it would be. Sucks either way, just the scope of suckage is different. As for the ping, we'll see how bad it is.