So I was reading through yesterday's PTR notes (the added stuff is in gold/bronze color).
I saw this under the ITEMS section:
The rarity of the rarest Legendary items in the game has been reduced
The rarity has been reduced... If I am correct, this translates to normal people, instead of spin masters, to "We increased the drop rate of the very rare legendary items". Will this finally allow me to get a Kridershot on my Demonhunter? A Furnace on my "any other class than demonhunter".
It was explained today in the Legendary Workshop on Twitch (I guess a VOD will be up later this week, in the meantime read the summary on the Diablofans front page). Basically, every legendary item has a rarity between 100 (common) and 10 (rare) - with one exception, the Star of Azkaranth being super rare with a rarity of 2. It means that those rare items (Kridershot, SMK, WoW) were ten times less likely to drop than the "common crap" like Nailbiter and stuff like that.
With 2.1.2, the lowest rarity will be 25 (John did not specifically mention the Star, but it doesn't really matter that much I guess); this is actually the first time that a Blizzard official acknowledged that those spreadsheets were in fact legit and true. He said that he increased all rarity 10 items to 25, which means that the gap between common and rare legendaries will only be that those rare items are at most 4 times as rare. Not too bad, I guess.
Yes, you should be able to acquire those rare items now much faster. For example, after 726 paragon levels without a Wand of Woh (well, I stopped playing my wizard after about a thousand hours, to be honest) maybe this change will finally grant me that elusive weapon ;-)
they said that since they're deepening the pool so greatly, they feel that chances toward getting a 1% drop would be even more difficult. I want there to be ultra-rare items in game, so I was a little worried when I heard this.
However, we're only talking about 2.5% chance as opposed to a 1% chance, for example. Instances will go up of finding a Furnace etc, but it won't be too much IMO.
they said that since they're deepening the pool so greatly, they feel that chances toward getting a 1% drop would be even more difficult. I want there to be ultra-rare items in game, so I was a little worried when I heard this.
However, we're only talking about 2.5% chance as opposed to a 1% chance, for example. Instances will go up of finding a Furnace etc, but it won't be too much IMO.
Yeah, they really should be rare items in the game but this is a good compromise I think.
I think this change was made as a result of the introduction of Ancient items (which blizz said are not for 99% of the playerbase), so that even the dedicated players don't have to spend a year to farm a single good+rare Ancient legendary. Of course the other 99% will never see a well rolled Ancient Furnace, but that's the point of endgame - endless grind.
I saw this under the ITEMS section:
I'm looking forward to this.
What are your thoughts?
Personally I don't care about that as gameplay not rarity of items makes game good. And gameplay made me quit atm, so...
Here's the spreadsheet: https://docs.google.com/spreadsheets/d/1Ne3aqWO_UyE3yQhtbBPm1BcoRK3OsNMwwmDTbYLefzY/edit#gid=1278727753
With 2.1.2, the lowest rarity will be 25 (John did not specifically mention the Star, but it doesn't really matter that much I guess); this is actually the first time that a Blizzard official acknowledged that those spreadsheets were in fact legit and true. He said that he increased all rarity 10 items to 25, which means that the gap between common and rare legendaries will only be that those rare items are at most 4 times as rare. Not too bad, I guess.
Yes, you should be able to acquire those rare items now much faster. For example, after 726 paragon levels without a Wand of Woh (well, I stopped playing my wizard after about a thousand hours, to be honest) maybe this change will finally grant me that elusive weapon ;-)
However, we're only talking about 2.5% chance as opposed to a 1% chance, for example. Instances will go up of finding a Furnace etc, but it won't be too much IMO.
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