So a lot of people seem upset with the whole BOA thing. With the introduction to clans, why don't they make it so items are only tradeable within the clans? Essentially keeping the spirit of trading while blocking out the 3rd party poopers. Would this really be that hard to implement? Also wouldn't this increase the actual use of clans and perhaps boost socializing within the community?
You are only the ten thousandth person to say this.... This doesn't stop RMT. If people were willing to go to third party sites.. why wouldn't they go to black market trade clans?
Why is trading and RMT a bad thing? If people are willing to go outside of the game to trade for money then that is their prerogative. Without being able to trade legendaries it is going to be a pain in the ass to gear yourself around a specific "game changing" legendary especially with the current droprates.
It doesn't sound too great to me to get a great legendary and be forced between a fun but weak build because I need more items to build around that legendary or a build that is strong and I put that legendary in the stash until I finish the set when I could have traded for it. This is exacerbated by the still decently large range on items and the still random rolls on what stats appear on the item.
Why is trading and RMT a bad thing? If people are willing to go outside of the game to trade for money then that is their prerogative. Without being able to trade legendaries it is going to be a pain in the ass to gear yourself around a specific "game changing" legendary especially with the current droprates.
It doesn't sound too great to me to get a great legendary and be forced between a fun but weak build because I need more items to build around that legendary or a build that is strong and I put that legendary in the stash until I finish the set when I could have traded for it. This is exacerbated by the still decently large range on items and the still random rolls on what stats appear on the item.
Because creating RMT as the *best* way to acquire items is bad for the entire game as a whole.
I absolutely LOVE the way it's set up right now. I'm having a blast on PTR just farming for myself and my alts, and / or whoever I'm playing with.
Why is trading and RMT a bad thing? If people are willing to go outside of the game to trade for money then that is their prerogative. Without being able to trade legendaries it is going to be a pain in the ass to gear yourself around a specific "game changing" legendary especially with the current droprates.
It doesn't sound too great to me to get a great legendary and be forced between a fun but weak build because I need more items to build around that legendary or a build that is strong and I put that legendary in the stash until I finish the set when I could have traded for it. This is exacerbated by the still decently large range on items and the still random rolls on what stats appear on the item.
Because creating RMT as the *best* way to acquire items is bad for the entire game as a whole.
I absolutely LOVE the way it's set up right now. I'm having a blast on PTR just farming for myself and my alts, and / or whoever I'm playing with.
RMT wouldn't be officially supported, it didn't drastically change D2. Most people don't even use RMT for items in D3 even with official support, most of it is gold (or gems, as gem prices determine the value of gold for real money). You can still farm for yourself and your alts with trading in the game.
Blizzards issue isn't with RMT, the RMAH shows this, what they don't want are third party websites as the place to do this because lots of people get hacked when they go to these sites. That then costs Blizz a lot of additional money in Customer Service. Also if there isn't a way to RMT anything then it greatly reduces bots, which again saves Blizzard money.
Blizzards issue isn't with RMT, the RMAH shows this, what they don't want are third party websites as the place to do this because lots of people get hacked when they go to these sites. That then costs Blizz a lot of additional money in Customer Service. Also if there isn't a way to RMT anything then it greatly reduces bots, which again saves Blizzard money.
You are right that their issue isnt RMT, but removing the trading of legendaries won't reduce the usage of 3rd party websites. Also, bots are almost pure profit for blizzard since bots get banned and they have to rebuy their keys (or steal more keys).
If Blizzard actually banned people who used third party sites, this issue would not exist.
Except nobody can prove that someone used a third party site.
RMAH/AH was the best and quickest way to acquire items. Blizzard knows full well that by removing those, 3rd party sites will become the best thing which would be idiotic even if you restrict yourself from doing it because you realize it is idiotic. I don't care if people like to do it - too bad for them. No sympathy.
If you think getting items will be too hard - well too bad again - no sympathy for those who complain that something that should be hard in the game actually turns out to be hard.
RMAH/AH was the best and quickest way to acquire items. Blizzard knows full well that by removing those, 3rd party sites will become the best thing which would be idiotic even if you restrict yourself from doing it because you realize it is idiotic. I don't care if people like to do it - too bad for them. No sympathy.
But, really, that's like saying D2 was a bad game because D2JSP was "the best way to gear up." Sure, D2JSP was "the best way to gear up" but that didn't make D2 a bad game. It's a good snippet, it's good propaganda, but it doesn't hold up to what we know to be the truth.
If RMT and 3rd party sites ruin games the way the "no trading ever" crowd would like us to believe then D2 would have fallen flat on its face within a few months. People are still playing D2 to this day, despite the fact that people can still trade in D2 and you can still buy D2 items on D2JSP. D2 is 10+ years of proof that RMT, 3rd party sites, and trading don't ruin anything.
The fact of the matter is that, on this topic, Blizzard doesn't know shit. The PTR is abysmal. I can't even play it anymore. The drop rates on Master 60 are laughably bad. Smart loot makes it that I can't even find gear for my own followers, let alone my other characters. And all this is a direct result of people who wanted to remove all forms of trading from the game so that they could feel special about their orange lightshafts. Whoop-dee-doo. You have that now. You also have a glorified single-player game that you have to be online to play. Grats?
Quote from Bleu42»
Because creating RMT as the *best* way to acquire items is bad for the entire game as a whole.
I absolutely LOVE the way it's set up right now. I'm having a blast on PTR just farming for myself and my alts, and / or whoever I'm playing with.
You are? I can think of a lot of words to describe the PTR, but "a blast" is not on that list, or anywhere close to it. The PTR actually feels worse than pre-nerf Inferno. It feels more futile. It feels less rewarding. It feels very machinated and inorganic. Worst yet, it feels... STERILE. The addition of clans cannot mask how un-social the game has become, and I didn't think that was possible.
If I wanted to play a single-player game I'd fire up Skyward Sword or one of the Metroid Prime games. It's a real shame that certain people's overly-vocal "trading is the root of all evil" opinion has turned an online game into a single-player sandbox. I sure enjoy finding one legendary every 6+ hours on Master 60. Yeah, that really gets me going.
anyone who thinks BOA will keep RMT off the market is dumber than i thought. Black Market now will sell whole accounts full of good items, they will always find a way to make cash. If those that choose to pay real money are willing to pay those black markets will not close down shop.
Also if people want to farm and enjoy their own item hunting, there is nothing keeping them from doing it. I find it funny their gameplay is affected by what other people do to enjoy their playstyle.
I prefer to play and find my own items and gear myself up. But it does not bother me if someone uses their own hard earned money in the RMAH or the black market. Just because their character is better geared than mine does not affect me nor my play in any way whatsoever.
If RMT and 3rd party sites ruin games the way the "no trading ever" crowd would like us to believe then D2 would have fallen flat on its face within a few months. People are still playing D2 to this day, despite the fact that people can still trade in D2 and you can still buy D2 items on D2JSP. D2 is 10+ years of proof that RMT, 3rd party sites, and trading don't ruin anything.
If they didn't do anything about RMT, you would use the same argument ten years from now and say how it never ruined D3 for those who still enjoy it. Just because there will always be people who have no problem with it doesn't change my opinion.
anyone who thinks BOA will keep RMT off the market is dumber than i thought. Black Market now will sell whole accounts full of good items, they will always find a way to make cash. If those that choose to pay real money are willing to pay those black markets will not close down shop.
Oh? So people are just going to throw away their Paragon progress and restart their characters to play under the name PowerLewtDotCom198 because there's some items on that account? You can't even store 1/4 of the entire Legendary item pool in your stash and the seller can't mix and match the items you might need since they cannot be moved cross-account so yeah, you're wrong.
If Blizzard actually banned people who used third party sites, this issue would not exist.
Except nobody can prove that someone used a third party site.
RMAH/AH was the best and quickest way to acquire items. Blizzard knows full well that by removing those, 3rd party sites will become the best thing which would be idiotic even if you restrict yourself from doing it because you realize it is idiotic. I don't care if people like to do it - too bad for them. No sympathy.
If you think getting items will be too hard - well too bad again - no sympathy for those who complain that something that should be hard in the game actually turns out to be hard.
In 1.0.8 there are over 200 items that are legendary. In RoS there will be even more, and all of them can be dropped at any level. If you get 1 legendary every three hours, it will take thousands of hours to see them all. Beyond that, they only roll for your own class and you may get shitty rolls, so you are talking an exponentially larger amount of time to get the ideal legendaries for one class, let alone 6. If you are wanting to make a specific build involving a specific two or three pieces you may get them back to back or you may not see it for hundreds of legendaries down the road.
Let us take an example: How many mempo's have you seen drop? How many have had crit chance? How many have had 6% crit chance? Now imagine every single legendary is even more rare than that (as instead of it being maybe one in 40 legendaries it is one in over 200, since any legendary can drop even a leorics)
This is what it is going to be like without trading.
This is what it is going to be like without trading.
Awesome. If what you say is true, the game might actually have a longer life span than a week.
You can enjoy your game of spending 10k+ hours for one character, that doesn't sound ideal to me. Hell, I want trading in so that I can trade items for my other characters. If I come up with a cool build for my DH, but I play a crusader as my main I don't want to have to grind out tons of gear to be able to get to torment VI again, I want to keep farming on my crusader to get gear for my DH.
Why is trading and RMT a bad thing? If people are willing to go outside of the game to trade for money then that is their prerogative. Without being able to trade legendaries it is going to be a pain in the ass to gear yourself around a specific "game changing" legendary especially with the current droprates.
It doesn't sound too great to me to get a great legendary and be forced between a fun but weak build because I need more items to build around that legendary or a build that is strong and I put that legendary in the stash until I finish the set when I could have traded for it. This is exacerbated by the still decently large range on items and the still random rolls on what stats appear on the item.
Because creating RMT as the *best* way to acquire items is bad for the entire game as a whole.
I absolutely LOVE the way it's set up right now. I'm having a blast on PTR just farming for myself and my alts, and / or whoever I'm playing with.
RMT wouldn't be officially supported, it didn't drastically change D2. Most people don't even use RMT for items in D3 even with official support, most of it is gold (or gems, as gem prices determine the value of gold for real money). You can still farm for yourself and your alts with trading in the game.
I'm sorry but I have to ask, can you actually explain to me where you got the information to state what you said as fact?
Why is trading and RMT a bad thing? If people are willing to go outside of the game to trade for money then that is their prerogative. Without being able to trade legendaries it is going to be a pain in the ass to gear yourself around a specific "game changing" legendary especially with the current droprates.
It doesn't sound too great to me to get a great legendary and be forced between a fun but weak build because I need more items to build around that legendary or a build that is strong and I put that legendary in the stash until I finish the set when I could have traded for it. This is exacerbated by the still decently large range on items and the still random rolls on what stats appear on the item.
Because creating RMT as the *best* way to acquire items is bad for the entire game as a whole.
I absolutely LOVE the way it's set up right now. I'm having a blast on PTR just farming for myself and my alts, and / or whoever I'm playing with.
RMT wouldn't be officially supported, it didn't drastically change D2. Most people don't even use RMT for items in D3 even with official support, most of it is gold (or gems, as gem prices determine the value of gold for real money). You can still farm for yourself and your alts with trading in the game.
I'm sorry but I have to ask, can you actually explain to me where you got the information to state what you said as fact?
For which part? That it didn't drastically change D2? Well, D2 thrived for 14 years, that is proof enough for me. That most people don't use RMT? That is deduced by the fact that most people don't have elite gear, only a select few do. Do people use it? Yes. But you can't say that most use it. There are probably a lot of people that bought gold on the RMAH once when they got frustrated with no upgrades, but you can't argue most still.
I would be interested in any information you have that would let you make the claim that what I said is not true.
If Blizzard actually banned people who used third party sites, this issue would not exist.
Except nobody can prove that someone used a third party site.
RMAH/AH was the best and quickest way to acquire items. Blizzard knows full well that by removing those, 3rd party sites will become the best thing which would be idiotic even if you restrict yourself from doing it because you realize it is idiotic. I don't care if people like to do it - too bad for them. No sympathy.
If you think getting items will be too hard - well too bad again - no sympathy for those who complain that something that should be hard in the game actually turns out to be hard.
Third party sites always find ways to make money off of a game. They will just sell accounts instead of single items now. Or have people pay to be put into a 'farming party', 2-3 super geared players that sell the items to the person just chilling in town. There will always be ways around what Blizzard implements.
So a lot of people seem upset with the whole BOA thing. With the introduction to clans, why don't they make it so items are only tradeable within the clans? Essentially keeping the spirit of trading while blocking out the 3rd party poopers. Would this really be that hard to implement? Also wouldn't this increase the actual use of clans and perhaps boost socializing within the community?
beacuse then botters can just enter ppls clans and sell items for $$
beacuse then all will make trade clans
You are only the ten thousandth person to say this.... This doesn't stop RMT. If people were willing to go to third party sites.. why wouldn't they go to black market trade clans?
Why is trading and RMT a bad thing? If people are willing to go outside of the game to trade for money then that is their prerogative. Without being able to trade legendaries it is going to be a pain in the ass to gear yourself around a specific "game changing" legendary especially with the current droprates.
It doesn't sound too great to me to get a great legendary and be forced between a fun but weak build because I need more items to build around that legendary or a build that is strong and I put that legendary in the stash until I finish the set when I could have traded for it. This is exacerbated by the still decently large range on items and the still random rolls on what stats appear on the item.
Blizzards issue isn't with RMT, the RMAH shows this, what they don't want are third party websites as the place to do this because lots of people get hacked when they go to these sites. That then costs Blizz a lot of additional money in Customer Service. Also if there isn't a way to RMT anything then it greatly reduces bots, which again saves Blizzard money.
If Blizzard actually banned people who used third party sites, this issue would not exist.
RMAH/AH was the best and quickest way to acquire items. Blizzard knows full well that by removing those, 3rd party sites will become the best thing which would be idiotic even if you restrict yourself from doing it because you realize it is idiotic. I don't care if people like to do it - too bad for them. No sympathy.
If you think getting items will be too hard - well too bad again - no sympathy for those who complain that something that should be hard in the game actually turns out to be hard.
But, really, that's like saying D2 was a bad game because D2JSP was "the best way to gear up." Sure, D2JSP was "the best way to gear up" but that didn't make D2 a bad game. It's a good snippet, it's good propaganda, but it doesn't hold up to what we know to be the truth.
If RMT and 3rd party sites ruin games the way the "no trading ever" crowd would like us to believe then D2 would have fallen flat on its face within a few months. People are still playing D2 to this day, despite the fact that people can still trade in D2 and you can still buy D2 items on D2JSP. D2 is 10+ years of proof that RMT, 3rd party sites, and trading don't ruin anything.
The fact of the matter is that, on this topic, Blizzard doesn't know shit. The PTR is abysmal. I can't even play it anymore. The drop rates on Master 60 are laughably bad. Smart loot makes it that I can't even find gear for my own followers, let alone my other characters. And all this is a direct result of people who wanted to remove all forms of trading from the game so that they could feel special about their orange lightshafts. Whoop-dee-doo. You have that now. You also have a glorified single-player game that you have to be online to play. Grats?
You are? I can think of a lot of words to describe the PTR, but "a blast" is not on that list, or anywhere close to it. The PTR actually feels worse than pre-nerf Inferno. It feels more futile. It feels less rewarding. It feels very machinated and inorganic. Worst yet, it feels... STERILE. The addition of clans cannot mask how un-social the game has become, and I didn't think that was possible.
If I wanted to play a single-player game I'd fire up Skyward Sword or one of the Metroid Prime games. It's a real shame that certain people's overly-vocal "trading is the root of all evil" opinion has turned an online game into a single-player sandbox. I sure enjoy finding one legendary every 6+ hours on Master 60. Yeah, that really gets me going.
anyone who thinks BOA will keep RMT off the market is dumber than i thought. Black Market now will sell whole accounts full of good items, they will always find a way to make cash. If those that choose to pay real money are willing to pay those black markets will not close down shop.
Also if people want to farm and enjoy their own item hunting, there is nothing keeping them from doing it. I find it funny their gameplay is affected by what other people do to enjoy their playstyle.
I prefer to play and find my own items and gear myself up. But it does not bother me if someone uses their own hard earned money in the RMAH or the black market. Just because their character is better geared than mine does not affect me nor my play in any way whatsoever.
If they didn't do anything about RMT, you would use the same argument ten years from now and say how it never ruined D3 for those who still enjoy it. Just because there will always be people who have no problem with it doesn't change my opinion.
Oh? So people are just going to throw away their Paragon progress and restart their characters to play under the name PowerLewtDotCom198 because there's some items on that account? You can't even store 1/4 of the entire Legendary item pool in your stash and the seller can't mix and match the items you might need since they cannot be moved cross-account so yeah, you're wrong.
Awesome. If what you say is true, the game might actually have a longer life span than a week.
Only not off of legendary items or gold.
I explained why that won't work in a previous post in this thread.
Selling random items which may or may not drop while the customer sits in town for hours? That's some wild imagination.
Nope. Any other ideas?