Hi, I suggest the addition of a section pertaining to resistances and immunities. This is a pretty big topic that has been addressed, but only subtly. Can we get an update on this?
Hi, I suggest the addition of a section pertaining to resistances and immunities. This is a pretty big topic that has been addressed, but only subtly. Can we get an update on this?
I would but we don't have enough other than the fact they're still in the game. They're very relevant to the runes that change elemental damage (Hydra runes the best example), so i feel it's already somehow covered.
added a little info on the release date and on loot (quivers)
There won't be a ladder like the one in D2. There will probably be one for PvP ranking though, but ladder resets are not something they are considering doing since the system is more based on personal progression.
Official Blizzard Quote:
will there be ladder resets for the rankings on PvP?—Scyberdragon
Hrm, there’s no intent for design on something like what. Why do you think it would be useful?—Diablo
without resets, new players would have a hard time getting up in the ranks as people who have been playing for years.—ScyberDragon
Since it’s a personal progression system it’s not likely to be something where you’re looking at a leaderboard a whole lot.—Diablo
after a certain amount of time (a couple of months-years) the ladder would probably rarely change as far as the top rankers.—Scyberdragon
Potentially, but it isn’t really a competition in that way. I’ll concede a *shrug* though as most of it is in early design.—Diablo
Well, are matches paired by ranking? New players (lower ranked) will never get to play older players (higher rank)—Scyberdragon
Matches are paired by skill, which isn’t the same as personal progression.—Diablo
well, how is skill quantified/paired then? I assumed you got #up rank based on how well you did therefore rank representing skill.—Scyberdragon
Skill is quantified by your performance (win/lose) versus others. Your rank/personal progression always moves up. Think MW2.—Diablo
then what is the rank for?—ScyberDragon
A way for you to see your progress, compare against friends, and a way for us to (potentially) give some vanity rewards away.—Diablo
The ladder status from D2 will likely be replaced by having lots of achievements. For all your e-peen pleasures.
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updated with info about the new hit % chance and added link to Jackzor's post!
I would but we don't have enough other than the fact they're still in the game. They're very relevant to the runes that change elemental damage (Hydra runes the best example), so i feel it's already somehow covered.
added a little info on the release date and on loot (quivers)
It is confirmed, however, that there won't be any ladders. Neither for PvP nor for PvE.
http://www.soundcloud.com/salerno
I dont think they have said anything about a ladder yet. There really is no need for it at the time of game release.
http://www.soundcloud.com/salerno
Official Blizzard Quote:
will there be ladder resets for the rankings on PvP?—Scyberdragon
Hrm, there’s no intent for design on something like what. Why do you think it would be useful?—Diablo
without resets, new players would have a hard time getting up in the ranks as people who have been playing for years.—ScyberDragon
Since it’s a personal progression system it’s not likely to be something where you’re looking at a leaderboard a whole lot.—Diablo
after a certain amount of time (a couple of months-years) the ladder would probably rarely change as far as the top rankers.—Scyberdragon
Potentially, but it isn’t really a competition in that way. I’ll concede a *shrug* though as most of it is in early design.—Diablo
Well, are matches paired by ranking? New players (lower ranked) will never get to play older players (higher rank)—Scyberdragon
Matches are paired by skill, which isn’t the same as personal progression.—Diablo
well, how is skill quantified/paired then? I assumed you got #up rank based on how well you did therefore rank representing skill.—Scyberdragon
Skill is quantified by your performance (win/lose) versus others. Your rank/personal progression always moves up. Think MW2.—Diablo
then what is the rank for?—ScyberDragon
A way for you to see your progress, compare against friends, and a way for us to (potentially) give some vanity rewards away.—Diablo
The ladder status from D2 will likely be replaced by having lots of achievements. For all your e-peen pleasures.