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    posted a message on Rune Stone Solution HERE
    Quote from Nivius

    no, they have the normal gray thingy now to add randomness to it. and you seriously don't think they haven't thinked of that already? ^^

    I already know that they are using the gray runes now. However... if you have been following the interviews Jay Wilson said himself that he would like to incorporate a more controlled un-attuned system
    Posted in: Diablo III General Discussion
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    posted a message on Rune Stone Solution HERE
    Keep the un-attuned system as it is. However use the colors we have been given.... example:

    Crimson/un-attuned
    Alabaster/un-attuned
    etc...
    This would be way better than just a gray un-attuned rune.
    Posted in: Diablo III General Discussion
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    posted a message on Hall of the Dead
    I think this is a brilliant addition to the GAME! Almost makes me want to start off the game playing hardcore.
    Posted in: News & Announcements
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    posted a message on Curse.com Relaunch
    clean indeed!
    Posted in: News & Announcements
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    posted a message on Giving away 4 PoE beta keys tonight
    Quote from Jamoose

    Its funny that battlefield 3 is in open beta and this shitty game is closed and kinda hard to get into. Rofl. Sorry.
    It's b/c the shitty game... is actually in fact BF3 :kiss:
    Posted in: Other Games
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    posted a message on Unofficial Diablo III Armory
    great app cant wait to give this one a go
    Posted in: News & Announcements
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    posted a message on Mantra Changes
    i cant believe they are making the Monk STRONGER?!?!
    Posted in: News & Announcements
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    posted a message on Beta Key Contest
    I'm going to keep mine simple and without the pic:

    "Loose...foot loose...and Grom."
    Posted in: News & Announcements
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    posted a message on DiabloCast: Episode XXVI
    one day, i dreamed, that playing diablo would become a viable career option. the day is here....
    Posted in: News & Announcements
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    posted a message on DiabloCast: Episode XXVI
    cant wait to listen to this one! t-minus 1 hour...
    Posted in: News & Announcements
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    posted a message on Monk will break this game.
    Quote from OmniNom

    Everyone DOES realize that 7-Sided Strike will have a CD right?

    ...Right?

    :(

    No, no it's cool... Don't worry about it. I'm sure someone will realize eventually...

    lol i dont even wanna post the build i just made with the skill calculator for fear of people not reading it. The monk has the greatest ability to cycle resource for damge, healing or more resource... case closed OP race, and thats why im pocking it =-)
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk will break this game.
    MONK ftw... at least until the first patch.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk will break this game.
    Quote from Tenhi

    If you Rune/Gear everything to generate more Spirit just to be able to spam Seven Sided Strike you have to sacrafice other Stats. Also we dont know if you are invincible during Seven Sided Strike (it looks like that right now...). Right now with the lowlvl Chars every Strike from a Combo generates 6(!!) Spirit. We dont know how high it scales with lvl and how high you can push it through gear without sacraficing to much dmgstats. Also the few Strikes you have to do to generate Spirit would leve you vulnerable if you dont have defensivstats.

    So I wouldnt jump the gun and wait how it pans out.

    I am really not speaking to the possibility that the monk may in fact be unkillable. I am simply saying that his passives work in a way far superior than that of the other classes. More connective tissue if you will. The other classes seem to have powerful but interdependently operational skills that simply enhance what they are all already doing. The monks passive, however, seem to be engaging the idea of specific builds with specific gear more so than any other class. When this happens this generally means some kind of very powerful cycling of resource and damage can occur.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Staffs = WORTHLESS?
    Using a staff will probably gives you more DPS with lesser massive hits. Which will give a good monk player the ability to regenerate spirit faster and land bigger blows through skills. Check out my My link On the topic of the monk. Monks, like zerg, want to do massive damage over time instead of massive damage in short spurts like the barb.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Boss Fight Fatlities
    Quote from Laevus

    I'm really hoping that there are lots of different and cool 'critical' deaths for players during boss fights. I know I'll be annoyed as hell to keep dying every few minutes while I try different skills or tactics to down one, so if I'm getting splatted in seriously cool ways each time, it will make me smile and stop me being too annoyed :)

    HAHA so true... may actually have to frequently allow myself to die so I can see all the different animations.
    Posted in: Diablo III General Discussion
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