- redROOM
- Registered User
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Member for 12 years, 10 months, and 11 days
Last active Tue, May, 1 2012 14:19:03
- 6 Followers
- 434 Total Posts
- 3 Thanks
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Oct 20, 2011redROOM posted a message on Hall of the DeadI think this is a brilliant addition to the GAME! Almost makes me want to start off the game playing hardcore.Posted in: News
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Oct 3, 2011redROOM posted a message on Beta Key ContestI'm going to keep mine simple and without the pic:Posted in: News
"Loose...foot loose...and Grom." -
Sep 17, 2011redROOM posted a message on DiabloCast: Episode XXVIone day, i dreamed, that playing diablo would become a viable career option. the day is here....Posted in: News
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Sep 17, 2011redROOM posted a message on DiabloCast: Episode XXVIcant wait to listen to this one! t-minus 1 hour...Posted in: News
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Sep 3, 2011redROOM posted a message on New Class Skill Videosa great find this leak...Posted in: News
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Sep 1, 2011redROOM posted a message on ActivisionBlizzard WebCast Analyst DayPosted in: News
Agreed, however, perhaps they would want to go with a company that was untouched by the 3rd party sites that infected diablo 2. Would probably be easier for them to strike a deal with such sites even though paypal would be the most obvious (and probably best) choice. -
Sep 1, 2011redROOM posted a message on ActivisionBlizzard WebCast Analyst DayPosted in: News
yes that is exactly what im talking about.Quote from ScyberDragon
there is no % fee for cash out. All fees are set.
Unless you are talking about the third party charges which Blizzard wouldn't control.
it would be really good to know which third party they are using then we may be able to figure that number. -
Sep 1, 2011redROOM posted a message on ActivisionBlizzard WebCast Analyst DayNothing new here, I would have really liked to know what the fixed fee is for the AH as well as the % Fee for cashout.Posted in: News
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Sep 1, 2011redROOM posted a message on ActivisionBlizzard WebCast Analyst DayI dont understand the low ass quality.... so lame.Posted in: News
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Sep 1, 2011redROOM posted a message on ActivisionBlizzard WebCast Analyst DayCMON BETA!Posted in: News
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Aug 30, 2011redROOM posted a message on Character Resource PagePosted in: News
very powerful and pregnancy shot type of semen -
Aug 30, 2011redROOM posted a message on Character Resource PagePosted in: News
haha yes, i may end up doing this turning the game into a 3D game!!!! HOLY SHIT, epiphany!Quote from Doomscream
I always turn to Bashiok's teachinsg when in a need for some wisdom...
Official Blizzard Quote:
The resource UI never moves. You could cut out a piece of yellow cellophane and tape it over the mana resource circle, turn it green, and then call it whatever you want. Really it's called mana because it is the classic mana mechanic, which works well for the witch doctor.
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I already know that they are using the gray runes now. However... if you have been following the interviews Jay Wilson said himself that he would like to incorporate a more controlled un-attuned system
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Crimson/un-attuned
Alabaster/un-attuned
etc...
This would be way better than just a gray un-attuned rune.
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"Loose...foot loose...and Grom."
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lol i dont even wanna post the build i just made with the skill calculator for fear of people not reading it. The monk has the greatest ability to cycle resource for damge, healing or more resource... case closed OP race, and thats why im pocking it =-)
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I am really not speaking to the possibility that the monk may in fact be unkillable. I am simply saying that his passives work in a way far superior than that of the other classes. More connective tissue if you will. The other classes seem to have powerful but interdependently operational skills that simply enhance what they are all already doing. The monks passive, however, seem to be engaging the idea of specific builds with specific gear more so than any other class. When this happens this generally means some kind of very powerful cycling of resource and damage can occur.
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HAHA so true... may actually have to frequently allow myself to die so I can see all the different animations.