The latest patch removed the Discipline bonuses for the 2-piece and 4-piece. So you don't get the +20 Discipline Cap Buff, thus no +200% buff. The change to UE is that Generators are included in the buffs for as well as generating Discipline. The word is Generator, but, I don't think this matters. Depth Diggers buffs only primary skills which would be include with Hungering Arrow, but does not work with EA or Chakrams regardless if they generate.
The new 2.2 PTR build takes advantage of a 150% buff to all damage if Hatred is maxed with the ring set. So this beats out the DD by at least 50% and you're stacking the 70% increase with each penetration. This an exponential increase so a 5th penetration is over a 1400% buff, and at this point you have about a 3000% buff to this single cast of HA. This didn't amount to much when HA had a mere 155% weapon damage base. But with UE, this can boost to over a 1000% base weapon damage. So 1000* 3000 is 3M% base weapon per cast if it pierces 5 times. Throw add in the effects of Elemental and a Crit Event, Billions of HP are viable on a 5th or 6th pierce. There are no spenders in the PTR build so, Hatred is maxed all the time. SS can be used because Discipline is generated with each cast of HA. The Ring set is schedule for a Hotfix, so we'll see. DD might be a better option if you can get Unity and RoRG back in play. Mind you without a gimmicks of a Blizzard Cannon, there is a 0.5% chance of a 5th pentration. So 1 in 190 casts will get this crazy bonus regardless of weapon. So, a 1-hander like Nat's is probably optimal.
Edit: I screw up the math on the occurance rate. Fixed the numbers.
Haha yeah. I remember those days. Hungering Arrow+Spray of Teeth and Elemental Arrow+Nether Tentacles. Good times.
The latest patch removed the Discipline bonuses for the 2-piece and 4-piece. So you don't get the +20 Discipline Cap Buff, thus no +200% buff. The change to UE is that Generators are included in the buffs for as well as generating Discipline. The word is Generator, but, I don't think this matters. Depth Diggers buffs only primary skills which would be include with Hungering Arrow, but does not work with EA or Chakrams regardless if they generate.
The new 2.2 PTR build takes advantage of a 150% buff to all damage if Hatred is maxed with the ring set. So this beats out the DD by at least 50% and you're stacking the 70% increase with each penetration. This an exponential increase so a 5th penetration is over a 1400% buff, and at this point you have about a 3000% buff to this single cast of HA. This didn't amount to much when HA had a mere 155% weapon damage base. But with UE, this can boost to over a 1000% base weapon damage. So 1000* 3000 is 3M% base weapon per cast if it pierces 5 times. Throw add in the effects of Elemental and a Crit Event, Billions of HP are viable on a 5th or 6th pierce. There are no spenders in the PTR build so, Hatred is maxed all the time. SS can be used because Discipline is generated with each cast of HA. The Ring set is schedule for a Hotfix, so we'll see. DD might be a better option if you can get Unity and RoRG back in play. Mind you without a gimmicks of a Blizzard Cannon, there is a 0.5% chance of a 5th pentration. So 1 in 190 casts will get this crazy bonus regardless of weapon. So, a 1-hander like Nat's is probably optimal.
Edit: I screw up the math on the occurance rate. Fixed the numbers.
Actually his comment was posted before the video of the Rift boss and pylon. The original build and kill didn't have a pylon.
pretty cool, reminds me of the old D2 guided arrow amazon build
Are sentries even needed for this build? Couldn't you go with EA frost arrow for CtW procs as a spender and gain a slot for, say, wolf companion?
Yeah, for some reason I thought FA lasted longer than it did. One second isn't feasible.