How much longer do you guys want to make us wait and feel like beta testers. Make a change, stick with it, tweak it with 1.08xxxx patch if you have to ...but another PTR means weeks b4 we get changes....WEAK!!!
They kinda have to test the content they're going to release, otherwise we'll end up with items being overpowered/underpowered as we saw at release....
Blizzard :Lets only make beta to lvl 12... that way we tested everyting...
It would be pretty god damn stupid to make that mistake again. Also, loads of game developers do this, so stop taking their descisions personal and start being happy they're actually working on some new content/fixes w/e you wanna call it
I dont remember this happening at all in D2, they put a patch out with NO PTR ... this is just one big public experiment. These patches are to small to need a PTR... maybe, when they finally address itemization I could see it but again...when new runewords were introduced in D2..not the case... is this the direction new games are taking or is it just blizzard???
Thought we'd have a ton of stuff by the end of March, and then we see that the itemization blog isn't here yet, the Developer Answers II has been split up in different parts, and now they're gonna have a PTR for 1.0.8 (which indeed means I'd say at least a month before the patch actually hits).
These are the things that actually piss me off. How slow they are sometimes to do some things. Not the whole "there's no end-game" or "the AH sucks, I have no gold/money", but how slow they are to solve the most obvious things (like some skill runes, or whole skills like Barbs' Call of Arreat).
So now we're bitching about Blizzard's desire to value the feedback of the customers playing their games? Really?.... Really???
I think it's the overall delay and sluggishness of patches that are the issue here. If they were going to do a PTR, couldn't they have started doing it weeks ago?
And again, since the PTR is planned for the future (aka at least a couple weeks), that probably means the patch is at least 1 month away, so we're gonna see it at earliest on March, and the big changes are not even going to happen on 1.0.8.
D3 and SC2 are stuck with PTR's because WoW's raid testers blow ass and people got so tired of new raids being released full of bugs that Blizz started up PTR's to find all the problems with their raid bosses. It was successful for WoW so they started doing it for all their games even though almost nobody wants to play on PTR's for SC2 or D3 because they have hardly any changes compared to the massive amount of content that gets added every WoW patch.
I think it's the overall delay and sluggishness of patches that are the issue here. If they were going to do a PTR, couldn't they have started doing it weeks ago?
And again, since the PTR is planned for the future (aka at least a couple weeks), that probably means the patch is at least 1 month away, so we're gonna see it at earliest on March, and the big changes are not even going to happen on 1.0.8.
None of us know what they had to do to properly evaluate monster density. I'd assume they did a thorough zone-by-zone evaluation, though, and tweaked the monster spawning algorithms to make them as closely match the acceptable density in the "good" Act 3 areas as possible.
To say it's "sluggish" is really offensive to me, as a tech guy. There is no doubt that 1.0.8 is going to be out by May 15th, making 8 major patches in one year. That's a patch every month-and-a-half on average. That's actually a pretty fast clip considering everything that patches have done thusfar, especially considering that they've already begun to design the 9th patch too.
And, let's be honest here just a moment, the first three or four patches were a direct result of the fact that they DIDN'T publically test any of their content past Leoric/Level 13. If they had done a more thorough beta they'd be even further along. So to say they should just push stuff live and do it ASAP... I feel is regressive mentality that would take us closer to the procedures that gave us a mostly-untested Inferno that ended up more like a train wreck than a success.
I dont remember this happening at all in D2, they put a patch out with NO PTR ... this is just one big public experiment. These patches are to small to need a PTR... maybe, when they finally address itemization I could see it but again...when new runewords were introduced in D2..not the case... is this the direction new games are taking or is it just blizzard???
Back in D2 era there really weren't PTR options because most of us were on dial-up connections and distribution of something as massive as a WHOLE NEW COPY OF A GAME would have been a major challenge in internet logistics, not to mention that bandwidth was a lot more expensive which would have made it quite an ordeal for Blizzard. Furthermore, if you look at the D2 patch history they had a lot of changes that were made, re-made, re-made again, etc. because they didn't "get it right" the first time.
What you're doing is comparing a practice that is an industry standard at this point versus a practice that was near impossible to pull off before there was such major broadband internet penetration in residential areas. Times change. You can't compare these things in a vacuum.
EDIT
And if you don't believe me look no further than the fact that digital downloads of full copies of games have only been popular on the internet for about three, or so, years. Until then we really only had the option to download patches.
"We're going to be making a PTR almost every patch now"
You're just delaying unnecessarily!
Completely agree.
I wish other companies would do "PTR's" so they could find out the patch breaks other things ingame or realizes the changes arent having the change that was expected.
Whats funny is Blizz gets railed for releasing a "Beta" game and now they want to run a Beta Test before releasing a patch and they are getting yelled at. Nothing will please this community period. Blizz could give them a bar of gold for free and the community would bitch it weighs to much.
If nobody played them they would become useless in terms of feedback and Blizzard would stop doing them, people clearly are playing them and providing useful feedback in sufficient numbers.
It's the same with DLC, people bitch and moan about how it's overpriced and taking the piss, then buy it anyway.
If you want changes, stop playing the PTR, frankly Blizzard are in a loose loose situation no PTR people will complain that it was untested and broken, provide a PTR people will complain about being free beta testers and delayed content.
The way patches are released has changed hugely across the industry in only a few years, it was only a few years ago that if you wanted a patch you had to go on the games website and download, then install, (hell I used to have to go down the local library to download patches etc) so patches were less frequent and bigger, now people expect patches ASAP, games are pushed out teh door before they are ready and day 1 patches sort out any issues that came up after the game goes gold etc.
To say it's "sluggish" is really offensive to me, as a tech guy. There is no doubt that 1.0.8 is going to be out by May 15th, making 8 major patches in one year. That's a patch every month-and-a-half on average. That's actually a pretty fast clip considering everything that patches have done thusfar, especially considering that they've already begun to design the 9th patch too.
It probably won't be out until very near May 15th so there is plenty of doubt. Even if it does make it by then, the last digit in the version doesn't reflect how many major patches there have been.
1.0.1 - release (not a patch)
1.0.2 - a series of minor patches
1.0.3 - first major patch
1.0.4 - second major patch
1.0.5 - third major patch
1.0.6 - more minor patches
1.0.7 - fourth major patch
Thought we'd have a ton of stuff by the end of March, and then we see that the itemization blog isn't here yet, the Developer Answers II has been split up in different parts, and now they're gonna have a PTR for 1.0.8 (which indeed means I'd say at least a month before the patch actually hits).
These are the things that actually piss me off. How slow they are sometimes to do some things. Not the whole "there's no end-game" or "the AH sucks, I have no gold/money", but how slow they are to solve the most obvious things (like some skill runes, or whole skills like Barbs' Call of Arreat).
I couldn't agree more.
I'm on hiatus from D3. The proverbial straw that broke the camels back? Individual ID'ing....I just couldn't fucking do it anymore. IT's so frustrating ....it got so on my nerves that it was like a nail being dragged across a chalkboard with every click.
Such a simple, benign fix. 1 year later, millions of fans bitching about this small but endlessly annoying issue and it's still in the game.
Fucking pathetic....I'll be back, if I don't die of old age before they get this ship off the beach.
Thought we'd have a ton of stuff by the end of March, and then we see that the itemization blog isn't here yet, the Developer Answers II has been split up in different parts, and now they're gonna have a PTR for 1.0.8 (which indeed means I'd say at least a month before the patch actually hits).
These are the things that actually piss me off. How slow they are sometimes to do some things. Not the whole "there's no end-game" or "the AH sucks, I have no gold/money", but how slow they are to solve the most obvious things (like some skill runes, or whole skills like Barbs' Call of Arreat).
I couldn't agree more.
I'm on hiatus from D3. The proverbial straw that broke the camels back? Individual ID'ing....I just couldn't fucking do it anymore. IT's so frustrating ....it got so on my nerves that it was like a nail being dragged across a chalkboard with every click.
Such a simple, benign fix. 1 year later, millions of fans bitching about this small but endlessly annoying issue and it's still in the game.
Fucking pathetic....I'll be back, if I don't die of old age before they get this ship off the beach.
A PTR for this type of fix is an absolute joke and a seemingly lack of professionalism if you ask me. Which most of you wont. Thats ok. Im not alone at least.
A PTR for this type of fix is an absolute joke and a seemingly lack of professionalism if you ask me. Which most of you wont. Thats ok. Im not alone at least.
Yeah, I don't mind them doing a PTR for big Legendary changes or really new stuff that they have no way of testing internally.
But com'on, stuff like ID All (or many other changes from the previous patches) could be introduced via small and simple patches, there's no need to have us wait at least another month (or even more) for it
You guys are kind of missing that the main patch change will be monster densities, which while testing probably is needed, probably isn't game breaking and could be done in the live environment, albeit with a load of complaints from people about paying to beta test the game.
I'm on hiatus from D3. The proverbial straw that broke the camels back? Individual ID'ing....I just couldn't fucking do it anymore. IT's so frustrating ....it got so on my nerves that it was like a nail being dragged across a chalkboard with every click.
I don't weather to laugh at this or actually PM you the number to a good shrink... You quit a game for a simple mechanic that can easily be avoided by not picking up everything you see on the ground? Really?
dont know what the weather got to do with it but i agree to what ruksak said. its unbearable to id all that junk. they announced an ID all function so my suggestion here would just be to mini-patch it in.
You guys are kind of missing that the main patch change will be monster densities, which while testing probably is needed, probably isn't game breaking and could be done in the live environment, albeit with a load of complaints from people about paying to beta test the game.
Now now, don't remind people there are other changes involved. This whole patch is only about ID all. And also there could never possibly be any other changes made except ID all, AH tooltip comparison and density. No.
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I dont remember this happening at all in D2, they put a patch out with NO PTR ... this is just one big public experiment. These patches are to small to need a PTR... maybe, when they finally address itemization I could see it but again...when new runewords were introduced in D2..not the case... is this the direction new games are taking or is it just blizzard???
Also given that 1.0.8 has been confirmed multiple times not to contain the itemisation changes, please post a source.
Thought we'd have a ton of stuff by the end of March, and then we see that the itemization blog isn't here yet, the Developer Answers II has been split up in different parts, and now they're gonna have a PTR for 1.0.8 (which indeed means I'd say at least a month before the patch actually hits).
These are the things that actually piss me off. How slow they are sometimes to do some things. Not the whole "there's no end-game" or "the AH sucks, I have no gold/money", but how slow they are to solve the most obvious things (like some skill runes, or whole skills like Barbs' Call of Arreat).
http://www.diablofans.com/blizz-tracker/topic/257800-i-cant-wait-for-increased-monster-density/
Itemization is intended for after 1.08... thats why im like damn...a PTR for this next patch ....
And again, since the PTR is planned for the future (aka at least a couple weeks), that probably means the patch is at least 1 month away, so we're gonna see it at earliest on March, and the big changes are not even going to happen on 1.0.8.
Whaaaat, make a PTR and let us decide!
"We're going to be making a PTR almost every patch now"
You're just delaying unnecessarily!
Ha. Bagstone.
None of us know what they had to do to properly evaluate monster density. I'd assume they did a thorough zone-by-zone evaluation, though, and tweaked the monster spawning algorithms to make them as closely match the acceptable density in the "good" Act 3 areas as possible.
To say it's "sluggish" is really offensive to me, as a tech guy. There is no doubt that 1.0.8 is going to be out by May 15th, making 8 major patches in one year. That's a patch every month-and-a-half on average. That's actually a pretty fast clip considering everything that patches have done thusfar, especially considering that they've already begun to design the 9th patch too.
And, let's be honest here just a moment, the first three or four patches were a direct result of the fact that they DIDN'T publically test any of their content past Leoric/Level 13. If they had done a more thorough beta they'd be even further along. So to say they should just push stuff live and do it ASAP... I feel is regressive mentality that would take us closer to the procedures that gave us a mostly-untested Inferno that ended up more like a train wreck than a success.
Back in D2 era there really weren't PTR options because most of us were on dial-up connections and distribution of something as massive as a WHOLE NEW COPY OF A GAME would have been a major challenge in internet logistics, not to mention that bandwidth was a lot more expensive which would have made it quite an ordeal for Blizzard. Furthermore, if you look at the D2 patch history they had a lot of changes that were made, re-made, re-made again, etc. because they didn't "get it right" the first time.
What you're doing is comparing a practice that is an industry standard at this point versus a practice that was near impossible to pull off before there was such major broadband internet penetration in residential areas. Times change. You can't compare these things in a vacuum.
EDIT
And if you don't believe me look no further than the fact that digital downloads of full copies of games have only been popular on the internet for about three, or so, years. Until then we really only had the option to download patches.
Completely agree.
I wish other companies would do "PTR's" so they could find out the patch breaks other things ingame or realizes the changes arent having the change that was expected.
Whats funny is Blizz gets railed for releasing a "Beta" game and now they want to run a Beta Test before releasing a patch and they are getting yelled at. Nothing will please this community period. Blizz could give them a bar of gold for free and the community would bitch it weighs to much.
It's the same with DLC, people bitch and moan about how it's overpriced and taking the piss, then buy it anyway.
If you want changes, stop playing the PTR, frankly Blizzard are in a loose loose situation no PTR people will complain that it was untested and broken, provide a PTR people will complain about being free beta testers and delayed content.
The way patches are released has changed hugely across the industry in only a few years, it was only a few years ago that if you wanted a patch you had to go on the games website and download, then install, (hell I used to have to go down the local library to download patches etc) so patches were less frequent and bigger, now people expect patches ASAP, games are pushed out teh door before they are ready and day 1 patches sort out any issues that came up after the game goes gold etc.
http://www.diablowiki.com/Diablo_III_Patches
1.0.1 - release (not a patch)
1.0.2 - a series of minor patches
1.0.3 - first major patch
1.0.4 - second major patch
1.0.5 - third major patch
1.0.6 - more minor patches
1.0.7 - fourth major patch
I couldn't agree more.
I'm on hiatus from D3. The proverbial straw that broke the camels back? Individual ID'ing....I just couldn't fucking do it anymore. IT's so frustrating ....it got so on my nerves that it was like a nail being dragged across a chalkboard with every click.
Such a simple, benign fix. 1 year later, millions of fans bitching about this small but endlessly annoying issue and it's still in the game.
Fucking pathetic....I'll be back, if I don't die of old age before they get this ship off the beach.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
A PTR for this type of fix is an absolute joke and a seemingly lack of professionalism if you ask me. Which most of you wont. Thats ok. Im not alone at least.
But com'on, stuff like ID All (or many other changes from the previous patches) could be introduced via small and simple patches, there's no need to have us wait at least another month (or even more) for it
I don't weather to laugh at this or actually PM you the number to a good shrink... You quit a game for a simple mechanic that can easily be avoided by not picking up everything you see on the ground? Really?
Now now, don't remind people there are other changes involved. This whole patch is only about ID all. And also there could never possibly be any other changes made except ID all, AH tooltip comparison and density. No.
Ha. Bagstone.