Since spoilers are out from strategy guide (thank you!), anyone know if Blizzard is going to update the site so we can see the legendary / set items affixes?
I believe they're doing this on release day? not 100% sure but I think i saw it in a recent blue post.
Rollback Post to RevisionRollBack
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
So with the item database being updated next week it’s important to keep in mind that what we’re going to have on the website are the items that are actually possible for us to show. If Diablo is about nothing else it’s about randomization, and Diablo III is no different. While all items have some variance, either in their armor range or the affixes they roll, the vast majority of items (~99%) are entirely random. It’s also true that the entirely random items are going to be among the most coveted, and therefore the focus of the majority of the item hunt. What you’ll see on the site next Monday are the handmade items that a designer named and set specific stats and ranges for. What you won't see is the majority of the game's entire item pool, which exists in the near limitless randomized permutations.
Filling out the game guide with all the rules and data is something we'll be starting as soon as we can (ideally with launch) and updating as we go. We do want there to be some discovery on people's parts as to the rules of the game, so we're going to start broad and then get into the nitty gritty rules as time goes.
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
So with the item database being updated next week it’s important to keep in mind that what we’re going to have on the website are the items that are actually possible for us to show. If Diablo is about nothing else it’s about randomization, and Diablo III is no different. While all items have some variance, either in their armor range or the affixes they roll, the vast majority of items (~99%) are entirely random. It’s also true that the entirely random items are going to be among the most coveted, and therefore the focus of the majority of the item hunt. What you’ll see on the site next Monday are the handmade items that a designer named and set specific stats and ranges for. What you won't see is the majority of the game's entire item pool, which exists in the near limitless randomized permutations.
Filling out the game guide with all the rules and data is something we'll be starting as soon as we can (ideally with launch) and updating as we go. We do want there to be some discovery on people's parts as to the rules of the game, so we're going to start broad and then get into the nitty gritty rules as time goes.