Hang on, i didn't see any passive skills there, or are the ones without a box below them passive?
i guess the witchdoctor isn't finalised but the skills are really cool, does anyone know what they all do?
...I wouldn't expect the wizard to have a lot of passive skills. She is largely a range fighter based off of what was shown in the demo. The idea with the wiz is to keep enemies at a distance which would require more active skills.
Whereas a barb wades into the creatures and therefore puts himself more at risk and therefore would require more passive skills to defend himself.
Basically the wiz protects herself by actively killing the creatures before they get to her.
The barb protects himself by being able to take the attacks of other creatures while killing the ones he is currently dealing with.
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Got them off some thread on another site, think it was dii.net...
And for those who didnt know, most of the skills are on the wiki! Complete with icons and descriptions. I know that diii has all the skills up to date for each class but i dont want to endorse their site or nothing...
Skills are bound to change alot over the next couple years so I wouldnt worry to much, so far they arent so bad and they can only get better if you ask me. I trust blizzard enough, and remember, they arent limiting you to one skill tree as much as they did in d2, so if you have 5 skill points in say... the berserker tree you still unlock the next tier of skills in the battlemaster tree even if you didnt spend any points there. I guess thats why Blizz made the trees side by side, and again, lets not forget about runes. So far D3 is looking to be a great game, right now I'm more worried about the story than the gameplay.
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Basically the wiz protects herself by actively killing the creatures before they get to her.
The barb protects himself by being able to take the attacks of other creatures while killing the ones he is currently dealing with.
Thats true. Thats why i hate character like barbarians, warrior in all games except wow and d'sm. They are to passive and that makes his game play inferior and superficial.
I think they should change the Zombie skill tree's name to something that fits better btw. Especially since it's apparently not the only skill tree with summons in them. I did notice that the Zombie seem to be more like tanks, while the summons in Voodoo seem more like damage dealers.
Yeah! "Zumbie" sounds terrible for a skill tree. Also Voodoo does not sounds good for a Poison/Fire damage spell tree specially when theres a tree called spirit filled with "voodoosh" stuff.
...First thing i spotted... (that's gonna be me in 2011)
This may help if yo'ure talking abiout the Wd.
Whereas a barb wades into the creatures and therefore puts himself more at risk and therefore would require more passive skills to defend himself.
Basically the wiz protects herself by actively killing the creatures before they get to her.
The barb protects himself by being able to take the attacks of other creatures while killing the ones he is currently dealing with.
Got them off some thread on another site, think it was dii.net...
And for those who didnt know, most of the skills are on the wiki! Complete with icons and descriptions. I know that diii has all the skills up to date for each class but i dont want to endorse their site or nothing...
Skills are bound to change alot over the next couple years so I wouldnt worry to much, so far they arent so bad and they can only get better if you ask me. I trust blizzard enough, and remember, they arent limiting you to one skill tree as much as they did in d2, so if you have 5 skill points in say... the berserker tree you still unlock the next tier of skills in the battlemaster tree even if you didnt spend any points there. I guess thats why Blizz made the trees side by side, and again, lets not forget about runes. So far D3 is looking to be a great game, right now I'm more worried about the story than the gameplay.
This is a new video (at least to my eyes) that I found this morning, and a long one at that.
Yeah! "Zumbie" sounds terrible for a skill tree. Also Voodoo does not sounds good for a Poison/Fire damage spell tree specially when theres a tree called spirit filled with "voodoosh" stuff.