Seriously, I don't see Diablo characters as 'underdogs' as you put it. Also, stylized look of the game has nothing to do with the idea to make characters seem powerful and mighty. Those are two completely separate issues and you put them in one sentence as if they are contextually similar, thus giving a false, oversimplified picture of what D3 design ideas are all about.
See how wrong this sentence is:
Quote from "Sargeant_Warden" »
He says he wants an over-the-top, stylized (read: cartoon), titan as your character, who shakes the earth when he walks.
You need to separate those two things in your head.
i havent played any of Wilsons games (not Dawn of War at least, i'm not sure on what other game he worked for) but if Blizzard decided to have him lead the team, i suppose hes good enough fort he job.
i really want to see some real in-game stuff and not a video made to demonstrate the possibilities. They said the first act was almost complete, the engine was working fine and they're from now on concentrating on content and balancing. But why the Hells arent they releasing any screenshots of the next areas or some basic info about the plot? I mean, something more specific than "its 20 years after the events in Diablo 2 and Cain thinks Hell will invade, even though they havent."
Health Globes.
No more runewords.
Possibly no more health/mana leaching.
Blizz! If its not broken, then don't fix it!
Guess what? It was broken! Runewords ruined the game. As for health and mana leeching, don't judge it before playing. How can you already know if it's not going to work well and you don't know almost anything about how the game is going to be like. Pot spamming was also a broken concept for your information. And you can go on like that forever - if Diablo 2 wasn't broken, then why make another game at all?? Did D2 replicate all mechanics from D1? No.... Don't expect D3 to be a perfect clone either.
Its more of something that I hope happens rather than a real gripe, so I can't complain about it just yet. I would like this game in every way to feel like the true sequal to Diablo 2: LoD, not only in terms of storyline, items, bosses, but also in terms of geamplay. As many new things as they've done, and/or added, changed, I still want it to have that Diablo'ish feel when I'm playing it..
Rollback Post to RevisionRollBack
Lace me with the words of destruction and I'll explode, but supply me with the will to survive and watch the world grow.
Ok, obviously people are extremely retarded.
This thread is to say what you don't like about "Diablo III"
NOT what you don't like that other people say about Diablo III.
Sargaent Warden, concerning Jay Wilson and the team at Blizzard….well, I think the issue is this. From what I see, D3 will be a decent piece of software, a passable game but perhaps it won’t be DIABLO. Whether we are talking Harley Davidson, Apple computers or Diablo, there is a subtle something that makes it what it is and the cultists know when it is just not there. I’ve seen the youtube videos concerning Diablo 3 I’ll say this concerning the “cutscene” involving a conversation between the Barbarian and Deckard Cain, it was silly and insulting. I mean, compare it to the cutscenes of Diablo 2 and what comes across is (and I’m not saying that this was the actual intention of whoever made the cutscene) an attempt to sell to the same audience as those kids who can be found at “Games Workshop” outlets playing those metal figurine tabletop wargames (Warhammer). I mean, it is definitely a step back from Diablo 2. I don’t believe the current team really get “Diablo” and therefore have trouble replicating the mystique and a decent storyline of the first two in the series.
Who remembers that shameless attempt to make a buck “CIVILIZATION CALL TO POWER”? It was made by a team who had nothing to do with Sid Meir. As a game it was tragic.
Well, I don’t think from what Ive seen Diablo 3 will be quite that bad or untrue to the original inspiration, but from I can tell it won’t be quite the same as the first two in terms of story feeling.
From a purely technical standpoint, Diablo 3 will probably be quite impressive though.
So there it is, my main gripes with Diablo 3 is that: 1) Special power activation might take two keypresses, which is too long 2) It won’t feel like “Diablo” but rather like something…else
You can be totally cynical and imagine the current Blizzard team as a bunch of coders who have no idea about Diablo and are ultimately just looking forward to putting this project down as a point of pride on the resume but I think they are trying hard, but there is no easy way of “getting it” .
I have this strange theory about creative projects. I believe the project exists in the subconcious and kinda “begs to be told” or incarnated into some medium or artform. However, sometimes it just wasn’t there to begin with and the creative process works in reverse, first the marketing people say there is still money in a certain “label” and then the bosses decide to “do another one”. The inspiration or story just may not be there, so the creative people have great trouble pushing one out. Many TV series are ultimately end up like this, the story gets exhausted but the bosses keep pushing for more creative content. Who follows the X-Men comics? A great example of something gone too far.
If the Dev team actually read these forums, here is my advice….
Go contact and hire one of the original team members who made the earlier Diablo’s and ask them to outline a plausible story line and suggest a few cutscenes.
how does 35-51 damage average out to be 51.6? sure it says per second and theres 1.20 attacks per second...but i dont really need to know the extra .20 of a second's damage. i just need to know how much damage im doing per attack, and the attack speed.
i prefer the old system of
"Club
1-5 Damage
Normal Attack Speed"
its not that big of a deal to most people but to me its a bother...
Rollback Post to RevisionRollBack
(this build was before D3 launched... looking back on it now - i had no idea what i was doing)
Sargaent Warden, concerning Jay Wilson and the team at Blizzard….well, I think the issue is this. From what I see, D3 will be a decent piece of software, a passable game but perhaps it won’t be DIABLO. Whether we are talking Harley Davidson, Apple computers or Diablo, there is a subtle something that makes it what it is and the cultists know when it is just not there. I’ve seen the youtube videos concerning Diablo 3 I’ll say this concerning the “cutscene” involving a conversation between the Barbarian and Deckard Cain, it was silly and insulting. I mean, compare it to the cutscenes of Diablo 2 and what comes across is (and I’m not saying that this was the actual intention of whoever made the cutscene) an attempt to sell to the same audience as those kids who can be found at “Games Workshop” outlets playing those metal figurine tabletop wargames (Warhammer). I mean, it is definitely a step back from Diablo 2. I don’t believe the current team really get “Diablo” and therefore have trouble replicating the mystique and a decent storyline of the first two in the series.
Who remembers that shameless attempt to make a buck “CIVILIZATION CALL TO POWER”? It was made by a team who had nothing to do with Sid Meir. As a game it was tragic.
Well, I don’t think from what Ive seen Diablo 3 will be quite that bad or untrue to the original inspiration, but from I can tell it won’t be quite the same as the first two in terms of story feeling.
From a purely technical standpoint, Diablo 3 will probably be quite impressive though.
So there it is, my main gripes with Diablo 3 is that: 1) Special power activation might take two keypresses, which is too long 2) It won’t feel like “Diablo” but rather like something…else
You can be totally cynical and imagine the current Blizzard team as a bunch of coders who have no idea about Diablo and are ultimately just looking forward to putting this project down as a point of pride on the resume but I think they are trying hard, but there is no easy way of “getting it” .
I have this strange theory about creative projects. I believe the project exists in the subconcious and kinda “begs to be told” or incarnated into some medium or artform. However, sometimes it just wasn’t there to begin with and the creative process works in reverse, first the marketing people say there is still money in a certain “label” and then the bosses decide to “do another one”. The inspiration or story just may not be there, so the creative people have great trouble pushing one out. Many TV series are ultimately end up like this, the story gets exhausted but the bosses keep pushing for more creative content. Who follows the X-Men comics? A great example of something gone too far.
If the Dev team actually read these forums, here is my advice….
Go contact and hire one of the original team members who made the earlier Diablo’s and ask them to outline a plausible story line and suggest a few cutscenes.
Utterly ridiculous.
That cutscene wont even be in the game. It was just a joke. Diablo 3 will redefine "Diablo" just like Diablo 2 redefined "Diablo", only better. What makes you think the previous developers would do any better than the current team wich is 1/3 blizzard north? Worst advice I've ever heard. Well... maybe not "the" worst...
Seriously, I don't see Diablo characters as 'underdogs' as you put it. Also, stylized look of the game has nothing to do with the idea to make characters seem powerful and mighty. Those are two completely separate issues and you put them in one sentence as if they are contextually similar, thus giving a false, oversimplified picture of what D3 design ideas are all about.
See how wrong this sentence is:
You need to separate those two things in your head.
i really want to see some real in-game stuff and not a video made to demonstrate the possibilities. They said the first act was almost complete, the engine was working fine and they're from now on concentrating on content and balancing. But why the Hells arent they releasing any screenshots of the next areas or some basic info about the plot? I mean, something more specific than "its 20 years after the events in Diablo 2 and Cain thinks Hell will invade, even though they havent."
Thank you! All of this griping is detracting from what it should really be about: a fun, gorey ass game that will rock our metaphorical socks off.
Also, I'm pretty much blue-balling, for lack of another worthwhile content update.
Theatre Major ie: waiter in training
I'm with this guy.
Yes. Besides that, I have no problems with the game. :thumbsup::thumbsup::thumbsup::thumbsup:
This thread is to say what you don't like about "Diablo III"
NOT what you don't like that other people say about Diablo III.
This. Let it go man, let it go.
Find any Diablo news? Contact me or anyone else on the news team.
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me too ! Time is the biggest problem !
~not going to buy a wow-ish diablo 3~
~this is the petition you're looking for~
you seem to have misunderstood the question......
sarcasm?
Whether we are talking Harley Davidson, Apple computers or Diablo, there is a subtle something that makes it what it is and the cultists know when it is just not there.
I’ve seen the youtube videos concerning Diablo 3 I’ll say this concerning the “cutscene” involving a conversation between the Barbarian and Deckard Cain, it was silly and insulting.
I mean, compare it to the cutscenes of Diablo 2 and what comes across is (and I’m not saying that this was the actual intention of whoever made the cutscene) an attempt to sell to the same audience as those kids who can be found at “Games Workshop” outlets playing those metal figurine tabletop wargames (Warhammer). I mean, it is definitely a step back from Diablo 2.
I don’t believe the current team really get “Diablo” and therefore have trouble replicating the mystique and a decent storyline of the first two in the series.
Who remembers that shameless attempt to make a buck “CIVILIZATION CALL TO POWER”?
It was made by a team who had nothing to do with Sid Meir. As a game it was tragic.
Well, I don’t think from what Ive seen Diablo 3 will be quite that bad or untrue to the original inspiration, but from I can tell it won’t be quite the same as the first two in terms of story feeling.
From a purely technical standpoint, Diablo 3 will probably be quite impressive though.
So there it is, my main gripes with Diablo 3 is that:
1) Special power activation might take two keypresses, which is too long
2) It won’t feel like “Diablo” but rather like something…else
You can be totally cynical and imagine the current Blizzard team as a bunch of coders who have no idea about Diablo and are ultimately just looking forward to putting this project down as a point of pride on the resume but I think they are trying hard, but there is no easy way of “getting it” .
I have this strange theory about creative projects. I believe the project exists in the subconcious and kinda “begs to be told” or incarnated into some medium or artform. However, sometimes it just wasn’t there to begin with and the creative process works in reverse, first the marketing people say there is still money in a certain “label” and then the bosses decide to “do another one”. The inspiration or story just may not be there, so the creative people have great trouble pushing one out. Many TV series are ultimately end up like this, the story gets exhausted but the bosses keep pushing for more creative content. Who follows the X-Men comics? A great example of something gone too far.
If the Dev team actually read these forums, here is my advice….
Go contact and hire one of the original team members who made the earlier Diablo’s and ask them to outline a plausible story line and suggest a few cutscenes.
"Currently Equipped
GAFF
[Axe]
51.6 Damage Per Second
-Attacks Per Second: 1.20
-Damage: 35-51"
how does 35-51 damage average out to be 51.6? sure it says per second and theres 1.20 attacks per second...but i dont really need to know the extra .20 of a second's damage. i just need to know how much damage im doing per attack, and the attack speed.
i prefer the old system of
"Club
1-5 Damage
Normal Attack Speed"
its not that big of a deal to most people but to me its a bother...
That cutscene wont even be in the game. It was just a joke. Diablo 3 will redefine "Diablo" just like Diablo 2 redefined "Diablo", only better. What makes you think the previous developers would do any better than the current team wich is 1/3 blizzard north? Worst advice I've ever heard. Well... maybe not "the" worst...
Fuck you, I'm a dragon.