Blizzard is fairly kind to mod-makers (but not cheaters/hackers). For Diablo 3, I really have dreams of a Sandbox Mode. It would be so nice if, for example, I could play in a parallel universe (separate from my "legit" characters) where I could edit weapons, stats, skills, etc. either for pure fun or testing various builds. Rather than forcing fans to parse data and create Hero Editor and the like, Blizzard should just release an official editor. The game offers unlimited flexibility, and it would drastically increase the value/longevity of Diablo 3.
Blizzard's answer to what you just said is something along the lines of, "The experience should be such that people don't feel the need to cheat." Which I will admit is a load of crap; any game developer knows people like to cheat. I think cheating on bnet and cheating on single player are two completely different stories, but Blizzard won't see it that way.
Whenever I play any game, I always play through legitly first. I want to feel the game as it was intended. However, once that is over, I want to experiment outside the bounds of the game. I do that in almost every game I play, and I love it. Nothing is more satisfying than going back to that one boss that gave me trouble and killing it in one blast. REVENGE!
As for multiplayer, I still fully support closed Realms. Obviously, there has to be a place where the rules are enforced. However, friends playing over a LAN obviously don't care about playing with new/illegit items.
At the end of the day, Blizzard makes some of the best games in the world, but that doesn't mean they meet all our demands. I recently started playing with a Diablo 2 Drop Mod because I grew tired of doing boss runs only to see magical items (not even rare) drop. OF COURSE I don't think that should be allowed in Ladder play, but it is fun to finally get your hands on gear that seems to never spawn otherwise.
I think this makes the game dull, for a couple of reasons.
1.) People find super powered builds without even having to play through the game.
2.) If people can just log on and play their super powered characters, why would they need to play the actual game to have fun?
I always found that I wanted to cheat when I got bored with a game, and if Blizzard gives me access to cheat right away, it's going to make me inclined to want to cheat even sooner than I would when I get bored with the game.
It's like this... "Why am I leveling my character now, when I can just as easily click a button and make myself the level I want to be."
Rollback Post to RevisionRollBack
"The certain prospect of death could sweeten every life with a precious and fragrant drop of levity, and now you
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche
I think this makes the game dull, for a couple of reasons.
1.) People find super powered builds without even having to play through the game.
2.) If people can just log on and play their super powered characters, why would they need to play the actual game to have fun?
I always found that I wanted to cheat when I got bored with a game, and if Blizzard gives me access to cheat right away, it's going to make me inclined to want to cheat even sooner than I would when I get bored with the game.
It's like this... "Why am I leveling my character now, when I can just as easily click a button and make myself the level I want to be."
Make it unlockable. Make it so the sandbox editor only becomes available after beating the game in Hell with all classes.
And again, it wouldn't allow hacked chars onto closed B.net.
It's like this... "Why am I leveling my character now, when I can just as easily click a button and make myself the level I want to be."
Train self-control?
I like cheats, they really help out with glitches (some quest does not want to complete, etc.), and they are good for messing with the game after you are done with it. They also help to see what are the final damage values and costs for every skill, etc. People will make their own stuff, anyway, it's pointless to restrict this.
The OP wasn't talking about cheats, he was talking about a full on editor. I'm all for unlockable cheats or unlockable content, but when there are editors (or trainers) that are widely abused early on, it makes for the ladder to be boring, because everyone is going to roll the same build and play the same way as someone who has made the "perfect build" has told them to do, because they have content that shouldn't be readily available...
Rollback Post to RevisionRollBack
"The certain prospect of death could sweeten every life with a precious and fragrant drop of levity, and now you
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche
I would love to be able to build my own dungeon, write scripts and triggers to make events, input my own 3D models within the game, create my own items and sets, even my own boss monsters. Stuff like that can add such great versatility to the game.
However for everyone who would use the tools to create a great addition to the game theirs also the one who would just input items with stupid stats just to give themselves an edge over others.
The cons far outweigh the pros and I wouldn't personally want to see D3 turn into what D2 was with that jamella (sp?) editor that made the game stupidly easy (even worse me and my brother logged onto b'net together at levels in the mid teens and were given some really nice charms, it was only during the course of play when things were really easy and we wern't seeing any other charms with such amazing statts dropping that we thought something was up). And i'm pretty sure in another thread on here that the D3 devs have already confirmed that although they love to be able to offer us guys that chance to create our own content etc it wont happen with D3 especially with its complex random map/event generating engine.
The game is protected on closed Battle.net. I'm not sure why you or anyone else has a problem with people "ruining" the game by cheating in the private. And like I said, they could make it unlockable by beating the game first.
I sense that some of you might be those people who only play on Open Battle.net and shout "LEGIT ONLY" in the game title. >_> I'm not talking about Ladder play at all.
I am totally OK with Sandbox characters being banned from online play. However, I hate to say it, but you will never get your way in terms of being able to use your Single Player characters online in a legit environment. As long as the character data is stored on your hard drive, there are ways to crack it. There has to be a closed server where all the character data is handled server-side.
And just for the record, I never crash into legit games killing everything in one hit. I understand your frustration, though. I used to make legit games in open B.net, but I eventually converted over to closed B.net once I realized how futile it was.
No because with super chars the game is extremely boring and not challenging.
but then again they have open b-net now, and I dont see why they wont keep it in Bnet 2.0
But super chars get cool new skills you can't get on regular B.net. Like turning Inferno into a laser beam when you make it over level 9000.
Rollback Post to RevisionRollBack
Diablo III needs werewolf form!! Werewolf druids are the greatesterestest! Werewolves that shred and eat enemies even!! Rawr! (f'.')f
[SIGPIC][/SIGPIC]
Do you guys not know what a Sandbox Game/ Mode is?
InFamous for PS3 will be a "Sandbox Game".
Sandbox mode
In a game with a sandbox mode, a player may turn off or ignore game objectives.[8] This term is used to describe a mode or option in otherwise goal oriented games, and should be distinguished from open-ended games with no objectives such as Sim City[8] and The Sims.
A sandbox-like structure of gameplay is featured prominently in the Grand Theft Auto franchise.[8] These and other games with virtual environments that the player may explore are also known as open world games.[9] Though Grand Theft Auto III popularized the open world design in 2001 with its 3D environment, earlier games such as Metroid (1986) had already explored the concept in 2D.
http://www.petitiononline.com/LANSC2/petition.html
but then again they have open b-net now, and I dont see why they wont keep it in Bnet 2.0
Bottom line:
Don't hold your breath.
Whenever I play any game, I always play through legitly first. I want to feel the game as it was intended. However, once that is over, I want to experiment outside the bounds of the game. I do that in almost every game I play, and I love it. Nothing is more satisfying than going back to that one boss that gave me trouble and killing it in one blast. REVENGE!
As for multiplayer, I still fully support closed Realms. Obviously, there has to be a place where the rules are enforced. However, friends playing over a LAN obviously don't care about playing with new/illegit items.
At the end of the day, Blizzard makes some of the best games in the world, but that doesn't mean they meet all our demands. I recently started playing with a Diablo 2 Drop Mod because I grew tired of doing boss runs only to see magical items (not even rare) drop. OF COURSE I don't think that should be allowed in Ladder play, but it is fun to finally get your hands on gear that seems to never spawn otherwise.
http://www.petitiononline.com/LANSC2/petition.html
1.) People find super powered builds without even having to play through the game.
2.) If people can just log on and play their super powered characters, why would they need to play the actual game to have fun?
I always found that I wanted to cheat when I got bored with a game, and if Blizzard gives me access to cheat right away, it's going to make me inclined to want to cheat even sooner than I would when I get bored with the game.
It's like this... "Why am I leveling my character now, when I can just as easily click a button and make myself the level I want to be."
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche
Make it unlockable. Make it so the sandbox editor only becomes available after beating the game in Hell with all classes.
And again, it wouldn't allow hacked chars onto closed B.net.
http://www.petitiononline.com/LANSC2/petition.html
I like cheats, they really help out with glitches (some quest does not want to complete, etc.), and they are good for messing with the game after you are done with it. They also help to see what are the final damage values and costs for every skill, etc. People will make their own stuff, anyway, it's pointless to restrict this.
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche
The game is protected on closed Battle.net. I'm not sure why you or anyone else has a problem with people "ruining" the game by cheating in the private. And like I said, they could make it unlockable by beating the game first.
I sense that some of you might be those people who only play on Open Battle.net and shout "LEGIT ONLY" in the game title. >_> I'm not talking about Ladder play at all.
http://www.petitiononline.com/LANSC2/petition.html
And just for the record, I never crash into legit games killing everything in one hit. I understand your frustration, though. I used to make legit games in open B.net, but I eventually converted over to closed B.net once I realized how futile it was.
http://www.petitiononline.com/LANSC2/petition.html
But super chars get cool new skills you can't get on regular B.net. Like turning Inferno into a laser beam when you make it over level 9000.
[SIGPIC][/SIGPIC]
InFamous for PS3 will be a "Sandbox Game".
Sandbox mode
In a game with a sandbox mode, a player may turn off or ignore game objectives.[8] This term is used to describe a mode or option in otherwise goal oriented games, and should be distinguished from open-ended games with no objectives such as Sim City[8] and The Sims.
A sandbox-like structure of gameplay is featured prominently in the Grand Theft Auto franchise.[8] These and other games with virtual environments that the player may explore are also known as open world games.[9] Though Grand Theft Auto III popularized the open world design in 2001 with its 3D environment, earlier games such as Metroid (1986) had already explored the concept in 2D.
Taken From:
http://en.wikipedia.org/wiki/Sandbox_game#Sandbox_mode