"And actually, right now we're looking for suggestions on stats and info people want to see on the character sheet. The primary interface probably won't change much, but when mousing over each individual piece of the UI like Attack, Defense, etc. and then clicking on the Details arrow at the bottom, we'd love to fill that out with as much info as you want (and we can stomach).
It's obviously already pretty robust compared to D2, but if anyone wants to start a thread and sort of gather any ideas/suggestions up, we'd definitely be interested in seeing what other character data you'd want spilled there.
(same goes for any fansites or anyone not in the beta on General, we'll keep an eye out)"
Here's part of what the current stat page looks like:
Let's get some suggestions together for the stat page!
Skills
- Show total DPS and dmg per resource for every skill after factoring in all the dmg multipliers
- We know there are enemy +dmg taken and +all dmg done mechanics in skills. Perhaps add these modifiers into the stat page also?
Offense
- Weapon damage range and average dmg (including min/max dmg boost from items), before any + Attack or +% dmg calculation (if this doesn't replace DPS then definitely when mouse-over DPS)
- Total +% dmg increase from items only, so that it is separate from +Attack dmg increase
- When mouse-over, Attack stat shows Base Attack + Attack from items
- Upon mouse-over, show time/attack instead of Attacks per second
- Total cooldown reduction from items (assuming this affix does exist)
- Add a pet damage indicator showing base + boosts
Defense
- Equipment durability % and cost of full repair (is this already in?)
- Effective HP (after factoring in Defense, Dodge and Block) when mouse-over Life stat or the globe
Life and Resources
- An option to show the exact amount of resources (preferably on the globes themselves)
- Resource gain per critical hit (tons of passives doing that for both Monk and Barb)
- Resource (spirit gain/s etc) per second instead of per minute upon mouse-over, or the amount of time it takes to fill a whole globe (after factoring in max resource boost too)
- HP gained / Spirit or Fury or Hatred etc spent (there's the passive and comes from items also)
MF/GF/+ Exp Section
- Display upon mouse-over how % MF affects different item rarities (assuming it works the same as D2)
- Exp/hour upon mouse-over to gauge how fast you're leveling
General/Flavor (these will probably be best on an achievement page if there will be any)
- A button to share the most important stats in chat (or this can be added to a second tab when you inspect someone)
- Total run speed, with (Base + Bonus) shown when mouse-over
- Total gold spent and earned, maybe net gold per hour?
- Storage space unlocked / Total purchasable space in the Storage panel
- Total time played per character and per all characters (just like /played)
- Total monsters (separated by normal/mini-boss/boss etc) killed
- Total dmg done and received per character
- Most frequently used spells
- Total deaths (not for HC obviously)
- Maybe even an exp/hour to gauge how fast you're leveling
Yeah, I just got done reading about that. I'd like to see a total magic find percentage on there, as well as any other special stat such as percent to crushing blow.
Yeah, I just got done reading about that. I'd like to see a total magic find percentage on there, as well as any other special stat such as percent to crushing blow.
Pretty sure total gold find and magic find are at the bottom of that list. I just can't seem to find a screenshot that covers the entire list
I'd like a couple "fun" stats, like number of monsters killed (separated into Normal, Magic, Rare, Mini-bosses, Bosses) or distance traveled =]
Serious stats? Maybe a "amount of gold earned/spent" and "amount of magic items earned/broken/sold" so we can gauge how much specific builds (with tons of +% magic find or +% gold find) affect these over a full playthrough.
I can't decide on others I don't think, until I see a statistics page (didn't they implement one with the achievements for D3?) Just because I'm sure all the fun ones I'm thinking of are probably on there.
Yeah, I just got done reading about that. I'd like to see a total magic find percentage on there, as well as any other special stat such as percent to crushing blow.
Pretty sure total gold find and magic find are at the bottom of that list. I just can't seem to find a screenshot that covers the entire list
MF is not on there in any fashion. I promise. It needs to be, though, imo.
Can someone post my idea?
Your skills tell you the cost of them with a number but your resource and health are those globes.
I would like a option to turn on a number indicator over the globes so i know exactly how much resource and health i have.
I'd definitely like to see detailed damage stats for skills (specially DPS based on cast time/~damage, maybe some other stuff if it occurs to me). This has been mentioned in the original thread.
BUT, I think it'd be easier to show that as part of the tooltip when you hover over a skill in the hotbar, rather than on the character screen, which I think is pretty much perfect as long as it doesn't leave any weapon effect types out.
Yeah, I just got done reading about that. I'd like to see a total magic find percentage on there, as well as any other special stat such as percent to crushing blow.
Pretty sure total gold find and magic find are at the bottom of that list. I just can't seem to find a screenshot that covers the entire list
MF is not on there in any fashion. I promise. It needs to be, though, imo.
I promise you, MF is on there. I've seen it. I'll look for a screen, and edit it in if I find one.
Yeah, I just got done reading about that. I'd like to see a total magic find percentage on there, as well as any other special stat such as percent to crushing blow.
Pretty sure total gold find and magic find are at the bottom of that list. I just can't seem to find a screenshot that covers the entire list
MF is not on there in any fashion. I promise. It needs to be, though, imo.
I promise you, MF is on there. I've seen it. I'll look for a screen, and edit it in if I find one.
It's there, I mega-promise, as well as pretty much every relevant character stat. I'd take a screenshot, but the game servers are not cooperating right now and I can't seem to create or join a game >_<.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
It's obviously already pretty robust compared to D2, but if anyone wants to start a thread and sort of gather any ideas/suggestions up, we'd definitely be interested in seeing what other character data you'd want spilled there.
(same goes for any fansites or anyone not in the beta on General, we'll keep an eye out)"
Source: http://us.battle.net/d3/en/forum/topic/3123040016
Here's part of what the current stat page looks like:
Let's get some suggestions together for the stat page!
Skills
- Show total DPS and dmg per resource for every skill after factoring in all the dmg multipliers
- We know there are enemy +dmg taken and +all dmg done mechanics in skills. Perhaps add these modifiers into the stat page also?
Offense
- Weapon damage range and average dmg (including min/max dmg boost from items), before any + Attack or +% dmg calculation (if this doesn't replace DPS then definitely when mouse-over DPS)
- Total +% dmg increase from items only, so that it is separate from +Attack dmg increase
- When mouse-over, Attack stat shows Base Attack + Attack from items
- Upon mouse-over, show time/attack instead of Attacks per second
- Total cooldown reduction from items (assuming this affix does exist)
- Add a pet damage indicator showing base + boosts
Defense
- Equipment durability % and cost of full repair (is this already in?)
- Effective HP (after factoring in Defense, Dodge and Block) when mouse-over Life stat or the globe
Life and Resources
- An option to show the exact amount of resources (preferably on the globes themselves)
- Resource gain per critical hit (tons of passives doing that for both Monk and Barb)
- Resource (spirit gain/s etc) per second instead of per minute upon mouse-over, or the amount of time it takes to fill a whole globe (after factoring in max resource boost too)
- HP gained / Spirit or Fury or Hatred etc spent (there's the passive and comes from items also)
MF/GF/+ Exp Section
- Display upon mouse-over how % MF affects different item rarities (assuming it works the same as D2)
- Exp/hour upon mouse-over to gauge how fast you're leveling
General/Flavor (these will probably be best on an achievement page if there will be any)
- A button to share the most important stats in chat (or this can be added to a second tab when you inspect someone)
- Total run speed, with (Base + Bonus) shown when mouse-over
- Total gold spent and earned, maybe net gold per hour?
- Storage space unlocked / Total purchasable space in the Storage panel
- Total time played per character and per all characters (just like /played)
- Total monsters (separated by normal/mini-boss/boss etc) killed
- Total dmg done and received per character
- Most frequently used spells
- Total deaths (not for HC obviously)
- Maybe even an exp/hour to gauge how fast you're leveling
Plus the total damage.
Maybe total MF?
exp per hour is nice.
maybe couple that with kills per hour?
I'll try not to steal anyones idea / think of more later =P
Pretty sure total gold find and magic find are at the bottom of that list. I just can't seem to find a screenshot that covers the entire list
Serious stats? Maybe a "amount of gold earned/spent" and "amount of magic items earned/broken/sold" so we can gauge how much specific builds (with tons of +% magic find or +% gold find) affect these over a full playthrough.
Also, like the OP said on bnet forums, all spell dmg would be nice. Casters don't need to see wand damage.
D3 Channel: OnetwoD3
Your skills tell you the cost of them with a number but your resource and health are those globes.
I would like a option to turn on a number indicator over the globes so i know exactly how much resource and health i have.
Total amount of damage taken
I like some of the above ideas as well, like total amount of gold earned vs. spent.
Also, average exp/hour, i like it.
I tell you where I'd like to stick your wand...
D3 Channel: OnetwoD3
But i agree with zero on some of the more "fun" ones I love in wow all the fun things , total dmg ever done, total kills...ect
Thank you.
BUT, I think it'd be easier to show that as part of the tooltip when you hover over a skill in the hotbar, rather than on the character screen, which I think is pretty much perfect as long as it doesn't leave any weapon effect types out.
I promise you, MF is on there. I've seen it. I'll look for a screen, and edit it in if I find one.
http://us.battle.net/d3/en/forum/topic/3182509266
Feel free to comment on there also! Blizzard is probably more likely to read there anyway.
It's there, I mega-promise, as well as pretty much every relevant character stat. I'd take a screenshot, but the game servers are not cooperating right now and I can't seem to create or join a game >_<.