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Upcoming PTR Wipe and Patch
A new PTR Patch is coming next week and any PTR progress will be wiped so that they can test things from a clean slate. Read more below.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings, nephalem!
Our first PTR patch is coming up next week. In anticipation of this update, we want to give you a heads up that we will also be wiping progress on the PTR when the patch is issued.
This is because we want to make sure the overall 2.3.0 changes to Adventure Mode are thoroughly tested. However, a bug in the first PTR patch allowed level 70 crafted items to be equipped by low-level characters. This was unintended and skewed progression at the start of PTR Season 4, making a wipe necessary to ensure that it is no longer factoring into the leveling process.
We will be closing and creating a new Focused Feedback thread for Adventure Mode when the patch is deployed to collect feedback untainted by this bug. While we understand that a loss of progression can be frustrating to some, it’s important to remember this is the nature of the PTR. Its intent is to facilitate testing, and we love seeing all your dedicated and thoughtful feedback.
Thank you for all your enthusiastic feedback and testing. We look forward to sharing our upcoming changes with you!
Dafuq. That was a bug and not intended ? They said crafted items had their level removed. Making the leveling process so much better. Now its back to old boring leveling again ?
I guess that wont be too bad.
I hope they fixed the thorns set, the shadow set , the inna's 6p and they add a 6 component to the monkey set
[*]Cleave deals up to (300-400)% increased damage based on percentage on missing Fury.
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[p]at 0 fury you gain 400% dmg to cleave ?[/p] [p]and at full fury 0%?[/p]
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I can't wait I've been taking a break waiting for a patch. Although this hole crafted items thing I don't understand I thought they were suppose to be rolling for our current level that we are at. Oh well hopefully they will make it more clear what they mean before the patch comes out.
That "bug" was the BEST PART!!!
Now they just need to take a look at bows/crossbows, compared to melee weapons.
The damage gap on the weapons is massive!
I'm guessing everyone has this or that it's some kind of bug that doesn't show up for everyone.
I had my BS at level 10 - highest the bows/crossbows I was able to craft at the highest, were at 150-280 base dmg (approximately) from the BS list (obviously when craft, that value would end up higher). Melee weapons were listed at 800-980 base dmg from the same list. That just doesn't seem right, at all.
Either it's a bug or they totally forgot some code somewhere..
TL:DR:
"Level 60" melee weapons were/are showing up way stronger than ranged weapons.
Well, unsure if it does more damage based on more fury or less... but the damage of the cleave would be 300% on the low end, and 400% on the high end. It will never do less than 300% weapon damage, or more than 400% weapon damage. At least that is how I see the text implying the effect.
I just want to know when they will introduce flying and mounts