It looks like we will not be seeing the PvP Arena system at release. However this will be patched in after release. Oddly enough this seems to be tagged with Sign of Release
Originally Posted by Blue Tracker / Official Forums)
(As we’re counting down the days until we’re ready to announce a release date for Diablo III, we’ve come to realize that the PvP game and systems aren’t yet living up to our standards. Today, we wanted to let you know that we’ve made the difficult decision to hold back the PvP Arena system and release it in a patch following the game’s launch. After a lot of consideration and discussion, we ultimately felt that delaying the whole game purely for PvP would just be punishing to everyone who’s waiting to enjoy the campaign and core solo/co-op content, all of which is just about complete.
While we work on making sure PvP lives up to its full potential, we hope you’ll find some consolation in the fact that soon, you’ll be having a blast leveling characters, finding items, learning the classes, and perfecting builds…and that when the Arenas do arrive, you’ll be all the better prepared for battle.
When the PvP patch is ultimately ready, it will add multiple Arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system that will help you and your team get into fairly matched games quickly and easily. We’ll also be adding a personal progression system that will reward you for successfully bashing in the other team’s skulls.
We know a lot of you are looking forward to PvP, and we’ll be focusing our post-launch efforts on making sure the Arenas are as brutal, bloody, fast-paced, and awesome as we know they can be. In the meantime, we’re in the process of putting the finishing touches on what we think is a truly epic campaign and co-op experience for launch.
We’ll have a lot more info to share on the PvP system in the future, and we look forward to the moment we can get the game into your hands.
While we work on making sure PvP lives up to its full potential, we hope you’ll find some consolation in the fact that soon, you’ll be having a blast leveling characters, finding items, learning the classes, and perfecting builds…and that when the Arenas do arrive, you’ll be all the better prepared for battle.
When the PvP patch is ultimately ready, it will add multiple Arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system that will help you and your team get into fairly matched games quickly and easily. We’ll also be adding a personal progression system that will reward you for successfully bashing in the other team’s skulls.
We know a lot of you are looking forward to PvP, and we’ll be focusing our post-launch efforts on making sure the Arenas are as brutal, bloody, fast-paced, and awesome as we know they can be. In the meantime, we’re in the process of putting the finishing touches on what we think is a truly epic campaign and co-op experience for launch.
We’ll have a lot more info to share on the PvP system in the future, and we look forward to the moment we can get the game into your hands.
my money is on trolling thats what they do best
PvP continued to feel slapped on, I'm not surprised it came down to this. Hopefully this temporary sacrifice will get us the game, heck just the freakin' announcement double time.
Tags:
PvP,
Jay Wilson,
Sign of Release
http://us.battle.net/d3/en/blog/4574895/Diablo_III_PvP_Update-3_9_2012#comments
I don't care about pvp too much, and I care even less about low level pvp =)
I do care about speeding up the release date!
I'm not saying this because I want to play the game ASAP (though I do); I think that, since PvP really seemed lacking, and that since it's probably the biggest part of D3 that is holding up things, it isn't right to push back the release date since a lot of people won't even play PvP.
I can't speak for everyone, but for me, PvP becomes interesting at the very end of the game when you want to take a break from gear hunting. That happened in both D2 and WoW, and if it's going to take a while to play through all the acts and difficulties, and experience each character, PvP Arenas will be out in a patch by that time.
It's really disappointing that they cut yet another feature, especially a feature that draws a large portion of players (as a lot of people suspected they would, whether jokingly or seriously), but I think I'm okay with their decision. If the PvP system is pretty done, just not as done as they feel appropriate for release, giving them extra time on that while we dive into PvE and everything sounds like a good idea to me. Let's hope they really make it up to us with some crazy PvP implementations later.
It'll give players time to get some experience with their class(es) before attempting PvP anyway.
Counting down days till release announcement.
... Simply put, this will NOT be the case. I would bet Lance Armstrong's remaining nut that someone will hit level 60 in the first 3 days of this game hitting shelve (if not much sooner). Are you telling me that they are going to implement the entire pvp system in a matter of a few days? No. It will be, at least, a month or two after release, before we get to experience the PvP system--if it were any sooner, the devs would simply just push the game back a few weeks and call it good. It's clear that they are very unpleased with the current state of their PvP system, and I, for one, am bothered by this. They have been developing this game for AGES.
I'm not going to be a big PvPer [never have been], but I find it laughable that many of you guys are 'excited' about this news. Will the game be out sooner because this? Sure. Will the product be nearly as good without PvP? No. I understand it sucks waiting, but releasing a game without all it's major system intact seems like patchwork.
But hey, whatever pleases the masses!
Well this is strictly your opinion that the game wont be better without pvp in it. People like me who have 0 interest in playing the pvp system feel that not having pvp in at launch doesnt effect the game one bit.
well you know they are working on it as we speak, it just wont make it in. Im sure we will get it rather fast (within a month id say). And yeah im sure some will sit and get to 60 in a few days, but most wont.
Let me get this straight. Since you don't PvP you don't mind this delay one bit? If it doesn't effect or matter to you, then why bother caring? That's fine as a player, but as a developer, you realize how terrible of an approach this is? What a naive myopic point of view that is. "If it doesn't effect me, then why should I care?". The
Remember, I don't care to really play PvP until I have played PvE until my eyes fall out, but the point is, a lot of people do. And to simply say, oh well it won't matter to me, doesn't cut it. Blizzard just told those people who were really looking forward to PvP(no matter how few people it is), "Sorry, we couldn't get out Sh!t together in time, so we are just going to release the game without the system to say we released it" ... sorry guys, this is lame.
1) Release date is already known and deadline is soon (hence Bz cannot do what they want in time).
2) Therefore Bz moto "When it is done" works only when their Activision moneybag-masters are satisfied with income, and taking in account that WoW is finally one-leg-in-a-coffin ... No Profit.
D3 entertainment expectation just lowered by 15%.
It seems Bz/Av are going in BW/EA footsteps.