Very early this morning, Blizzard made a post from Mike Morhaime explaining that the D3 release date was going to be moved into "early 2012." We have a very simple question for you all, what do you think about this changing, after the amount of times they reiterated they were aiming for a 2011 release?
- Glad they're taking their time.
- Excited to have a longer Beta.
- Sucks having to wait.
- Release buggy, patch later (Microsoft!).
- Don't really care.
In our previous poll, we wanted to know what you thought about Paypal being Blizzard's cash distributor for the Auction House. I think you guys made it pretty clear that you expected this to happen, with 55% of the votes coming in on that choice.
With the Closed Beta officially beginning, we have plenty to talk about, as well as the item database going up on the D3 site, and a ton of class changes. If you missed the twenty-sixth episode, you can check it out here. Otherwise, the twenty-seventh episode covered the following topics:
- Closed Beta Begins
- Make The Most Of Your Beta
- Change, It's Only Natural
- Diablo 3 Has Officially Been Pushed Back
If you've missed any previous episodes, check the archive on our Wiki!
Also the legendary items are being taken down because they're an early version.
Item data we've exposed is by and large placeholder, and we're actually in the process of pulling it down due to a lot of reactions just like this. We thought it'd be cool to show some pre-release items in very temporary states, but it's just a matter of fact that people are going to take it at face value. Not that you or anyone else isn't able to discuss the particulars without assuming it's final content, we don't believe that to be true, but in general we don't think the discourse is healthy when it's going to be largely based on placeholder data.
To comment on your specific points though, the vast majority of affixes are simply not implemented in-game, and as the website directly queries game data, it can't pull something that isn't implemented. I'd say affixes are though one area where we want to do as much as possible by game release, but they are directly limited by when we want to finally get the game out the door. At some point feature creep has to stop, and we have to begin testing what should be (game mechanic-wise) a final product.
As you stated though a lot of the crazier affixes did not ship with Diablo II, but were added later. I don't believe that's because the designers didn't have those ideas, but they simply make more sense to expand and broaden the game featureset post-ship. You could argue that it's something that should be baked into the core experience, that Diablo III should be mechanically more complex than Diablo II at release, and the fact of that matter is that it is substantially more complex than Diablo II was at launch.
Bottom line we want as many affixes as we can get for launch, but with runestones, passives, and the itemization we're shooting for, we're already launching a game with far more diverse build potential than Diablo II.
http://api.ning.com/files/e-ZiJMYuKnUqxop6UQCMTCynJp97xnO5SRswUdjqjcseVtmCufQ88jXfaajdFvN06ZezsnzZDDJKnQMmNfRe60IILOuJ91Od/DiabloDelaysBeta.jpg?width=737&height=416
http://api.ning.com/files/e-ZiJMYuKnUqxop6UQCMTCynJp97xnO5SRswUdjqjcseVtmCufQ88jXfaajdFvN06ZezsnzZDDJKnQMmNfRe60IILOuJ91Od/DiabloDelaysBeta.jpg
Just to differentiate it from spirit and fury.
I know that I already am...
I know that I already am...
This makes me angry, but did anyone not suspect this? It's Blizzard...
And what? Most people playing WoW won't get Heroic Deathwing even 1 month of the world first.
Edit: Btw, I can't listen to the podcast, says the event is over or errors when I try to get to it.
I get the same thing and no one is telling me anything