Quote from Bleu42
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Quote from Nikdik
So Blizzard will make offline play for the Playstation 4, but neglect the system that made them famous in the first place (PC)?
Probably. The very fact that they're adding an offline mode for the PS3/4 versions means most of their justifications for not having it on the PC version were pure BS... it was DRM, and extremely effective DRM at that... and the PS versions won't need it, because piracy is much less prevalent on those systems. IMO, not back-porting offline play to PC would be a tacit admission of that fact.
I'd like to think that Blizzard's corporate spokesdroids will either
a) Admit that, no, always-on doesn't have some kind of awesomeifying effect on D3, and that it was added primarily as DRM to help protect their investment on a notoriously piratical platform (thus igniting an unholy shitstorm on the forums)
b ) Admit that, no, always-on doesn't have some kind of awesomeifying effect on D3, cough politely, and announce that offline will be coming to PC (thus igniting an unholy shitstorm on the forums)
... but I strongly suspect they'll quietly ignore the discrepancy.
I'd like to just mention that with the offline mode introduced on the PC version of D3, no one, and I repeat NO ONE, has been successful at hacking and changing Diablo 3's game files, creating hacks and dupes. NO ONE has been able to change an item's code, or compromise the game's architecture and coding.
The online-only system has worked exactly as intended and because of the implementation, the ONLY "hacking" (and I put hacking in quotes because it isn't actually hacking, but exploitation) has been that of lagging yourself and then in turn the server to double up on drops both from the player and monsters. You can defiantly call this 'duping' if you'd like, since the same item was created multiple times, but it was not under any means hacking which is why the online only system was put into place.
Nothing is ever 100% proof, but the current version of Diablo 3 proves that the online-only was a success. This narrows any sort of cheating down to easy to cure exploitation. This system is also why and sort of lag-duping or exploitation isn't widespread, the people doing it have to be extremely secretive about it and because of this the harm to the game and the economy of the game is very minor, and easy to fix.
You can be mad at online-only, I get it, I'd LOVE to play offline sometimes, where I am without internet, but increased security doesn't come without it's effects on freedom.
Edit; I'd be very surprised at the presence of the RMAH on the offline version, but even so I suspect that the offline availability on the PS version is because of the present, extremely high security from the playstation.
Extremely high security? Lmao PSN recenetly got hacked like it was nothing . Also, this is how D3's DRM has "benefitted the game".