Having area damage double dip with crit chance could be interesting.
- TyloBedo
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Member for 11 years, 6 months, and 17 days
Last active Sun, Oct, 23 2016 19:11:56
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Apr 4, 2015TyloBedo posted a message on Future of Area Damage, Wizard on GR 59 ClearPosted in: News
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Jun 19, 2014TyloBedo posted a message on AH Closure Reminder, PTR Likely This Month, More Information on Leaderboards, Devs not "Done" with MonksLol @ blue post about ptr release. "Nothing to share yet and we won't let you know ahead of time but we're planning for sometime this month" and there is only one Tuesday left in the month soooo next Tuesday unless they get some delays >.<?Posted in: News
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from a lot of information in this post and other informations I've seen the pity timer is not an hour. One of the blue post specifically says the system is designed to not ever be encountered by 99% of the population and they took several precautions to ensure the system couldn't be exploited.
im fairly confident the "timer" is much longer than an hour and if I had to take a gander it probably calculates total number of item rolls into the equation, so skipping chests and goblins probably won't get you to your pity item any quicker.
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Spirit walk is probably the best defensive skill in the game, witch doctors will be fine. Plus they're nerfing healing globe bonuses and buffing healing on gear and leaching beasts rune is already awesome and it'll just be that much more awesome next patch.
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6% crit and 20% elemental damage are very close in value if 100% of your damage is of that elemental type, but as a pet build you're pretty much always going to have varying elemental damage sources. You're usually better off going cc/chd/ias on your amulet.
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also, sentry needs some better runes, like almost all of them are physical I think. I mean come on, physical for the chaining rune?!?
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Drop rates of the keys are based on torment level, at t1 there is a 25% chance at a key and t6 has a 50% chance at a key.