- FattyXP
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Member for 11 years, 9 months, and 3 days
Last active Mon, Apr, 15 2013 14:05:14
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Mar 27, 2013FattyXP posted a message on Rollback Policy Updated for the US and EU, Legendary Revamp Might Bring New Items, Diablo 3 on Xbox?, Itemization Could Bring ChIt won't do much to help curb duplication if blizzard doesn't track down who gets it and remove the original that doesn't get bound to an account. I mean you at least get a dupe out of it, for the average player this is cool, you get to sell your awesome 6L awesome weapon and keep it for your character at the same time.Posted in: News
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I've always been one against PTR's, just like Betas. Companies used to actually beta test things internally... now they just use players to do it for free. I mean... yeah sure the top end players its great for, they have nothing to do in the current patch of the game since they've done it all and are probably bored. But for the vast majority its a waste of time they could be using to get better at live and improve gear that they actually get to keep. Not to mention I only ever get lucky with drops on PTRs, getting tons of good items that I'll never get to keep, while I get shit on in live my whole life. Never once ID'd an SoJ (without the manald/nagel "bug" from classic), never once got a good elite unique besides Shako. Played for 6 years, most of the day almost everyday.
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And I mean I CAN still kill things, but its a massive kite and takes forever and a day.
and its not a "we don't like blah blah bots" that blizzard is saying. Of all gaming companies Blizzard has been one of the few that actually bans massive amounts of players for violating ToS, and running a character without needing to interact with the client is against ToS, and people do get banned for it, for example AH bots. They can do this because not only are they so huge, but many of the players will just buy another copy and keep playing because the games they make are addictive.
Yeah, I did kind of forget about the RMAH revenue they get, but dude 60 bucks for one player does not go very far for server operating costs (ie electricity, connectivity, hardware replacements), plus paying employees, developers, etc. It isn't even enough to pay a single employee for just one day*... I've personally never bought or sold a single item on the RMAH, and that is likely to never change. They won't ever see more than 60 bucks from me, and I'll play D3 for probably 6 years like I did D2 and LoD before I switched to WoW. Certainly does NOT cover my fair share of operating costs.And these "buffbots" won't be paid for past the 60 bucks, you'll be lucky to even see them in better than 20 million gold sets of gear.
*: and how long were they working on D3 BEFORE it came out? The 12 million copies they sold probably barely covered development costs and the initial investment in server tech. Cinematic artists get 34 an hour, and it certainly isn't fast making those sick cinematics. Software engineers get between 80k-100k a year, and they worked on the game for years. Take a look at how much some of them make... http://www.glassdoor...ries-E24858.htm and they had a lot of people working on the game.
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Blizzard is also 100% against the use of a game client/character without any interaction required. (multiboxing gets around this because you are actually controlling the character through mirrored keystrokes.) This has been stated many times in blue posts about multiboxing.
Obviously the company for DAOC didn't care enough to "fix" the issue because it made them money. The game is also more pvp oriented... where d3 is entirely pve oriented with some lame little place you can go and have bromance with the other lamers that want to go there.
And, in DAOC things weren't made harder by having that extra character for a buff. In D3 monster life goes up, and if you aren't one of the uber players with insane DPS then its likely more than you can handle. The passive buffs aren't exactly enough to make up for the increases to monsters, either. For example I play with some of my RL friends. On the character I use with them I can solo MP0 and MP1 without an issue, but add just one extra person and it barely seems like I'm hurting mobs if they aren't around doing damage too. And elites? forget about it I'm toast. (before you bash me, this is a character I play exclusively with them, and isn't all decked out in AH gear as we wanted to all play characters with only gear we found together, etc. I'm sitting at 35k dps selfbuffed)
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Blizzard also would never, because it would allow someone to double the loot they get too without the effort, since everyone has their own loot... as well as enabling public game follow bot leeches... at least with multiboxing programs it isn't easy to setup or play with, and provides CONSTANT nuisance having to regroup and whatnot. (having to tab between clients to find the one you need to fix... etc)
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You also need to factor in how many copies of the game were purchased at the behest of a recently banned AH bot, so they could bot and get banned again while hopefully making enough money to cover another copy of d3 and turn a profit. Since you are taking total sales and comparing to to current playerbase, you should look at other games that have had huge banwaves for bots and hacks and see how the numbers compare. Starcraft 2 I can think of, World of Warcraft is another. Sure many of the numbers are people that quit and don't play, but you can't guarantee that any number that isn't still playing is someone who got banned, someone who quit, or even a multiboxer that doesn't want to pay for multiple accounts anymore, etc.
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I think it simply could have been handled by making things account bound once you equip, or making the highest end items bind to account/character, such as all level 60 legendary or even just legendary in general. That way the market doesn't CONTINUE to get flooded, as things are used up. (such as with World of Warcraft and other games with successful auction houses) But as it is now, every single item that goes up has the potential to be sold again at some point, and the pool of items just gets larger and larger as more drops and gets discovered... which hurts gold even more because as there are more and more items, the gold is worth less and less. Simple Supply and Demand people... Have to bind items... just have to. Things HAVE to get used up.
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Yep, they "got lots of gold" selling items on the REAL MONEY AUCTION HOUSE. Botting gives you enough gold by itself, you sell the items on the RMAH to make RL money and to have enough money to buy another copy of D3 when you get banned.
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Oh, so right after you've applied the patch.
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Wizard = Sorc
DH = Amazon
Witch Doctor = Necro
Monk = Paladin
Barbarian = Barbarian.
Expect an expansion soon with 2 new class types that resemble Druids and Assassins.