Please update your in-game tooltip to better aid players in trying out different builds. The tooltip isn't good enough for us to determine that the abilities is good enough for what we want to do.
For example, the monk Fist of Thunder "...deals 110% weapon damage and every third hits deal damage to all enemies in front of you...". It's missing some detailed like heals from the hit if I have "Life on Hit" and "Life Steal".
Um...in this example, wouldn't all tooltips read that? That's a bit overkill to say the least.
For simple math, let's say I have a base weapon damage of 100-200 with all the offensive stats combined. For heals, I have 1% Life Steal and 10 Life on Hit. The useful tooltip will read "...deals 110-220 weapon damage...Each hit heals you for 11-13 life...". Is that so hard? Could be if your tooltip system is static.
Wait...I think I know where you're getting this idea from...
I feel much better now. There's a good chance I won't buy the expansion if the in-game help doesn't provide useful information for casual players like myself to be efficient at the game without have to search blogs and forums.
Er...wouldn't static tooltips help casual players, who don't have time to sit and number crunch? Sounds to me like another Wrath-Baby wanting WoW pused into his Diablo 3.
For me, I'm liking the changes to multiplayer. WIth a wife, 3 brothers and 3 cousins playing again, multiplayer (especially in "Elite Hunts") is nuts. Like McDonald's, I'm loving it.
I competed in D2 Zealot tournaments for years. MOST....and I mean fuckin most of my opponents had bought all their gears, including such dubious and heavily duped items as a full inv of 3/20/20 charms.
My brother competed in these back in the day, and had the same mentality as you. Props.
You can talk shit like "play MP10 without AH if you need a challange" but can you tell me what's the point?
What's the point of any video game? To make you spend money, sit on your ass, and push buttons until you eventually bore of it. Then rinse and repeat. How is D3 different from any other game you've experienced with the same thesis: spend money, sit on your ass, and push buttons?
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Diablo 3: release on 5/15/12 - My wife is pregnant with our first son.
What does this mean?
Absolutey Nothing !
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Blizz will not see this post. This is DiabloFans.com
Who is this "us"? I understand them just fine.
Um...in this example, wouldn't all tooltips read that? That's a bit overkill to say the least.
Wait...I think I know where you're getting this idea from...
...yup, World Of Warcraft.
Er...wouldn't static tooltips help casual players, who don't have time to sit and number crunch? Sounds to me like another Wrath-Baby wanting WoW pused into his Diablo 3.
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What's the point of any video game? To make you spend money, sit on your ass, and push buttons until you eventually bore of it. Then rinse and repeat. How is D3 different from any other game you've experienced with the same thesis: spend money, sit on your ass, and push buttons?