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Last active Fri, Feb, 20 2015 15:47:07
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May 15, 2013Dorritos89 posted a message on Less Cake, More Demons: Happy Anniversary, Diablo III!All the shit they have put us through this year, one would think they would give at least 100% MF.Posted in: News & Announcements
Apr 24, 2013Some people here are really thick headed..I mean do you need a link when there is an option on this site that allows users to show their battletags to people?I mean its right there in your face?#SpoonfedgenerationPosted in: Monk: The Inner Sanctuary
Feb 11, 2013What I hate is when people call D3 Pay2Win.Win what?Killing monsters fast?You can do that with 10mil worth of gear, which can be attained with what?3bucks, smth liket hat.Posted in: Diablo III General Discussion
I have no problems with RMAH, as I do not use it so I have nothing to say about it, other than if it supports blizzard than that is fine with me, its not like you are forced to use it.+ If the RMAH wouldnt be used by people, I dont think it would last.So I guess peeps are using it.
On the whole online thing craze.
I think you have to be in your 40s-50s and be an oldschool hacker to be in such an uproar about it.I mean seriously, online only has not harmed me in anyway whatsoever since it launched and I have like 600+ hours played.I'd rather have a few dupes due to Item Restoration or w/e then having a game like D2 that was runned by hackers basically.
And why arent people complaining about PoE being onlineonly?And they call people who like D3 fanboys.
The hypocrisy and double-standard is just astonishing.
As other people have said, Blizzard informed us well that the game was online only, so why did so many people buy it?I mean besides the real fans, why did the haters and moaners buy it?So they have something to moan about?Their lives must be quite interesting.
Jan 11, 2013For all you very mature people that like to whine like little girls.SW snapshot should not be taken away because that;s like the bulk of our dmg.Posted in: Monk: The Inner Sanctuary
What should get removed is that gear swap thingy.Once u engage in a battle your gear is locked or smth.
If they do remove snapshot I see some monks quitting, hell im para 88 and if they do that I wil for sure quit until they buff smth.Either they keep snapshot or they buff our dps by a lot.
Jan 8, 2013I know im a jackass for assuming that of him.But what I can say is that is the case for alot of people on the forum.They whine and whine about not having gold yet they take 0, absolutely 0 interest in the game. And if the game was giving gold way too easy they would say that the game is trash for spoonfeeding u like that.Posted in: Diablo III General Discussion
Thread deraild because of my rants so to the OP : Sorry mate your items are worthless, remember those two items so you know next time:).
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Jun 5, 2013Any reason to do mp10?Posted in: Diablo III General Discussion
-Its not news that ppl are already asking for more mp, like mp12 or wtv.At 100k or 200k dps unbuffed u see no reason do run mp10, as much as when u have 300kor 400k dps unbuffed u dont see any reason to not do it. Quite simple i think
Jun 5, 2013I don't understand this thread at all. Obviously the reason one farms MP10 is because he can do it. The Incentive might be to get challenged (not me) or it is just the most efficient way to farm in terms of (Items, XP, Essences).Posted in: Diablo III General Discussion
With my barb i'd love an MP11 or 12. My Wizard can do MP10 in Archon, but not efficient, so i stick to MP8, where i feel i make more progress XP-wise.
To the folks claiming 100 Mil is a lot of money and Mp10 is for RMAH-Users only. I'm sure you do something wrong. I've played a lot, i don't and didn't use the RMAH and 100 Mill is still virtually nothing. This game is built around farming. Farming implies effiency. With my Barb (granted hes p100) I farm around 500k in half an hour minus like 50k for repairs. I dont sell stuff, i dont salvage stuff. Every now and then i sell items on the AH for 100k to 20KK and every other months or so i find a 'Jackpot'-Item which sells for above 100KK.
I may have been relatively lucky with crafts and drops but everyone i know in-game whos not been as lucky, can do MP10 as well and can do it efficiently (except one DH - that class really has problems in that area) . What we have in common is the same ..uh.. 'gaming-ethos'
i'm sorry for my poor english
Feb 21, 2013Posted in: Diablo III General DiscussionQuote from snowhammer
Thanks for the point on the skills - I forgot (its been that long since I played) it was changed to 6 skills down from 7, another late delopment change.
Point is.. less is more (the design choice Blizzard took at nearly EVERY decision) makes alot more sense when you realize it was inteneded to be for Consoles all along.
As far as me making no point with the Items, linearness and simple stats..
Excuse me sir, but making no point is a different thing than you not agreeing with my point.
The POINT, is that simple is the design philosphy behind basiaclly everything in the game.
Wow...really hard to take such an intelligent post serious with so many spelling errors, but I'll try...
Been a while since you played, huh? Your profile says last week. And nice Monk main, by the way. Love how you say the skill system is basically for simpletons, yet your Monk's skill loadout is cookie cutter to everyone else's Thunderclap/Overawe/Sweeping Wind routine. I'm sure a complex PC gamer like yourself must've taken a long time slotting those skills into their skill bar and feeling about as leet as every other schmuck wearing a Vile Ward, Inna's Helm, Chest and Pants, and Nat's boots.
Oh, and...I highly doubt you FOUND those items...which means you BOUGHT all the best items on the AH, AND are using a cookie cutter build on your main. Well done proving how "good" you are.
This is what happens so often. People insult this game and call it "simple," yet they take the easiest possible route to the end. Yes...anything you do where you take the easiest route to the end is going to look insanely simple. Diablo 2, there wasn't many easy routes, if there were any at all. Then again, you call out D3's "linear randomness" as a problem, yet somehow, Diablo 2's "randomly generated environments" were so much better? Giant squares where paths, objects and enemies were mixed up, and the only way to advance was to find the little opening to the next giant square? Yeah, that was impressive game design. And you do realize how many thousands of people MapHacked D2 so they didn't have to deal with random maps, right? I'm sure you do. Truth is, it's an easy parlor trick, plenty of other games replicated it, and many failed. D2 succeeded because of its solid gameplay and how much players could do with classes to build them.
They say they love how skill trees and stat points offer "permanent" choice. Yeah? And how many D2 players had a million different toons, rerolled and restarted a BILLION other toons? Because they like "permanent" choice? Eh. People power-leveling each other to 60 on a Saturday afternoon really downgraded that whole "permanence" thing.
You say the gear is simple, and that no one wants to use a spreadsheet on a console...implying that people who play PC games love spreadsheets? I'm sure you love hanging around spreadsheets while wearing a cookie cutter gear build like your Monk has on.
Look...keep underestimating this game and keep justifying its existence by implying it was designed for idiots who play console games. D2 was insanely simple, it was just hard for casuals to succeed at.
One of the reasons many people are "dissatisfied" with D3...because it's mainstream. If it were still an underground guilty pleasure, we likely wouldn't be having this discussion. But it's had commercials on TV, much bigger promotion, and many more casuals are trying it out and liking it.
Why do you think so many people play Path of Exile? Because of its "complexity"? Or because they can feel totally hip in the gaming community because they're NOT playing mainstream Diablo?
Feb 7, 2013Been playing D3 since release, and yes it had its problems in the beginning, but that has changed. At the moment the only game i'm playing on a regular basis is D3. I love finding items(legendarys+sets) and identifying it, even tho its a rubbish piece of loot , I still had the excitement of thinking: perhaps its a +100m item, i kinda see it being the same as buying a lottery ticket. You know you're not going to win, but the idea of winning is really what you're p(l)aying for. Of course that's not how everyone feels like, but this is what keeps me in the game.Posted in: Diablo III General Discussion
Played PoE in closed beta and have played it a bit in open too, but every time i start a session, i can't stop thinking: All this time spending in PoE, i could have been farming in D3.... imo they both have their Pro's and Con's
skill and stat system:
- PoE: Skills are found in gem form, can be leveled up. Passive skill tree: Provides for some stat allocation and extra bonuses
- D3: All skills are unlocked by leveling, so are the runes that modify how skills behave, and the stats are predetermined.
I like the skill leveling/finding in PoE but i HATE the passive skill tree, it's just a big mess to me. I can go this direction or this, but if i go the wrong way i have less points end game. At the same time you have no obvious idea if its worth going in that direction at all, untill you finally do... Only to experience it's a crap noticeable passive skill you've just picked. ARGH, and getting orbs of regret isn't easy while leveling. Before D3 was released, they had some other ideas about the skill system, that was unfortunately scrapped just before release and then they gave us a boring unlockable alternative. If Blizz had just sticked with their original idea or made runes like skill gems in PoE, I would have been satisfied.
- PoE: Whole economy in this game is materials for crafting, gives a lot of crafting options to find the gear yourself.
- D3: Materials are found from dissassembling items from the difficulty you want mats for. Few comes from Legendarys
PoE made the choice to have their whole economy based on crafting materials, which is all good, only problem is: how much is stuff worth? If you don't spend loads of time reading spammy trade chats, or looking at outdated price posts on forums, you have no idea if the item you're looking at is worth 1 scroll of wisdom or 1 alchemy orb. It's like being back in D2 trading hell....
D3's ways is better here i think, their problem was that crafted items (atleast legendarys/sets) are underpowered to what you can find. So why would you ever start crafting it ? Just after d3 release the crafted items was actually really nice, then legendary buff patch came, and made almost all craftables obsolete. When patch 1.0.7 arrives for D3 crafting should be viable again, only problem there - it looks to be DAMN expensive. But I belive that's just a matter of time before most people can afford that.
I guess i'm just missing the crafting from D2, back when white superior weaps and socketed items was actually usable and not just a crappy item lying on the ground. FYI, This is one of the few things i miss about d2.
- PoE: Map finding - Different maps, making you a portal to an area that drops better than normal areas
- D3: At release there was Diablo on inferno, now we got Ubers, Paragon levels and Monster Power. And hopefully more to come.
Map finding is a great idea imo, this adds more dept to the game. Makes me wish Blizz had stolen few PoE ideas Paragon leveling is a rubbish idea to end game imo, it's a good idea as a bonus cause you farm a lot, but i'm in not way playing d3 to reach 100 para, that just makes the grind boring to me. Ubers are sweet, and was missing at release. Farming keys to get organ parts to open Uber Trist. At the same time monster power adds the extra difficulty you need for whatever it is you are doing.
Like one of the other guys in this thread replied, I think it's odd how people take amazon user ratings seriously. There are so many variables, it's almost as random as RNG
Anyways it's always possible to leave the game and come back at a later point, when you feel the game satisfy your needs.
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