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    posted a message on Critical Mass Wizard - Items and Skills Tutorial
    I'd like to see this build up against arcane enchanted, desecrate, molten, or fire chains along with frozen or nightmare. No LoH seems like it would really be a problem with these. The elite pack faced in the video was only Illusionist, jailer, vortex, and electrified; perhaps the easiest affix combo ever. Illusionist is the one affix I look with this build because it results in more targets for more crits.

    As others have mentioned before, short fuse is not nearly as good as chain reaction for this build simply due to the fact that chain reaction can stack resulting in a much higher hit per second ratio, leading to more crits while the dmg is nearly equal.

    The point of this build is to tank, as you said in the video, so using teleport is not really needed. Teleporting will cause the mobs to be more spread out when you actually want them on top of you for your novas and blasts to hit. Try replacing teleport with Slow Time/Time Stretch to gain the additional 10% IAS or even Venom Hydra for single mobs. Remember, any mobs standing in the venom will take damage so it works great for this build as most mobs are permafrozen.

    Here's a video of the build I'm using and it's working great. Killed Diablo and farm act 3 on it with 120% magic find. Played zoomed cause I wanted to try something different lol.
    Posted in: Wizard: The Ancient Repositories
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