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    posted a message on Immortal Doctor - Live Long and Prosper
    YoyoTanya, thx for reply.

    After different tests can also suggest to try Healing-Voodoo. In hard situation can be very useful and can help to be more "tanky"... Especially for party.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Immortal Doctor - Live Long and Prosper
    Quote from YoyoTanya

    For Hardcore.
    You can change Haunt to Spirit Walk for more survivability as you like.
    But I think trade Bad Medicine with Spirit Vessel is not a good idea.

    Spirit Vessel is good for a fragile build that can die in a split second.
    But for this build, thing like that are hardly to happen because you have a lot of Pets and 45% damage reduction from all skills sum up.

    Even with half DPS gear, this build still a bit over-tanky in my opinion.
    So, if you want to play it more safely, try to aim for defensive stat from gear and you'll be fine.
    I was lucky to get Mask of Jeram. And now experiment with some VB-fetish buids. For now i like more "agressive" build with 'Pierce the veil' and 'Spirit vessel'. (like from build "Fire Doc/VB+FP"). Mostly because i afraid to play withoiut SV: you are some kind "risky melee range" and without SV it can be some bad elite affixes and RiP.(i twice almost die... :( )
    With SV you know - you can't die instantly. If it is activated - you can return home, or avoid fights and wait cd-off.) So for hc play without SV scary for me.
    But i also understand idea of build(like it, rly!) and understand that all 4 passives 'must be'. I can take more defensive stats, but will lose dps.
    How much dps/toughness you need for solo T2, T3? Resists?
    For example i can take "Ukhapian Serpent (60lvl) with 30%reduce" or 2sets(blackthorne) or change smth.But with lower dps mobs will live longer and dps yourself... I will try some more experiments, hope will survive. ;)

    2-nd thing i don't like in the build: No bbVoodoo. But it can be replaced with Gargantuan i think...
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Immortal Doctor - Live Long and Prosper
    1) What buff you prefer more: "+%Physical dmg"(for pets) or "+%Fire dmg"(for yourself")??

    a) If you don't have pet-buffs-items(Mask of Jeram, Tasker and theo, 4-zuni set)?

    B) if you have some of this from (a)

    2) Changes in build for hardcore. What you think?

    a) simple way: change hount to spirit walk. (but as a hc-player - afraid to play without passive "spirit vessel")

    B) take spirit vessel: change bad medicine?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on [Guide] Gearing an Entry-Level Melee Wizard
    Do you change your builds after patch 1.04 ? :?:
    Posted in: Wizard: The Ancient Repositories
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    posted a message on What act do you farm in MF gear.
    Elites in the start of act and in the end of the same act drop items with same quality? Or gear in the end of act is better.
    Sorry, if question is simple or stupid. :)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on cold blooded?
    Is it confirmed?
    "Cold blooded" fixed or still buff all damage?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Gearing an Entry-Level Melee Wizard
    Quote from Aggnog

    I replaced frost nova with improved archon, less rsi, more fun and runs are faster ^^
    Nova - is one of the most important key of the build
    If you ok without it, so you can change another abilities to buff your archon and post in another thread. :)))

    Btw i already get "starting gear" to try this build.Very fun to play.
    How to kill invulnerable packs?? For now - the most hard elites to kill.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Gearing an Entry-Level Melee Wizard
    I get almost all gear(buy some new crap:)) to try this build. I plan to start with "Bucher runs". Than A2. Just to test it.
    Need only wand with LoH+APonCrit and with not very low damage(at least 770dps and some little dps-buff, to change my current main weapon 935dps+170int+11AS).
    Stats:
    21k dps(will be low after new weapon) - 28k hp
    ~1000AR - 8000Armor with Prismatic.(700-4650 unbuffed)
    Crit chance=28.5% Crit dmg=73% AP on Crit = 7
    LoH=320 (wait for new weapon. also can get more with amulet and rings update)

    Have 2 questions:
    1) If i will get 10AP/crit(buy new helm) and 800-1000LoH(rings+amu) i can clear A1, A2? A3? (so i can start try without main weapon change. don't want to buy 600-700dps crap)
    2) I often play with friend-barb. So for team-play with my current stats i need to change PrismaticArmor(AR buff) for Pinpoint Barier(+5%crit)? Or may be i can change some gear to have 1000AR with Prismatic and Shout but will get more DPS???
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Gearing an Entry-Level Melee Wizard
    Want to try this build. Like idea and such tank very much.
    Maxyim, may be you will create link to most "standart" build in your 1st post of this topic when you begin Spec-section???
    It is comfortable for reader to click fast and see it(before read all your text). I know that build can be changed(little), but it will be nice for user to click "change rune" and read hints when he read your instructions. Especially if they don't know class and abilities very good, or play in different language(and don't remember english names).
    Just an idea. May be you will like it.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Gear upgrade for Act-4 Inferno
    Kill Rakanoth yesterday twice.
    First change offensive gear(with 2 buffs 50k dps) and burn him with archon.
    Second with normal build and some practice (avoid his teleport) and repairs :)))
    May be today will try 3rd method with Nova and Wave of Force.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Gear upgrade for Act-4 Inferno
    Saw video with your tactic.
    Also find 2 nice videos:
    Normal kill: www.youtube.com/watch?v=F6hrWDl7jeU
    Nova+WoF: www.youtube.com/watch?v=FXJqhqdOAhE
    As i wrote previously, i think i will kill him today. (May be even some times with different builds. :D)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Gear upgrade for Act-4 Inferno
    Thx for your replies.
    Yes, Act-1 is not a problem at all. I can faceroll and kill all there even in my MF-gear with lower parameters. But want to finish A4 and later try to farm A3-A4.
    May be sometime later will try melee-build. Like wizard as a class.

    Btw, what build use "super geared" wizard? Archon?
    Can you give link to the build and their approximate stats(dps,hp-armor-res, crit, life regen)???
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Gear upgrade for Act-4 Inferno
    Rakanoth: read more info about him and see some video. Now see that his "1-shot-kill" is problem not only for me.
    So i will take my most offensive gear(i think can get 38-40k dps) and i think i will kill him today with normal tactic(just watch for teleport animation).
    Can also try Nova+WaveOfForce(to interrupt casts) or dps-archon build(but i think dps low for this build) . As i understand correctly "Wups guardian-teleport-hydra" tactic don't work after 1.0.3?

    For future gear upgrade for clearing Act-4(and next comfort farming A3-A4):
    1) 118k EHP
    2) crit 30+%, ++crit dmg.
    3) More dps
    This is good upgrading priority?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Gear upgrade for Act-4 Inferno
    I hardly close Act-3 and now want to close Act-4.
    Mobs on A4 very hard for me(and cant kill Rakanoth)
    So i need your advise with priority of upgrading gear and may be build.

    I use build:
    Piercing Orb - Venom Hydra
    Blizzard / (Arcan Orb)
    EnergyArmor(r:ForceArmor) - Teleport(dublicates)
    Diamond Skin / (Magic Weapon)
    [ GlassCannon - Illusionist - (GalvanizingWard / Blur / Astral Presence)]

    Stats unbuffed:
    35k dps - 30k hp - 2500armor - 230all res
    Crit chance=17,5% Crit dmg 91% AtakSpeed=1.33
    Life/sec=1000 Life/hit=400 Life/kill=600

    Can make nealy +120all res but will lose 3r dps and hp. Also try little changes in my build.
    So, i need more dps, more armor, more all res, more crit(chance, dmg).
    But i have not so much money(700k gold) to buy all this. I try to farm A1(crypts+Butcher) with 200MF unbuffed, but not very lucky yet....
    So what is main priority for upgrading gear, recomended stats of caps and priorites??
    Int-Vit- All res(600)? Some more res and try to up crit? Life regen/hit?
    Especially what look for in amulets in rings. Because they are most expensive(and a lot of cool stuff on them(crit , life/hit, atak.speed).

    P.S. What i can change in current situation to kill Rakanoth? He kill me with teleport from 1 shot. May be some tips or build-changes for him?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Gearing up for act 3 Inferno
    Have nearly same problem.
    with buff: 34k dps - 30k hp - 4,5k armor - 300resist
    800hp-regen 0(zero) hp/hit - 600 hp/kill
    crit chance 5% crit dmg 100%

    Use 1h(890dps)+source and "hydra-blizz build"
    //(Blizzard-Hydra(venom)-ShockPulse, Magic weapon, Teleport(fracture, illusionist), Energy armor(force armor))//
    Have some equipment to make +resist (but will lose dps, hp), or +dps( but will lose hp and hp-regen)

    What i need to change first of all to be more comfortable and clear A3??? Give advise, please.
    +dps(even if i will lose other stats)? how much armor res? May be need some hp/hit?
    Try to get more crit chance(and dmg)?
    May be change build - add familiar or diamond skin?

    P.S. And also little advise how to better kill Ghom("poison room")? Try to get max-dps, or try to get high res(resAll+resPoison+PrismArmor), or go as it is?
    In current gear try different styles, but only 30-40% left. Kite him around, but all room in poison and i die...
    Posted in: Wizard: The Ancient Repositories
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