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    posted a message on Patch 1.0.9 Preview, a dream...
    Did anyone see a sword with a scope? Not unless you play Diablo 3. My no1 whish for next patch is to NEVER see a shield with Demon Hunter stats or a quiver with Barbarian stats. The simple appearance of such combinations makes the whole game dumb. Please note that I do not ask to increase the dropping rate of ubber items, it may be fine as it is, but when the stats are generated, please generate only meaningful items, even if it is just to sell them.

    2nd. Luckily the gameplay was fixed since its launch (when it was so broken that all of us should have asked for a refund), but the Action House still remains terrible. Often searches dont show all items, such as if I search for a +50 strength ring I dont get a +80 strength ring but if i search for a +75 I do. Current Bid often is wrong, one needing to guess what is the proper amount to bid, meanwhile getting endless low bid messages. Filters dont allow all posible options, for instance one cannot search Attack Speed & for ceratin item types although there are items that posses that stat, and the list goes on.

    p.s. Trading Post and other ideeas in this article are not really practical.
    Posted in: Diablo III General Discussion
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    posted a message on 1.0.4 Class Preview: Wizard, At Least 50 Procs Being Added, Class Previews are Previews, North American Battle.net Account Updat
    Look guys, Diablo 3 was fun to play for few weeks, but truth is it doesnt deserve the interest one of the greatest games has simply because its developers havent made it that way. The endgame is broken on so many levels it is hard to consider that it deserved a public release.
    Diablo3 was released in a beta stage and it needed at least one more year of development in order to meet common quality standards. It was the first game in the history of gaming on which the customer support stated that it is perfectly normal reset and loose all progress in the game when the game creates impossible situations. The next thing would be stating that crashes are actually valid game features. ...for sure some will believe it and think cool of it.
    The game is full of flaws starting with overall design errors, going through bad tunning that sometimes is fixed by nerfing items bought with real money, and ending with bugs and development gaps (like no implementation for mentaining nepalem valor on disconnects, mobs attacking the target with less agro and so on)
    Diablo3 could have been one of the greatest games ever!
    Diablo3 will never be one of the greatest games ever!
    Posted in: News & Announcements
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    posted a message on Diablo III Inferno Booster Pack Giveaway - Week 1
    lol, considering the fact that 99.9% of rares that drop are usless for a certain class, you should give away 1000 random unidentified items so the poor winner gets a certain chance to win a useful item. Well, it will take few hours to open them all, but hey, this is Diablo 3. ..undoubtedly faster than grinding packs. He can try to sell the rest, tho I doubt there are still buyers on the action house.
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find Set Swapping Developer Blog Tomorrow, 1.0.3 Demon Hunter Tips, Scheduled Maintenance, Blue Posts, Curse Weekly Roundu
    Oh, there are so many things wrong with diablo 3 I dont know where to start. It is obvious to anyone that the need to switch gear midfight is bad design and should have never been allowed. But almost all things related to gear in Diabo 3 are wrong. For one, the fact that grey and white items even exist. The way item stats are generated is sooo bad (doing it completely random makes 99.99% of the drops not to make sense, like all crafters in Sanctuary's history were retards. If Blizzard wanted it random it should have been random from well thought combinations of stats so an item with Demon Hunter Elemental Arrow damage increase never to have 200 Strength on it and no Dexterity, or a rare DPS lvl 60 weapon never to have less than 500 dps on it. The latter way had made possible for all items to have some use or at least make sense). The fact that legendary items are quite bad while they have the lowest drop rate is also bad design. The fact that game requirements dont leave much room to play with stats, there are no real choices in picking stats, there is a clear order that if not followed means you are doing it wrong. The same thing is true for abilities as well. Does any of you who sees a DH not using smoke screen think otherwise than retard about him. That is blizzard's fault - bad design. And I dont even want to start with other things, like removing any challenge in game with repair costs, etc...
    Posted in: News & Announcements
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    posted a message on 1.0.3 Drop Changes Explained and Dev Blog Soon, Repair Cost Discussion, Lots of Blue Posts
    "Having to restart a game or skipping packs altogether is also totally fine."

    this is something new to gaming industry.

    Posted in: News & Announcements
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    posted a message on Attack Speed and Patch 1.0.4, "Confirmed" World First Hardcore Inferno Diablo Kill, 1.0.3 Bug List, Poll
    "Having to restart a game or skipping packs altogether is also totally fine."

    This is something new to gaming industry.

    Posted in: News & Announcements
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