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    posted a message on Video -> Crafting 151 +6 gloves
    it pains me to see you salvage the junk gloves. they vendor for more than double what an essence sells for on the AH.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.5 PTR Patch Notes - 1.0.5 Coming to the PTR
    They just devalued magic find on gear again. First time was with paragon levels. Second time is with this new change to later acts dropping more properties.

    Why even have magic find on gear anymore?

    I'm only paragon 19 but I have max magic find from my gear farming act 3. I gave up some HP and damage for it. Looks like I'll have to regear again. Most likely something they want and expecting people to do to use the RMAH so they get more money.
    Posted in: News & Announcements
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    posted a message on Dev Journal: Defensive Bonuses and Monster Damage
    Quote from Astion

    Let me tell you what will happen with barbs guys;

    Barbs will drop warcry all together, and get an other fancy ass skill. The 20% Armor buff will be easilly negated by the inferno damage nerf.
    That leaves the 20% all resistance. But heres the thing. Most barbs run around with 500-600 all res unbuffed. That means they need to gather ~100-120 all res to get on the same level that warcry would. This is a mere 2 items with all res!

    In other words, gather up those random rolled all res items! (lacuni prowlers with str / all res for example)

    I already increased my Resist All yesterday by 80 because I knew Resist All items are going to go up in price soon.

    Now i'm at 1000 with current war cry buff. Should drop down to 600-700 without it. That's enough to do inferno after the 1.0.5 nerfs. Especially if you have room to pick up Superstition passive.. WW barbs could offtank on the side then.
    Posted in: News & Announcements
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    posted a message on Dev Journal: Defensive Bonuses and Monster Damage
    Quote from lorien1973

    What power?

    The power to set prices on the AH to what they want.
    Posted in: News & Announcements
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    posted a message on Dev Journal: Defensive Bonuses and Monster Damage
    Quote from lorien1973

    They can make it easier and easier to obtain loot; but until the loot is interesting to obtain, what's the point?

    The easier loot is to get, the more useless the AH becomes. Soon instead of vendoring 95% of all drops, you will vendor 99.9% of all drops meaning have fun trying to make gold. The people will billions of gold right now will be the 1% and have all the power in this game.
    Posted in: News & Announcements
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    posted a message on Topaz MF vs Ruby xp Helm
    I had a topaz in there for awhile.. then switched to ruby.. and now switched it back to topaz.

    I keep wondering if I had that extra magic find, would a legendary have dropped on the last champ pack?

    Sure you level slower but at least you'll know you did everything in your power to get better loot.
    Posted in: Diablo III General Discussion
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    posted a message on Dev Journal: Defensive Bonuses and Monster Damage
    Every class has some sort of resistance buff right? Barb it's war cry and it's being nerfed. OWE is the monk one and it has to be nerfed as well. Only problem is it ties into gear choices where as war cry doesn't.

    So it's gotta be nerfed to be fair. My guess it that they will make it not double stack anymore. Meaning if you have a single resist and a resist all, you wont be able to add them together. It will pick the larger of the two and ignore the smaller value. That's the only way I can see it nerfed without hurting current gear choices.
    Posted in: News & Announcements
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    posted a message on Dev Journal: Defensive Bonuses and Monster Damage
    If I take the same damage now with War Cry: Impunity as I do in 1.0.5 without that buff, then I'll be happy. Sure in public games they wont like me since I won't provide the buff but I'll get to pick something else to help out.

    Looks like I need to invest in more resist all now before prices go up again.

    And I don't use Leap in my current WW build... but when I did use leap, I mainly used it as another shield cooldown like they mentioned they dont want us to use it as. It's the only good reason to take Leap besides jumping for shortcuts. They should lower the cooldown to 6 seconds if they lower the armor buff to 3 seconds.
    Posted in: News & Announcements
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    posted a message on Resistances and Armor too low for Act 3 Farming?
    Quote from Shinna1989

    [Never EVER use scoundrel as a follower! Use the enchantress. Get some dirt cheap rings and an amu with just lots of vit for her so shes staying alive and u always have the 3% ias buff. Enchantress > Scoundrel any time in any way as a monk.

    FYI you still get her buffs even if she's dead. She never really dies. She just slouches over and changes her tampon.

    Same goes for the others too.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Paragon 100 too easy?
    Every game there's always one person who stops doing everything else to get to max level the fastest they can. Hell even in warcraft they added achievements in for that purpose for the first max level on that server.

    You can't judge the system based off one guy. He was extreme. He most likely doesn't have a job and lived at home thus he could do what he did without serious consequences.
    Posted in: Diablo III General Discussion
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    posted a message on Does anyone else not pick up rares?
    Quote from shootingbull


    The unique build that he is running on the live stream allows him to keep up the "Wrath of the Berserker" buff for a continuous and unlimited amount of time. He accomplishes this by constantly fighting and gaining Fury, while burning off excess Fury with Rend. If he stops, or the run to the next monster pack is too long, the buff is lost and goes to cooldown.

    actually the cooldown starts when he presses wrath. If he's in wrath for the entire cooldown he could in theory let wrath end, pick up the rares, then push wrath again to keep going.
    Posted in: Diablo III General Discussion
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    posted a message on Developer Journal: Crowd Control Changes
    Making the game even easier now. my 1.5 second stun lasts right around 0.25 seconds on a champion. Now it's going to last the full duration and even if the champ is max CC resistant, it still lasts longer than 0.25 seconds.

    They need to do something about the GAH/RMAH economy about to crash down. The only items I'm able to sell are considered best in slot to certain classes. All the rest I can't even give away. Stuff that was selling for less than a million before 1.0.4 now I have to vend.
    Posted in: News & Announcements
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    posted a message on Real money AH=Overpriced Gold AH
    I'm finding that if I post something on the gold auction house for 200k and it doesn't sell after a few listings.. i can go to the rmah and post it for $2 and after a bit it will most likely sell. Then I use that $2 and convert it to 1 million gold and end up with profit.
    Posted in: Diablo III General Discussion
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    posted a message on Using Rend with Whirlwind?
    http://www.diablofans.com/topic/67124-rend-instead-of-ww-for-tornado-barb/

    yeah you couldn't look a half page down and see this topic has already been started.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Rend instead of WW for Tornado barb?
    Tried out Rend instead of using Whirlwind for the common tornado build. I like it except for one thing. It stops you from moving so you can do a twist animation.

    I also need a higher dps weapon since damage is based on weapon dps. 700% weapon damage with a 820 dps weapon is very different than 700% weapon damage from a 1000 dps weapon.

    I took the extra range rune which helps with bigger packs.


    Anyone else try out rend in their WW build?
    Posted in: Barbarian: Bastion's Keep
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