it's 4th season not 3rd. season 7,8, and 9 basically had all the same meta.
End game groups
Season 1, 2, 3: 2x M6 DH with a lock down WD
Season 4: Lightning monk
Season 5: DMO Twister
Season 6: Tals Twister
Season 7, 8: H6 Firebat, and R6 Gen
Season 9: A6 Firebat and R6 Gen
Solo meta Shifted in Season 9 though.
sader: LoN bomb -> Hammerdin
DH: LoN FoK -> M6 Grenade
Wiz: Firebird archon -> Lightning Archon
Barb: BT charge barb -> WW barb (with istavans set)
Monk: R6 gen -> R6 gen (without epiphany)
WD: Helltooth Garg -> A6 Firebat
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throne dmg
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dude, stop using the dictionary of synonyms
its ridiculous, if u didnt figured it out yet
if ure retarted u cant write properly
u get a bit smarter and u use a few different words
u get even smarter and u write as simple as u can
ty
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And to think about it... those examples, the top players, with or without exploits, they will be ahead of u anyway
the problem is the dozens clans with their whole populations, thats hundreds of ppl doing the exploit for couple days nonstop
the average joe is the one who makes your characters suck by comparison to the generality of ppl who exploited
and they had what, lets say 40.000 bloodshards to spam on 1h weps to find that ancient serpent sparker
there u go
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Hello guys, i felt like dropping my 51 cents here to show everyone my perspective and to learn a bit more about the class from your comments to it:
First of all mind that Jade Set Witchdoctors are one shoting elite packs in T6 so as a Wizard the best you can do is to stack
Magic Find gear and use teleport to keep up buffing your party with the four people magic find buff.
Sets
Tal Rasha
- The 4 piece proc is cosmetic, as the meteors wont do any dmg since they use different elemental trees and you dont run a meteor build with +meteor damage on your gear.
- This set bonus is helped by using a Triumviriate that boost by 10%max 3 elemental trees and also the passive Elemental Exposure adding 5%dmg taken for each elemental tree active on your target
- The frost meteor gives you an extra slow and the lighting meteor an immobilize to your targets and one of the meteors will actually do damage since it will be the one from your chosen elemental tree.
- The fact that Elemental Exposure passive is very easily useable by any Wizard spec without the help of 4 piece Tal'Rasha's and that each meteor has a different elemental type makes the set bonus not game changing at all and as i said, in my perspective, just a cosmectic bonus.
- On the other side, its also "free damage" much alike your Thunderfury proc, and why not use it? Yes, everyone does because theres no better option.
Vyr
- The 4 piece bonus reduces your archon cooldown for 20 seconds, since it incorporates the lightning rune.
- 3 of the 4 set pieces (chest, boots and pants) are slots that cant roll cooldown reduction so, to optimizeyour archon uptime, the set is a must have. [Consider archon as the only wizard ability that does dmg, as each target killed on its duration boosts its damage by 6% and stacking]
Current playstile (T5/T6)
- At 50% cooldown reduction + Vyr set youre at 30 seconds in between archon's. (120s archon cooldown, -20sfrom Vyr = 100seconds, reduce 50% to it and its 50 seconds while each archon lasts for 20 seconds)
- Cooldown reduction kicks in and has diminuishing returns, also each cooldown reduction roll is a either a dmg or a defensive roll you trade for.
- Defensive rolls should be looked into as very important to your killing speed, as each second you back up and each second youre moving away youre not doing damage and this way, slowing your killing speed.
-Dieing is not an option either as u loose your reflection pools stack, that stack till 10 times and thats lets you level up your paragon points at a confortable rate.
While your not in archon form
- While youre not in archon form theres plenty of choices as a wizard, making it a fun class to play. I just read a forum post about no build diversity as a Wizard and that was what made me come here and open a new thread.
- Since Vyr set combines all the archon runes and your highest +%elemental modifier is chosen to deal the damage,you can freely choose between fire, frost and an arcane build as a nuker while youre out of archon.
- Before having the Vyr set only the arcane rune has the +22% dmg boost and not using it is gimping your dmg.
- The options here are ray of frost, arcane torrent or desintegrate and magic missile-conflagrate.
- Each of the options have a couple items that boosts their potential or that are mandatory. They also have different advantages, as better in single-target dps or area damage, better in crowd control or better vs waller affixes. They end up being roughly the same.
To your build you can add Born and Captain Crimson sets for extra cooldown reduction, this lowers your overall damage
but is offset by a more continuous usage of Archon in comparison to the 4 piece Tal Rasha.
The optimal wizard in my opinion would have a triumviriate on his offhand boosting his tal rasha proc, use the vyr set,aughild set and bourne set. This is achieved by using the ring of royal grandeur.
Weapon - Born weapon with 10%cdr
Chest - Born set
Gloves, Pants and Boots - Vyr
Belt, Trinket and Helm - Tal Rasha
Shoulders and Bracers - Aughild
These conclusions take into account the usage of damage boosting skills like unavering will,audacity, elemental exposure, magic weapon and familiar.
Also the usage of black hole needed for crowd control and archon as main dps ability.
Not the usage of Wand of Woh or Strong Harm bracers.
What do you say?
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Kongor is loosing all his viewers to Cro who is so much more fun.
Move along.
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