• 0

    posted a message on I have betrayed my fellow WW'ers!!!
    I dont understand, I have a lot less resistances, less health, I had less dmg than what you said the moment I killed Diablo.. yet I had no problem at all with Diablo. I use the Thrive in Chaos rune for Zerker and it NEVER dropped on Diablo, even through phase transitions. I turned on Zerker in Phase 1 and it didn't drop till Diablo died.. I just kept spinning circles around Diablo and my clone.. was actually pretty fun
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on is FA bugged?
    Quote from Ayr

    Because the projectile hit you for 190% of your health. Force Armor can only absorb a maximum of 100%.

    aight so, if for example I have 30k HP, and a projectile does 50k dmg I will take a 20k hit. But if a projectile does 25k dmg, I will only take a 10,500 hit?
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on rerolling DH
    honestly, why even be a wizard when a DH does everything we can do but 50x better. I guess the only reason to be a wizard is if you really really really really like casters and magic wielders, but as a class, this class is beyond lacking. Going to join my friends and just be a DH
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on is FA bugged?
    I'm currently doing Act 3 Inferno with a pure DPS build. I have 36k Health and running around with FA, but some projectiles bring my hp all the way down to around 10% of my health from max. As I understood it, if an attack did not one shot you, it only did 35% of your health in dmg. So why am I getting hit for 90% of my health from 1 projectile?
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Archon + Aspeed
    Quote from Sfx

    Quote from Zera

    should do. So far only thing it doesn't affect is blizzard and hydra and those sorta spells

    It does.

    how does it affect blizzard? I thought it did the % weapon dmg over 6 seconds no matter what.
    Posted in: Wizard: The Ancient Repositories
  • 1

    posted a message on Stun Lock Critical Mass build
    Quote from Defang

    Your probably right about the magic weapon thing, blizzard tends to "fix" wizards faster than a Mortar Jailor Waller Extra-Fast Pack kills me on inferno.

    Also this build is dead. I'm starting to wonder how blizzard intends us to play.

    Blizzard + Hydra + kite half the map
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Guess our next nerf!
    I'm guessing Hydra is going to be our next useless ability. Venom more than likely going to disappear.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Critical Mass Guide (Now Nerfed)
    Quote from Phrensta

    Quote from bullistix

    ...Wizard either takes that ability or they are just gimping themselves...


    It will get nerfed for the very reasons you stated, as word of this build spreads, every wizard and his dog will be crit based nova freeze lockers, you are fooling yourself if you believe this won't get hot fixed in a day or two.

    not even close. My two wizard friends are currently farming act 4 inferno and they detest this build. They've seen me use it and it's not their playstyle.. They love kiting and they do it really good.

    I just find it hard to believe that Blizzard will go from saying there will be a lot of whacky over the top builds, to "wizard should just stand back and nuke, anything other than that will get nerfed"

    Like I said, FA was 100x stronger than this build. This build still demands the wizard to properly gear, as in, get Int, get Vitality, get resistances, get armor. All FA asked you to do is "get a ton of dmg and succeed". That's why they're very different. By your philosophy, the build one of my wizard friends is using should get nerfed to. He has 65k HP and using Illusionist with mirror images and teleport fracture. The SECOND he gets hit he unleashes teleport and mirror images, having the minions almost never touch him. I swear if his health in inferno gets below 50% he's either lagging or just slacking, by how I've seen him play. Nerf illusionist too? Because he can spam teleport and mirror images having 7 images out running around and he can just sit there and destroy packs?
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Critical Mass Guide (Now Nerfed)
    Is storm armor with shocking aspect better than energy armor without the 5% crit chance? I'm at 13.5% crit chance without energy armor so im thinking i will still need it. I'm having a blast with this build, doing Act 2 with some slight trouble with some elite packs


    And I dont think this will get nerfed because it isn't a build that you either go to or you're useless. If you read what Blizzard said on the FA nerf was that it felt like a Wizard either takes that ability or they are just gimping themselves, which is what felt with FA pre nerf. FA was also a lot stronger than this build by far, with FA and 5k Health, I was doing Act 2 farm runs with no trouble at ALL. I had Illusionist with mirror images and teleport and as soon as something stupid happened, like getting vortexed, i would instantly port out leave images behind for the minions to be confused, then used mirror images, and by that time my 1.4k health regen had me at full from the two hits I took without doing ANYTHING. I had around 300 Mythic Pots saved because i NEVER used a pot. And of course, Wizards were completely ignoring everything that wasn't more dmg to kill faster. Resistances, Vitality, everything did NOT matter with FA as they DO matter with critical mass. Critical mass is just a playstyle, and we DO get killed. I just got chain killed by a Vortex + Arcane + Frozen pack because whenever I tried to run out of their arcane or frozen I would get vortexed back and killed. Nothing I could do, and since it was a single target, I wasn't critting enough even with 22%. RNG was just killing me, and the only way i got him was when he was at half health, came back, and the RNG gods were on my side and got a lot of crit mass procs. Same thign with Maghda, I couldn't tank Maghda or chain freeze her, my RNG was horrible, the only way I killed Maghda was with nothing but electrocute spam from range.. her minions I did chain freeze but that was it.

    I love this build and I doubt it will get nerfed. Did anybody see the Barb that grabbed 3 champion packs + a ton of mobs + the warden and killed them in 10 seconds tanking ALL of that? Nerf Barbs? yes the argument there is he had gear... well, this build NEEDS gear.. we cant just get pure crit and live, that will NOT work.. it will work in act 1 vs white minions, but beyond that, it will NOT work.. with FA I went into act 2 with 5k health, 14k dmg NO resistances no nothing.. and went up to Belial... VERY different specs
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Critical Mass Guide (Now Nerfed)
    Quote from Pyrelight

    If you think this build is going to last... think again:

    http://v.youku.com/v...AxODk2ODEy.html

    A mage on Asia just killed Diablo on Inferno in 2 minutes with a CM centered build + venom weapon. The FN spam is just ridiculous.

    EDIT: Just realized the video posted above me already showcased this. Disregard this please.

    they're doing it with 0 Valor buff, not even getting 1 yellow drop.. it's pointless because they get destroyed if they attempt it against actual champ packs.. FA worked against champ packs AND bosses that's why it got nerfed
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Help with my inferno solo build
    This is the current build I have to solo inferno

    http://eu.battle.net/d3/en/calculator/wizard#blQROP!fYd!bbYbYZ

    I have 5.5k HP and 1132 Life per second regen and ~12000 DPS

    This build I soloed all of inferno Act 1 but it was kind of lame. I was kiting non stop and i felt like I wasn't pushing off enough dmg to be effective. My build is based off complete survival since I can spam mirror images and teleport. It works especially sexy against Vortex and Jail prefixes since I can escape jail with mirror images and they can target and usually target my images for their vortexes. But I want to be able to push out more dmg, especially in act 2 where mobs have more health and move all over the place but I dont know what to do. I tried eliminating blizzard from my build and used a bunch of others AP dmg abilities but not having that blizzard snare felt soooo bad.

    Any help I will greatly appreciate it. Also I want to know what builds I can use for a group comp, something that also pumps out a lot of dmg
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on where do people keep finding these rumors or ''ninja patch'' assumptions
    barb friend of mine that was struggling act 3 hell is now soloing inferno act 1.. guess they did something
    Posted in: Barbarian: Bastion's Keep
  • To post a comment, please or register a new account.