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    posted a message on 99% invincible Mage need your test here!
    Quote from derpinger

    holy retard-thread batman!

    Mock all you want, someone already did this and has been solo'ing inferno because of this retarded cheese ball build.
    http://www.youtube.com/watch?feature=player_embedded&v=mTzyjf4R0tg
    Not my video btw.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Blizzard covering D3 cost for Australian GAME customers
    I just read this article a few minutes ago actually, It's a very impressive move by Blizzard.
    Well done!
    Posted in: Diablo III General Discussion
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    posted a message on What to do with several extra copies of D3 CE?
    Quote from Seraphic_

    Yeah, it's a lot to consider. Do you think BrandGame's Diablo III Limited Edition guide book would/might go up on price too?

    With how unpopular actual "books" are becoming nowadays, I wouldn't think that would go up much, if at all in price. All the information in the guide is available online. And you get no in-game perks for owning it. So I don't think it's demand will far exceed the huge supply out there right now. This is all speculation though.
    Posted in: Diablo III General Discussion
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    posted a message on WD gets MORE than just 3-4 zombie dogs (jay says)
    Quote from TheAchoo

    Quote from blucorp

    Quote from TheAchoo

    Quote from blucorp

    Quote from Machine

    Items can adjust skills with sets and random traits as well.

    There are no affixes or set bonuses currently[known] in the game that raise the cap of 4 dogs.

    Ya, I haven't seen an affix or set bonus that does that.. only cooldown reduction on dogs i think. Have you seen the spider queen in use by chance? It's kinda frustrating that people know this on the other side of the world lol The tooltip only says "you may only have 1 spider queen summoned at a time". I guess it could have a timer where it goes away like the other spiders, but it seems like it could be a constant pet. I've just never seen an official word on how that rune works/

    I haven't actually. To me it seems like it's the same way that the normal spiders are. You throw the jar, a queen hatches and runs around spawning little ones for 5-10 secs or something. Logically I would think that if It was a normal pet, it would have a cooldown associated with the skill, or atleast a duration.

    Seems like everyone has different ideas of what it does lol Guess we'll see soon enough! Its definitely one of those vague runes that we just gotta see to know how it works

    Yep, It really could go either way. Can't wait to find out !
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on What to do with several extra copies of D3 CE?
    Quote from Zhaph

    Wow, I can't believe what some people are saying in this thread! There will not be "extras" and there aren't "plenty of stores" that still have them: you are in a unique position with all your extra copies! I would say, if you're feeling generous, take them back to the store, because there will be tons of people hounding that store for a bit just on hope. If you're not feeling generous, put some up for sale now and hold back one; you can definitely sell the ones now for a profit, and you can probably sell them later for a huge profit. Remember, this is limited edition, and it's not ever going down past its current retail value.
    The same was said about many other "Collector's editions" of previous games. Albeit they weren't as big as D3, but the same principles apply. The only time CE's are in short supply, is for preorders. And that's because it's limited by blizzard in a big way. Are they "limited supply"? Yes. But they make a huge supply. You can still go into most Best Buy's or Walmarts and walk out with SC2 or WoW Cataclysm collector's editions for cheaper than they were on launch.

    Here's a Link to a quick Amazon search of past Blizz titles. Some of the prices are getting up there, but are by no means in the "huge profit" range. Atleast not in my opinion.
    http://www.amazon.co...ector's edition

    The prices may go up on some of them down the road, but it won't be by a huge amount.
    Posted in: Diablo III General Discussion
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    posted a message on WD gets MORE than just 3-4 zombie dogs (jay says)
    Quote from TheAchoo

    Quote from blucorp

    Quote from Machine

    Items can adjust skills with sets and random traits as well.

    There are no affixes or set bonuses currently[known] in the game that raise the cap of 4 dogs.

    Ya, I haven't seen an affix or set bonus that does that.. only cooldown reduction on dogs i think. Have you seen the spider queen in use by chance? It's kinda frustrating that people know this on the other side of the world lol The tooltip only says "you may only have 1 spider queen summoned at a time". I guess it could have a timer where it goes away like the other spiders, but it seems like it could be a constant pet. I've just never seen an official word on how that rune works/

    I haven't actually. To me it seems like it's the same way that the normal spiders are. You throw the jar, a queen hatches and runs around spawning little ones for 5-10 secs or something. Logically I would think that if It was a normal pet, it would have a cooldown associated with the skill, or atleast a duration.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on What to do with several extra copies of D3 CE?
    Use the CE codes on your accounts to upgrade them from SE to CE. Some blue's already said this was possible. There are no ill affects on your characters from doing this, and you will have access to all the CE items by making new characters and throwing the items into your shared stash.

    As other's have said, they won't go up in value much once the game is out. Plenty of stores will have lot's of extra CE's kicking around.
    Posted in: Diablo III General Discussion
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    posted a message on WD gets MORE than just 3-4 zombie dogs (jay says)
    Quote from Machine

    Items can adjust skills with sets and random traits as well.

    There are no affixes or set bonuses currently[known] in the game that raise the cap of 4 dogs.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on WD gets MORE than just 3-4 zombie dogs (jay says)
    For the Witch Doctor, with Zombie Handler and Circle of Life passives, are you able to go well beyond having 4 summoned dogs on the field at once or is there some sort of cap?
    JasonBender: 4 is the max for dogs. You can get up to your max nyumber of dogs with a variety of skills (beyond just summoning them), which is good if they're dying a lot in higher difficulties, but that doesn't break the cap.

    4 is the Max, that achievement is probably only possible with fetishes. I am farely sure Toads / Spider queen are not actual pets, since they cannot be attacked and are not persistent.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Thorns damage looks rediculously high
    Quote from GT4

    Thorns does not do % damage.

    Quoted for truth. It was a mistype in the Brady guides. They have %'s in a lot of places they weren't supposed to be.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Thorns in end game
    The numbers in the guide are most likely not percents of the damage dealt as we'd assume. It's either a typo in the guide, or a percent of the base thorns damage. Most likely a flat number, and for some reason they mistakenly put the % signs in there.

    There's multiple spots in the guide where they had % signs for stuff like this, when there really shouldn't have been. It's very strange. For example when listing cold damage affixes, it's listed as "Adds 1-4% Fire Damage". The top tier of that is "Adds 143-667% Fire Damage". If these percentages are based off the weapons damage, it seems way too powerful, which is what leads me to believe the % signs were incorrectly placed in the guide.

    *Edit* Just checked through my guide again, and it seems that I was correct in assuming these numbers were flat rates. It seems like for some of the damage types(Fire, Cold, Holy) it's listed with the % sign on the end. But on the next page(Lightning, Poison, Arcane) , they are all listed without the % sign, but have the same values. I can only assume it's the same mistake made on the Thorns affix as well. It's weird that they made such a glaring mistake in the guide and nobody caught it.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on want to get my poison summoner checked out
    I think it looks like a solid and fun build personally. I'd consider switching out the Spiders for Poison dart personally, just to have a more reliable (and cheap) single target ability. Not to mention it would get the Poison rolling on the targets at range.

    I'm not sure how solo-viable this would be in inferno, with the lack of "real" escape or heals. But if played right I think it could be very strong pre-inferno and especially grouped up with more people.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on In-Game Angel Wings?
    It will probably just be attached to the CDkey from the CE. However if memory serves, several blue's and dev interviews have stated that even though you can only have 1 D3 license per account, you WILL be able to enter a CE code to override a SE license already on your account, and have it upgrade. After this is done, you can just make a new character, throw the CE wings and dye into your shared stash and transfer it to your main character. This is what I'm planning to do atleast.

    I also seem to remember Bashiok saying that you would even be able to contact customer support if you upgrade to CE in that method, to get a new standard edition code you could give to a friend or something.

    Found the link.
    http://us.battle.net...21603?page=2#24

    Alternatively, you can get the digital version now, play right at midnight, overwrite your license with your CE when you pick it up, and then contact our support department. In most situations they'll be able to grant you a new standard key, which you can then give to a friend, or whatever.

    He also said in that thread that upgrading will not have any affect on your character progress at all.
    Posted in: Diablo III General Discussion
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    posted a message on Staves v/s Daggers + Doll
    It's mostly a matter of personal preference. The higher damage of a 2hander will be balanced out by the faster casting and lower damage of a 1hander / offhand.

    If you are using passives and skills that benefit more from mass casting compared to slower and heavy damage(Fetish Sycophants for example), then a 1hander / offhand would be better. When fighting faster moving enemies it might also be a good idea to use a 1hander / offhand since you will be missing some of your casts on them. However if you are using a more pet-heavy build or a build where your damage abilities have cooldowns and aren't spammable, a 2hander would be more beneficial.

    Just a couple thoughts, basically I think it will even out atleast somewhat. Personally I love casting quickly, just makes me feel more powerful. However I'll try both out and adjust and switch as needed.
    Posted in: Witch Doctor: The Mbwiru Eikura
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