@VladDracul - You and jake (and now AntiRepublican) are the whiniest ragers on this freaking forum. If the word PvP ever comes up I am certain to see one... and or both of you on here talking about how you guys are the gods of diablo 2 pvp (e-peen flaunting) and about how important pvp was.
Diablo 2 was NOT a PvP game... it was a PvE with PvP thrown in. PvP was NOT major... it was an occasional when really bored thing... and it was horrible. Matches were always won by the person with the better gear... not by skill... and to even come in entry level you had to be "rich".
Diablo 3 would have been the same thing if they didn't promise to matchmake based on a combination of skill and gear...
- Mirok
- Registered User
-
Member for 12 years, 1 month, and 12 days
Last active Wed, Mar, 21 2012 09:57:08
- 0 Followers
- 1 Total Posts
- 0 Thanks
- To post a comment, please login or register a new account.
-
Mar 21, 2012Sabvre posted a message on [PvP] Blizzard neglecting a major part of what made Diablo, Diablo.Posted in: PvP Discussion
-
3
ausmara posted a message on [PvP] Blizzard neglecting a major part of what made Diablo, Diablo.Except the game was about slaughtering monsters to collect loot, PvP was an afterthought. Your post makes you come off as a jerk. People just want the core game released, and for PvE not to be balanced around PvP changes (Skill X hits players too hard; nerf) etc. You are basically saying, "I want this and because you don't like it you're a jerk". You're whining.Posted in: PvP Discussion -
4
Azunai posted a message on [PvP] Blizzard neglecting a major part of what made Diablo, Diablo.Posted in: PvP DiscussionQuote from Elementz
So I am not sure why PvE players care so much that PvP people want Blizzard to back one of the biggest, if not the biggest thing about Diablo 2's endgame. PvP.
Did read most of it, but there's a line in your first paragraph that sums up my argument nicely. Note, I'm not against PvP really, but I would want Blizzard to at least keep the two separated. I know the whole comparing to WoW is getting tiresome, but there's something to take note of in the constant struggle for rebalancing skills to match both PvE and PvP that marks its lengthy history of patch notes. Lately we've seen some improvement in this with skills being split into PvP and PvE components, and consequently with PvP being enclosed in instances separate from the PvE world, making this split technically possible. I reckon this won't be much different in D3, since PvP is in a closed off arena as well, but my biggest concern, and one I guess many share with me, is that PvE's skills and character balance will be (negatively) affected by Blizzard's attempt to balance them for PvP.
Fortunately for me, and probably less so for you, Blizzard disagrees with your perspective that PvP is the biggest thing in endgame Diablo. And with them, a lot of players do.
To me, PvP is something I just loathe to do. I don't mind the functionality, but it's just a terrible terrible experience for me. To copy your math: Trading items and killing PvE stuff would ammount to 2/2 for me. PvP may be an aspect of the game to play, but it's one I just plain don't like and never have. Again, this doesn't mean it shouldn't be in the game, but your claim that the game's experience is incomplete without it, and that it's the only logical endpoint of the game's progression, is entirely subjective. - To post a comment, please login or register a new account.
1