Queen of Blades wings are still the best xD
- Azunai
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Member for 12 years and 10 days
Last active Fri, Mar, 11 2016 18:38:45
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Nov 17, 2015Azunai posted a message on New Wings and Pets Preview, PTR Patch Date and Leaderboards, Travis Day Lightning TalkPosted in: News
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Mar 21, 2012Azunai posted a message on Nephalem Valor BuffI just hope they don't overdo the buff's effects, but I'm sure it'll be fine. Otherwise, great idea.Posted in: News
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As for the movement speed penalty.. I'm a bit torn about it. At first thought it seems logical that there should be some kind of penalty for being able to use a 2H and a shield at the same time. But when looking at the movement speed... I don't really feel like it's a penalty in terms of game stats - like sheet DPS or toughness - but more a lack of convenience on the player's part. Basically saying "Hey, it's now super annoying to play your class, but you do get to use 2H's" The reason? Movement speed doesn't feel like a competitive stat. What I mean by that is, we tend to measure our toon's progression by the DPS, toughness, height of Difficulty that we can survive in, and so on. But movement speed is not a factor in that. It doesn't make you better or worse than others in a certain department. Of course, you could argue that more movement speed makes you kill things faster as you reach them sooner, but with picking up items in between, maybe standing still for a chat or porting back to town, this seems very nitpicky unless you're focussed on speedruns, which I dare say is a minority anyway. The movement speed penalty doesn't rebalance the class compared to other classes. Instead, it's mostly a huge PITA for the player individually because everything feels very slow.
This became noticable to me today - at first I didn't really mind the 10% cap on Movement speed. It didn't feel that slow to me, to be honest. Until I swapped to another character that did have the MS increase all the way up to 25%. It just felt so much nicer playing that specific character, even if they had way lower stats than my Crusader (currently my 2nd best character in terms of DPS/Toughness).
I guess what I'm trying to say is I understand the urge to want to penalize a toon for being able to use a 2H and a shield. I'm just not sure movement speed is the way to go, because it's not a competitive but a convenience stat.
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The only logical explanation I, too, could come up with was that Blizzard wants to drain the bloated AH economy somewhat. I'm fairly confident they'll have a look at it in the future, as this isn't the first time I've heard people wonder. I just hope they don't wait too long with a revision.
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I realise it's not going to be easy or quick, but since it's such a long road, better start off in the right direction or it's a long way to backtrack ;-)
maka - I wouldn't even know what that is
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I've watched some video's like this one:
just to get tips on gear, but as I've not played that much yet I'm only at ~650k gold. In general, I know my general way around the class, running the CC build and so far plowing my way through Inferno pretty steadily. I'm about half way through Act 2 and not had any trouble yet. But I'm sure I'll hit a wall somewhere towards / in Act 3 and I'm not really sure how I should work from here.
- There's crafting, should I invest in that as a fresh 60?
- Or should I be focussing on Paragon lvling first? And should I level that to 100 before anything else or should I stop at some point...?
- Should I get some of the (less perfect) recommended gear using my measly 650k or grow it to a larger sum first?
- What can I do to make some more gold? Just plow along with Nephalem or is there a sure way to earn some easy cash?
Basically I'm looking for some direction. If anyone has some gear tips (like cheap kit that I should start with instead of those 300million+ items that I can't dream to afford) that would be awesome too. My gear is here: http://eu.battle.net...245/hero/447447
Any help would be greatly appreciated!
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This, pretty much. Although I share some concerns with regards to the game, if this rant is based on the one anime short which is clearly a one off venture into another style and back... I don't think you'll have to worry about D3 being an anime styled game ;-)
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Just make some friends and then proceed to order some pizza's together and have them delivered to your spot in line. It's what I did while waiting for an Alter Bridge concert haha! Great fun and jealous faces of the other people in line ^^
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Ouch...
Blizzard have already stated that you can experience some performance loss (not latency lag, but FPS lag) on the beta which arrises when events (skill usage, monsters etc) first occur in your gaming session. The loading process isn't optimized or something. This will be gone in the live version, so I hope you didn't base your purchase decision on that ;-)
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Ayup. Not in the beta obviously as legendaries aren't in the beta yet, but yes, legendary items of that level are available at the appropriate part of the game :-)
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EDIT:
Fair point, they are indeed two different types. But I'm not really fussed about the level cap in itself, I just hope it doesn't make the endgame items from vanilla D3 obsolete compared to endgame items in an expansion.
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Did you ever experience D2? (that's not a troll question, honest curiosity) They added a ton of new items in that with the expansion, yet kept level cap and difficulty the same :-) And because you didn't reach 99 by a long shot after just one playthrough of Hell it all worked out with the extra act. Personally I'm hoping for the same. Don't really see the need to go higher than 60 really.
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That doesn't necessarily make them bad, they're nice and easy novels if you want catch up on the game's lore. But again, don't expect deep engagement.