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    posted a message on Blizzard: Changing the Game
    Quote from DiabloGuilds

    Quote from okrane

    - dumbing the game down - catering to idiots and retarded kids all over
    - incentivizing and building the game around their AH
    - turning the game into a console whack-a-mole game by removing character planning and building from the game.

    AH will be one of the greatest things with D3. No more WUG like in D2.
    They are not removing character planning/building. skills/Items/gems/runes take care of that for you. Stat points is not = character building/customization.

    Quote 1: I agree. A lot of the points made by the creater of this thread are valid but that person is yet to realize that by removing runes as a physical object that you can seek out and find is a missed one. That's part of the adventure and fun of what makes diablo, diablo for me. I like to explore and EARn my rewards by looking for items, not just by blasting obviouse main and mini bosses; that is indeed for people who seems to narrow minded to not want to venture off and enjoy the quualities of the game. Part of the reason you choose a specific character is so that you obtain that character's attributes is it not? tell me why each character should have the ability to do as every other character can then? why not just have one character named "GOD" to choose from at the beginning?

    Quote 2: In reply to quote 2, im a bit enthusiatic about the auction house while at the same time I am not. It peeves me a bit to think that i could spend hours and hours discovering a really nice peice of armour, while some shallow player who plays for a few weeks gets "bored" with diablo 3 and decides "meh, ill just buy my armor and kick every bosses A SS". To me, that takes away the depth of the game and the true feel that when you came across something valuable, it truely is valuable and the abundance of such an item may not exist. To me, AH is a bit Shallow of a feature, at least when people wanted to buy stuff in D2 they had to take the effort in finding a place to buy it which might actually have deterred some people.
    Anyway, all rather valid poits but that's my input.
    Posted in: Diablo III General Discussion
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    posted a message on WTB: Patch 13 let's plays on Youtube!!
    Quote from Hjelpen

    I dont have a beta key, but when the servers come up I'll just buy 4 hour trial, because I'm a man.

    I'll do some nice stuffs.

    Else you should just go watch Force when he make some new videos.
    Hey I'm new here and saw your post. May i ask how and where exactly do you go to buy a 4 hour trial? I'm all ears on this as i have had zero lucky acheiving a beta key = )
    Posted in: Diablo III General Discussion
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    posted a message on Why the removal of original rune system?/Basic Attack
    Also, I would like to post this to a blue topic thread but not really sure how to. This is where my massive "noobynes" shows; Could anyone indicate how to do this exactly?
    Posted in: Theorycrafting and Analysis
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    posted a message on Why the removal of original rune system?/Basic Attack
    I'm a new member to this site but not new to the news and updates of what's been going on in this site. Although I have just created a user name to post a topic, I have been following others topics for quite a while now.

    My first question regards the rune system. I know this has been combed over more than a bearded man's hair such as Deckard Cain. I'm just curious to know exactly why the rune system has changed from gathering you're own as a physical item that you have to scavange and actually adventure for, to a mirage that is given to you VIA leveling up? I understand that there were over 6000 rune combinations that was mentioned by Jay, but How come the runes weren't just stacked that way there would be less inventory taken up? plus with the addition of a stash spot to hold loot, i'm sure there wouldn't have been much of a problem with inventory. Furthering the fact that since white items dropped or now pretty much confetti, there wouldn't be that much clutter to hold important items such as stacked runes along the way. I understand that i'm not speaking for everybody but it's just a mere suggestion to take into consideration (although I do know blizzard are the gaming pros not me).

    My second question is regarding basic attack. Now that basic attack is basically nothing more than the past, does that mean the barbarian will only be able to pick up items dropped and use them? say for example a witch doctor picks up a dagger (meant for him) but he can't use it unless out of mana correct?

    Just curiouse on a couple of topics, thank you for your time.
    Posted in: Theorycrafting and Analysis
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