I made a Witch Doctor build focused on Fetish Army, Big Bad Voodoo and Hex, with lowered cooldown. Could work in PvE and maybe PvP.
I use haunt and acid splash (could be changed to killerfrogs if they are better) as main damage spell when Fetish Army is on cooldown, Hex to help kill and some splash damage.
Haunt and Spirit walk is used to regen mana.
Passives are used to lower cooldowns and one increases damage with increased manacost.
I never really liked the Monk, but after looking at the spells in the talent calculator, then I think it could be pretty fun to play. I like the mantras that either buffs or debuffs, and a load of different kicks and punches could make him/her really diversive.
Otherwise I've always been a fan of the WD and the DH, but time will tell what I'm going to play.
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I use haunt and acid splash (could be changed to killerfrogs if they are better) as main damage spell when Fetish Army is on cooldown, Hex to help kill and some splash damage.
Haunt and Spirit walk is used to regen mana.
Passives are used to lower cooldowns and one increases damage with increased manacost.
Here is the link: http://us.battle.net/d3/en/calculator/witch-doctor#diPUXj!eSi!caZZcb
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Otherwise I've always been a fan of the WD and the DH, but time will tell what I'm going to play.