I wanted most, if not all of my damage to be based around fire. The passives I chose allowed me to pick the skills I wanted to use.
My primary is spammable, while my secondary is meant for CC in case I need to run for any reason.
My hotkeys have a DoT, a passive AoE, pets to tank, and finally a buff/mana gain skill.
This looks like it could be a fun build, focusing mainly on dps. Although running into fire immune mobs would certainly be a problem (CC and run away!).
Goldfind seems like it's going to be useful through end-game. Being able to buy items from shops, turning them into materials, and paying the blacksmith to create any item type you want. Short of sheer luck from drops, this looks like it's going to be the way to get the "perfect" item.
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Witch Doctor
I wanted most, if not all of my damage to be based around fire. The passives I chose allowed me to pick the skills I wanted to use.
My primary is spammable, while my secondary is meant for CC in case I need to run for any reason.
My hotkeys have a DoT, a passive AoE, pets to tank, and finally a buff/mana gain skill.
This looks like it could be a fun build, focusing mainly on dps. Although running into fire immune mobs would certainly be a problem (CC and run away!).
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