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    posted a message on Rate My Spec (Gave Explanations)
    http://us.battle.net/d3/en/calculator/witch-doctor#ahYSPT!aWi!YcZcZY

    Is My build, Explination:

    Overall: This is mainly a Build Revolving around Summons doing damage/Tanking While the WD Plays more of a Support role.

    Poison Dart (Flaming Dart Rune): I chose Poison Dart Since atm it seems to be the most Single target DPS and Instead of Chosing the Multi Dart Rune i felt Flaming Dart Had More Burst Damage to it

    Locust Swarm (Searing Locust): This would be for Any Multi-Mob Support Skill and once again Fire Rune for More Damage Although also thinking about the 2 jump instead of 1 to get more targets wit this AoE.

    Zombie Dog (Rabid Dog's): Obviously For a Summon WD This is an essential skill to pick up as for the Rabid Dogs Rune its either that or the Fire dogs So ill have to Compare Damage Although Fire Dogs seems more AoE-ish then Rabid Dogs

    Sacrifice (Provoke the Pack): Prob would be my Hardest Hitting Spells but it will only be used once my Zombie Dogs have come off CD as to not lose my tanks and picked up Provoke the Pack to Increase my Support DPS wit Poison Dart or Locust Swarm

    Fetish Army (Devoted Following) : Once Again i think this is essential to a Summon build espeically if u pair this up with the Devoted Following Rune ( -90 Seconds on CD) and Tribal Rights Passive (-25% on CD) because this skill has a 120 second CD minus the 90 seconds that leaves 30 seconds then if you apply teh tribal Rights of -25% on the CD thats 7.5 more seconds off being a total of 22.5 seconds on the CD but the duration of the army last 20 seconds so essentailly its a 2.5 second CD.

    Gargantuan (Big Stinker): Yea Pretty Self explainitory another pet to summon with a pure DPS rune nothing to surprising about this.

    Passives:

    Jungle Fortitude (Reduce Damage of you and ur pets): Obviously so my pets will last longer

    Zombie Handler (+1 dogs and 20% more life on Dog/Garg): Cant go wrong with a 4th Dog

    Tribal Rights (Lower CD of Fetish Army, Big Bad Voodoo, Hex by 25%): Mainly just for the Fetish Army CD Reduction
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    http://us.battle.net/d3/en/calculator/witch-doctor#ahYSPT!aWi!YcZcZY

    Is My build, Explination:

    Overall: This is mainly a Build Revolving around Summons doing damage/Tanking While the WD Plays more of a Support role.

    Poison Dart (Flaming Dart Rune): I chose Poison Dart Since atm it seems to be the most Single target DPS and Instead of Chosing the Multi Dart Rune i felt Flaming Dart Had More Burst Damage to it

    Locust Swarm (Searing Locust): This would be for Any Multi-Mob Support Skill and once again Fire Rune for More Damage Although also thinking about the 2 jump instead of 1 to get more targets wit this AoE.

    Zombie Dog (Rabid Dog's): Obviously For a Summon WD This is an essential skill to pick up as for the Rabid Dogs Rune its either that or the Fire dogs So ill have to Compare Damage Although Fire Dogs seems more AoE-ish then Rabid Dogs

    Sacrifice (Provoke the Pack): Prob would be my Hardest Hitting Spells but it will only be used once my Zombie Dogs have come off CD as to not lose my tanks and picked up Provoke the Pack to Increase my Support DPS wit Poison Dart or Locust Swarm

    Fetish Army (Devoted Following) : Once Again i think this is essential to a Summon build espeically if u pair this up with the Devoted Following Rune ( -90 Seconds on CD) and Tribal Rights Passive (-25% on CD) because this skill has a 120 second CD minus the 90 seconds that leaves 30 seconds then if you apply teh tribal Rights of -25% on the CD thats 7.5 more seconds off being a total of 22.5 seconds on the CD but the duration of the army last 20 seconds so essentailly its a 2.5 second CD.

    Gargantuan (Big Stinker): Yea Pretty Self explainitory another pet to summon with a pure DPS rune nothing to surprising about this.

    Passives:

    Jungle Fortitude (Reduce Damage of you and ur pets): Obviously so my pets will last longer

    Zombie Handler (+1 dogs and 20% more life on Dog/Garg): Cant go wrong with a 4th Dog

    Tribal Rights (Lower CD of Fetish Army, Big Bad Voodoo, Hex by 25%): Mainly just for the Fetish Army CD Reduction
    Posted in: Diablo III General Discussion
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    posted a message on Is the New Talent Calc Working Right?
    As i understand it with the recent changes to the skills, and the way it works, is that blizzard has kind catagorized the skills so for example your Left click hase X amount of skills that can be assigned to Left Click and ur right Click has Y amount of skills u can assign to the right Click, and so on a so forth from 1 through 4. but when i was playing around wit the talent calc i seem to be able to select any skill regardless of catagory and place it where ever i want to now im just wondering if thats just some bug or if i misinterpreted how the skills work?
    Posted in: Diablo III General Discussion
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    posted a message on Skills Your Gonna Miss
    I think the Skills imma miss the most are the Assassin Trap skills i mean sure Demon hunter has traps but there to similiar to hunter traps in wow more so for utility then anything you could fight with i mean back in D2 the assassin traps could abeen ur only damage source and i liked that. Death Traps FTW
    Posted in: Diablo III General Discussion
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    posted a message on If You Could Import One Class From D2, Which Would You Save?
    IMO i woulda saved my Smitadin that class was freaking OP for farming up ubers... they couldent do nothing and u just couldent die it was just super ez to get torches for trade lol
    Posted in: Diablo III General Discussion
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    posted a message on What do you think of the max 10 caracters per account?
    10 slots is more then enough i mean cmon is there really a reason to make Both a Female and a Male Barb or w/e class all you really need is just 5 classes for normal and 5 for HC thats all i can really see the need for.
    Posted in: Diablo III General Discussion
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    posted a message on What class and why?
    Witch doctor all the way yo, i use to love the old necro classes although the pets arent on the scale it use to be its always fun to play around with and i think ill be making a Demon hunter or Monk second most likely monk considering demon hunter reminds me to much of a reg hunter from wow
    Posted in: Diablo III General Discussion
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    posted a message on Killing King Leoric while AFK
    eh tahts not even so bad at least i dont think so i mean considering theres a person who soloed him at lvl 1 with no items and there was also another video way back when where they had somebody one shot him so afking is not all to different i suppose
    Posted in: Diablo III General Discussion
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    posted a message on Is a pet build viable?
    weather its viable or not i think imma still go and try it out past the normal difficulties cause i agree with you the necro pet build in d2 was alot of fun and espeically pre-nerf lol where it was 20 skels 20 skel mages 20 revives and a golem here to the good old days
    Posted in: Witch Doctor: The Mbwiru Eikura
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