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    posted a message on Jay Wilson vs David Brevik
    I love how its only people with really low post counts that "managed to click on the comment that link to the official Jay page and not the TrollJay".

    People with vendettas against D3 that wants to keep the shitstorm going....
    Posted in: Diablo III General Discussion
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    posted a message on Paragon Levels... Did I miss something?
    Quote from southwick

    Quote from st0rmie

    Quote from madmaxII
    I don't get your point? How do you know that this is a bot? Seeing how rare valuable items are going full GF gear is actually a legit tactic as it gives you a reliable income.

    When I've been averaging nearly 2 hours /played per day since the game released.. and that guy has more than 50x my lifetime kills and more than 100x my lifetime elite kills.. I think there's more to it than him just being well-geared and playing aggressively.

    An "alternate advancement" scheme like these Paragon levels appear to be needs to be accompanied by a swift and brutal application of the Immortal King's Banhammer.

    Edit: just noticed... 100x my lifetime elite kills, and he still hasn't completed Act 2 Inferno. His DH, which has three quarters of the kills, hasn't even completed Act 1 Inferno. Yeah, that's not suspicious at all.

    Wait, because you play way too much, its impossible that someone else could play even more?

    Maybe its time to get some sun, and worry less?

    Also, beating Inferno isn't that fun. I beat Diablo, got 4 blues, then went back to farming act 1.

    Actually, i find 2 hours per day still lets tons of time to get some sun and be social... Seriously i find that pretty casual.
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find 1.0.4 News... Insider Leak or Hoax?
    Quote from shaggy

    Quote from Meneltamar

    Soo seems like we are earning XP once again to gain Paragon Levels which increases MF and GF. Interesting approach to the missing "endgame". And I don't think they will implement that AND the guaranteed Legendaries.

    I would MUCH rather some kind of AA (alternate advancement) XP stuff that benefits our characters somehow as opposed to a guaranteed item every X kills. It''s a much better overall solution to reward people for time invested.

    What if we get both?
    Posted in: Diablo III General Discussion
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    posted a message on 1.0.4 Ice armor buff...
    Datamining errors happens. I'm pretty sure people wouldve started to notice by now if Ice Armor increased your armor by 1000%.
    It's kind of hard to miss.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Unofficial Patch 1.0.4 Changes - Class changes, New Items, Affixes and More!!
    Quote from BombayMD

    On the WD, they upped it from 20 to 45 on the mana regen.

    If it was 20 at 300 %, that means it was 80 with VQ.

    45*1.3 = 58.5. It is slightly less, but you don't have to use it though. The rest of the stuff got buffe,d I am sure it was for a good reason they lowered VQ.

    If you read Dev Blog, they did. "Have 4 skills on cooldown" is the worst mechanic ever. Basically, sure now you have less regen (60 instead of 80), but at least, you now have cooldowns you can use... Now you can Spirit Walk for Mana because you need mana, not because the skill went off CD and you risk losing VQ...
    Posted in: News & Announcements
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    posted a message on Helm of command Must get buffed!
    I'm pretty sure they meant they wouldnt overhaul the item because they believe the current % Block is already quite powerful and all that they dont need to pimp that item as much as most legendaries.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.4 Preview: Barbarian
    Quote from dethroned1

    what are the incentives to go 2h barb when you as 1h+board can just bypass all the trashmobs and just slam down the elites? i dont even take down the minions when i dont have to. (i think 2h i way cooler tho, but effective?)

    2H will have higher affxies to compensate the fact you lose the stats of an offhand, for example, they can roll up to 200% crit damage in 1.0.4 to compensate for two weapons rolling for 100%. The gap between 1h and 2h is going to be smaller.

    Quote from shootingbull

    So, in all the examples they give, the fix is just to buff the number values of under used skills. Don't get me wrong, I think this needed to be done, but it could have happened months ago in a simple tuesday patch. I kind of expected something new... maybe Cleave building stacks of a bleed on elites or something. Maybe when the patch notes are released we will see more redesigns and not just buffed values added to existing skills.

    They gave us examples for one class so far. Maybe they thought barbarians mechanics were all pretty solid, they just needed numbers to compensate. I'd bet we'll see more redesigns in the Witch Doctor blog...
    Posted in: News & Announcements
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    posted a message on Weapon 2 sockets?
    Quote from Valkray

    does anyone else find it poor on blizzards part to use out dated pictures of this. i'm not going to call it an out right slap in the face, but its just so....so....what is the word.
    Also, we have actually no proof that the facebook tease is an outdated picture... And you cant really blame Blizzard for outdated pictures if Diablofans decide to dig for a really old preview just to show people its the same thing.
    Posted in: Diablo III General Discussion
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    posted a message on How BlizzardKorea does Account Secruity (posted on their official Blog)
    Quote from ruksak

    From what I can see; The Caucasian girl logs in to find her female WD naked and her account stripped. After a brief volley of curse words, her character appears in front of her to scold her about improper account security. After that, I have no idea.


    Why the fuck can't asians draw eyeballs?

    Eyeballs would ruin the whole damn thing.
    Posted in: Diablo III General Discussion
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    posted a message on What is the minimum requirment for a CM Wiz to farm A3 efficiently
    Quote from Madwizz

    1k loh and u ticked for 6k? arent u using life steal?(it works well with explosion blast if u have more than 30k dps) but sucks with twisters.

    Lifesteal having a 80% nerf on Inferno, i really don't feel like its anywhere near LoH for anything short of those 80k+ dps builds.
    Also, take Spectral Blade Deep Cuts for example, it gets 88% of your LoH Per Hit Per Target. That's CRAZY good.
    Healing Blades (Heal on Crit) rune only has a 60% LoH coefficient so even with the healing on crit, you'll get less healing overhall.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Legendary Wall of Shame
    Quote from ruksak

    How about......70% mf and 50% GF....maybe throw in 50-80 AR just so that it could actually be used?

    I'm sayin it........if Blizzard doesn't take this 1.04 item buff VERY seriously, people are going to be jumping ship like an Italian boat captain. And it won't be the "vocal minority". It will be most of their player-base streaming out by the thousands.

    And now i'm guarenteed people are going to bitch at 1.04 because They want to buff Legendaries to have a unique flair, but it seems people like you are looking for extremes where Legendaries means instant BiS.
    The max MF that can be on an item is 20% and you want a 70% chest? I would only be okay with a 70-100% MF item if it had no chance to roll Str/Dex/Int/Vit and you couldnt swap it at the last minute. Like a "Here's ashitload of MF, but the rest of your gear is going to have to carry this dead weight for the sake of MF" kinda thing.
    I wouldnt mind a Legendary rolling 20-25% though, still higher than anything else, but not overpowered for the sake of big numbers.
    Posted in: Diablo III General Discussion
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    posted a message on D3 or WoW
    Quote from Silmano

    Not going back to WoW in my case... I left with Cataclysm and won't be back to play pandas or pokemon.

    See you a month after release.
    Posted in: Diablo III General Discussion
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    posted a message on Does Off-Hand DPS matter? *Double WW Build*
    In D3, there is no "Main Hand" or "Off Hand", the game alternate which hand you attack with, and therefore which hand deal the damage. Som half of your attacks are gonna suck basically. I'm not sure if it means every other time you spawn/cast a whirldwind, or if it means every other tick though.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Weakest Ranged?
    On the other hand, if your abilities can compensate, you dont really need fluff dps to be badass.
    I mean, if you get in the higher end of DPS and then go for an Archon build... your main ability ticks for 375% Weapon Damage every second. so that's almost four times the displayed number.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Can the Time Warp rune stack?
    Quote from Nplusk

    I'm 90% sure they do stack but what i'm really intrested is if for example you deal 1000dmg without time warp so of course with one time warp you would deal 1200dmg. But with two time warps is the damage 1000*1.4 = 1400 or 1000*1.2*1.2=1440?

    Considering things such as 15% Glass Cannon and 15% Magic Weapon ends up as 30% instead of 32.5%, or Prismatic Armor and Archon ends up as 80% increased resist instead of 96%...
    Probably same system everywhere, but testing wouldn't hurt to confirm.
    Posted in: Wizard: The Ancient Repositories
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