alpha >>>> final version. dats all i have to say.
blizzard oversimplifies the game.
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Apr 12, 2013Posted in: Diablo III General DiscussionQuote from TheRabidDeer
People would try the race once then realize they are completely outclassed by the top .01% and not bother anymore.
that's why there are many different race formats and different tiers of prize pool. In POE, you can always just go for the minimum and earn points that way to receive prizes. they have a system where you could accumulate points base on how many races you've participated, and once you reach a certain thresholds you would receive prizes according to how much effort you've put in, and the reward is not even that shitty. you don't have to be the top 20 players in every single time in racing. of course, those 20 players deserve the best rewards because they're the best of the best.
and i'm not even proposing a permanent ladder league since many people would feel like there's a segregation going on. these are short races which anyone can participate. a lot of people just play it for fun and meet the minimum requirement for small prizes.
of course, all the reward items are pure cosmetic in poe. there's no ladder-only items either. everything given from the ladder prize pool you could also find them in game. they just look different, but the stats are exactly the same.
Quote from TheRabidDeer
Also, the reason D3 is slower is because people have higher expectations for Blizzard. If it isnt completely bug free and 100% polished when it is released, people complain. Lots of people. It hurts their established reputation for their other games even. Dev's on PoE dont have to worry about that. They can push something out quickly and be like "whoops, that didnt work" and take it out. They dont have a reputation yet.
i call this one bs. when GGG release a new patch every week, some of the changes are really bad and the community immediately complains. the POE dev acts so much quicker when people report a game breaking bug. They fix dat shit on the same day or even within hours! blizzard acts so retardedly slow sometimes when it comes to fixing the game. you usually have to wait til the next day to see it get done. i remember back then there was this invulnerable archon mode which people reported on the bug forum months ago. it made people think did they even actively keep in touch with their community at all.
Apr 12, 2013Posted in: Diablo III General DiscussionQuote from ruksak
I have an honest question for the PoE players out there.
What, specifically, do you think will cause you to continue to play PoE for years and years to come?
they have new contents out every week, new ladder season, new races, new pvp formats and leagues. POE put out new stuffs way quicker than blizzard ever did, with a very small budget compare to what blizzard has in its arsenal.
i don't expect much from d3 in terms of new content since it's using a different business model; however, the fact blizzard can't even implement a simple concept like ladders is mind blowing. a dev team with only 16 men can come up with more great ideas than a multi-billions dollars company does, wouldn't you think that's a little ridiculous?
can you imagine how many people would try a 2-3 hrs race in diablo 3? a little competition can make the game refreshing and it is what keeping people in the game. And d3 "brawling" is so bad compare to the POE's current pvp system. GGG is creating new leagues and more pvp formats/balances just for ppl who only want to pvp.
Jan 3, 2013
this video says it all. so i still standby my conclusion. it depends on your gears for which appropriate monster power you can farm on reasonable speed. it's not always lower mp is better. i think drawing from his data which higher mp you get more legendaries from trash mobs than elites, it may be a good idea just to skip the elites on mp10 once you get your initial 5 stacks.
If you have good gears (DPS + EHP), you should always farm on high monster power for loot if paragon lvl is not your concern. it also depends on what class and build you're playing as well. ww barb with good gears should farm at higher mp because it's easier to maintain wotb than at lower mp does, but other classes like wd or dh should not because of the fact a lot of their skills are tied to killing mobs, especially wd needs to kill mobs quickly for their passive to work.
Jan 1, 2013Posted in: Diablo III General DiscussionQuote from Indimix
AFAIK, the PvP system was going to have a ELO like system, so, you can play extremely badly but have a godly gear, and you will beat the hell out of a really good player with non-godly gear.
most good players have good gears anyway cuz they know how the system works to obtain those gears and put into the hours. the bad players that just rmah won't even come close to the good players without spending great deals of money, and we're talking like over $1000. besides, the best gears are not even on the rmah but rather on the gah. the cost is just going upward when you have to buy billions of gold.
has anyone here play magic: the gathering or other trading card games competitively? it's the exact same thing. you obviously can't win without the proper tools, but good players know how to get there on a budget.
Dec 31, 2012yes, 12 hrs straight farming, and all three of them are paragon lvl100 and have top end gears.Posted in: Diablo III General Discussion
Quote from JKlimek
The key there is all of the variables that are held constant. If you have 10% less magic find on MP1 than you do on MP6 and you go through twice as many monsters, you will find more legendaries on MP1, that's just math!
you forgot to account that higher mp white mobs also have extra chances to drop an additional item. this is a huge variable. even if you farm on mp1 4x faster than a farmer at mp10, the 100% bonus items add up quite a big margin for each monsters slain for the mp10 farmer. so it's not necessary true going faster = more chance to see legendaries. mp10 farmer get the more drops + 250% mf bonus which makes up the loss in speed.
i found alot of legendaries from white trashes in higher mp.
Dec 31, 2012yesterday, moldran and other two top elites euro players were doing a competition - 12 hrs marathon finding legendary. Whoever finds the most legendaries within 12hrs wins and claims all the legendaries the other find. Diablo 3 hits 10k viewers on twitch which was surprisingly good for a 6 month old game.Posted in: Diablo III General Discussion
If you were watching the streams for just a bit, moldran was farming on mp5 while the other two farm on mp10. Closing toward the hours, the monk invis won the competition with 45 legendaries found. Moldran came in behind with just one short - 44 legendaries. The monk was farming mp10 and going through the runs a lot slower than moldran did, yet he had found the most legendaries. The 3rd player, avoidlol, a wizard, only found 34 legendaries on mp10 within 12hrs.
Therefore, it is a myth that farming higher mp gives you more legendaries, but it is also wrong to say farming for legendaries at lower mp is better because you're going through more packs. If you can go through mp10 at a reasonable pace, then by all mean go for it cuz at least you see alot more rares and golds in the process comparing to lower mp.
In the end, it all depends on RNG.
Dec 27, 2012Posted in: Diablo III General DiscussionQuote from Temsen
Are you US or EU?
EU right now: Flawless Square: 10k | Radiant Star: 28.5m | Tome of Secrets: 700g
So base cost for one: 23,831,700 gold and AH break even price: 28,037,996 gold
looks fine to me.
During the period of 30m-1.5k eihter the tomes costed a ton or it was highly profitably to craft them yourself, you decide.
i'm on the us server. right now radiant emerald is 21m on the AH. flawless square emerald is 5800, and tome is 720 gold. if you buy every materials going from flawless square to radiant stars, using the calculators, you would save only around 350k gold. *this is also without counting the jeweler's plan.
i'm certain at this point there's no profit to be made for crafting the gems yourself and trying to sell them on ah. after 15% cut, u lose money. so why go through all those clicking and process getting all the materials just to save 350k gold?
EU gems and items prices are more expensive cuz gold worth less there. 1m = .25 euro. while on the us right now, 1m = .38 dollar.
Dec 27, 2012Posted in: Diablo III General DiscussionQuote from Tjabapa
All classes need crit damage and lately there was loads of accounts banned, so the supply is not there anymore. Meaning higher prices.
no, wat im saying is why would anyone buy the lower tier gems at this point and crafting them to higher tiers? does it even add up? i know before it was worth it cuz back then radiant emerald was like 30m and flawless square was only 1500 gold.
you can buy a radiant emerald for 22m on the ah, you don't even save anything crafting it urself.
Dec 27, 2012the square gem you can pick up in hell and inferno...it worth 5-6k gold a pop, yet other types only go for 200 gold...Posted in: Diablo III General Discussion
i can't imagine ppl buy these and craft them to higher tiers...
and weren't sq emerald used to be like 1500 gold? wats the deal?
Oct 16, 2012if you use ef on your off-hand then it wont trigger the proc when you wwing.Posted in: Barbarian: Bastion's Keep
it's the best mainhand or offhand in the game hands down. yes, the proc is kinda annoying but against some bosses like uber is actually useful.
Sep 29, 2012http://www.wane.com/dpp/news/local/auburn-police-looking-for-help-in-identifying-video-game-theft-suspectsPosted in: Diablo III General Discussion
yup, serious business. not a game.
Jul 8, 201207Ghost posted a message on 100MF Act I or 0MF ACT II? My experience and some simple mathPosted in: Diablo III General DiscussionQuote from archonshope
Quote from 07Ghost
Quote from Bilge
The simple fact is the monsters in act 1 have so much fewer hitpoints than in higher acts that you will get more i63s / hour farming act 1 than any other act, whether your gear is godly or garbage, or anywhere in between. The percentage drop rate is lower but you get so many more rares per hour in act 1 that it negates the lower drop rate.
getting so many more rares doesn't mean crap when they're all junks. you only want the ilvl62-63 rares. anything below it is just garbage except for rings and ammys. that's why you want to farm a3 if you can.
mf does work. however, if you're focusing on mf too much while sacrificing survivability and dps, it's just not worth it.
Can you read ghost? CAN YOU?Inferno – Act I
iLvl 61: 23.9%, up from 17.7%
iLvl 62: 12.6%, up from 7.9%
iLvl 63: 4.8%, up from 2.0%
Inferno – Act II
iLvl 61: 23.3%, up from 18.6%
iLvl 62: 18.6%, up from 12.4%
iLvl 63: 9.3%, up from 4.1%
IF you kill mobs at least TWICE as much per hour, you have equal or better drop rates then A2? ? ? Is that so difficult to understand? wtf is wrong with people!
but you don't that's the thing. if you can do that, then you should just do act 3.
kripp can do a full clear a3 run in 40 mins with his ww barb. if you can do three a1 runs in dat time then it's better otherwise it's just shit and you just better off farming a3.
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