Thanks for the info. Would you say it's a good way to gain experience or is it more like a waste of time? Thinking about doing it in nightmare if possible or even hell, if further experience is needed to prevent death.
I'd say it would be worth the ~1 minute wait. On top of the experience you'll also receive loot and gold, which could pay off big in Higher difficulties.
Is it a bug he continious spawning while you being in town or is it wanted?
If so, it is very nice. Good for exp grinding too? Or does it take a while to get there from the last savepoint?
Kormac stays behind while you port to town. He does crap damage and the Skeletons pile up while you're in town ~1 Minute.
It's decent experience + Massive blow + 50 kill streak + loot! It takes about 2-5 minutes from the last save point. Let Jondar live and restart the quest.
Connect with gamers in your community for a brief 1-6 hours, only to never see or talk to them ever again.
Not everyone has jumped on the digital bandwagon and some still enjoy hardcopies.
There will continue to be midnight sales - don't worry so much.
I could see this build being useful in a party situation - summons.
This would fail very quickly as a solo build.
Haunt's damage over time is slow. That's really your only source of controllable/reliable damage.
Don't count on sacrifice dogs because Summon Zombie Dogs carries a heavy Cooldown.
Casting Soul Harvest is a tricky feat that will bring you into the action/fire. Consider adding a skill for either CC or close range.
If followers still dealt heavy damage this build might work great solo.
Personally, I'd rather increase my dodge chance, as that's 100% damage reduction. You take zero damage.
With that being said, the Monk will be a stark competitor in PvM + PvP.
Gruesome Feast- Whenever you are healed by a health globe, you gain 10% of your maximum Mana and 10%Intelligence for 10 seconds. The Intelligence bonus can stack up to 5 times.
To cover what's already been said these passives, like most, are conditional. If you have gear to compensate for resource management, then you're better off with another selection.
I would argue Gruesome Feast is a better passive; conditional - it requires health globes and last only 10sec. Up to 50% max mana gained and 50% max int for 10 seconds. Worthless during boss fights.
It will be fun to pick and choose once the game progresses and we understand which +stat modifiers we need to work for our builds.
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Insane!
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I'd say it would be worth the ~1 minute wait. On top of the experience you'll also receive loot and gold, which could pay off big in Higher difficulties.
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Kormac stays behind while you port to town. He does crap damage and the Skeletons pile up while you're in town ~1 Minute.
It's decent experience + Massive blow + 50 kill streak + loot! It takes about 2-5 minutes from the last save point. Let Jondar live and restart the quest.
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http://youtu.be/SkDavwa3HrY
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Not everyone has jumped on the digital bandwagon and some still enjoy hardcopies.
There will continue to be midnight sales - don't worry so much.
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This would fail very quickly as a solo build.
Haunt's damage over time is slow. That's really your only source of controllable/reliable damage.
Don't count on sacrifice dogs because Summon Zombie Dogs carries a heavy Cooldown.
Casting Soul Harvest is a tricky feat that will bring you into the action/fire. Consider adding a skill for either CC or close range.
If followers still dealt heavy damage this build might work great solo.
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With that being said, the Monk will be a stark competitor in PvM + PvP.
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To cover what's already been said these passives, like most, are conditional. If you have gear to compensate for resource management, then you're better off with another selection.
I would argue Gruesome Feast is a better passive; conditional - it requires health globes and last only 10sec. Up to 50% max mana gained and 50% max int for 10 seconds. Worthless during boss fights.
It will be fun to pick and choose once the game progresses and we understand which +stat modifiers we need to work for our builds.