The following video guides are designed to help players who are new to (or confused about) the Archon wizard build, or simply need some pointers. Most experienced players may find much of the content in these guides very familiar, but hopefully there are some elements here that can still prove to be enlightening.
Disclaimer: names, items, places, etc. featured in the videos belong to Blizzard Entertainment, Inc. All music used belong to their respective recording artists. All included footage credited to their original recorders. No copyright infringements are intended. These videos are not to be used for personal profits.
Guides are currently Patch 1.08a viable.
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The Archon Guide
CHAPTER I: Overview (00:02:14)
CHAPTER II: Gearing (00:03:40)
- Gear Choices (00:04:14)
- Upgrading Demo (00:29:29)
- FAQs (00:45:52)
CHAPTER III: Skill Selection (00:49:10)
- Active skill choices (00:49:42)
- Passive skill choices (00:51:20)
- Alternate skill choices (00:54:15)
CHAPTER IV: Gameplay (00:55:41)
- Using Archon - Using Critical Mass (00:56:55)
- Tips & Tricks (00:59:31)
CHAPTER V: Farming (01:02:49)
- Act I, II & III Routes - MP Selection (1:12:58)
- Paragon Farming (1:15:37)
CHAPTER VI: Ubers & Bosses (01:17:46)
CHAPTER VII: The Future (01:20:17)
Approximate run time: 86 minutes
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The Archon Guide: XPAC I - Paragon Leveling
With the news of an expansion (Reaper of Souls) arriving for Diablo III, along with a new "Paragon 2.0" system, many players are now scrambling to raise their characters' paragon levels...
Approximate run time: 8 minutes
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Notes:
- On occasion, pop-ups will show up on the screen. Feel free to pause the video to read them as they act as supplementary information to what I'm talking about.
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I wish this game actually felt like a sequel to Diablo II instead of its own thing. I just feel like Jay wanted a "clean slate" after the fallout of Blizzard North's collapse. It's a slap in the face to all of the fans and I still have bad blood about it. I know it's their game, but Blizzard lore is legendary in itself.
Anyway, I am hoping the next expansion (i.e. after Reaper) will give us the ability to respec into different fighting modes or something. Maybe the Demon Hunter could become a melee Assassin? Maybe the Monk could exchange some of his melee abilities for mind-based ranged attacks? Maybe the Barbarian could be more Spartan (e.g. spear/ranged attacks with shield and limited melee)? Perhaps the wizard could buff others with arcane magic, or have the ability to wear magical armor to defend herself in melee range (e.g. Arcane Warrior in Dragon Age)? Just an idea.
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The games of today, the gaming culture of today, and the way we play the games of today never, ever have the same appeal to me. I may be getting old, I may be a part of a "dead culture", or whatever, but I just cannot fathom blowing tons of money on constant PC upgrades, waiting on patches, Googling ways to tweak my OS or hunting for drivers just to TRY to have the same experience. I could win the lottery tomorrow and build the best PC in the world and yet would still be unsatisfied. Gaming, to me, was meant to be played with friends, on the couch.
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Also, don't let others tell you what class to play. Try them all. When you find one you like, play it and enjoy it. The game is barely a week old and yet everyone pretends they work for Blizzard and coded the game.
One more thing: If leveling feels too "grindy" for you, try to mute to music/sound and play something in the background. I have found that when I do this, I'll zone out and end up blasting through quests. MST3K works well.