I can vaguely recall when I first got the game (on release day) and my friend and I played trough most of it together. I was a DH and he was a Barb. It wasn't very difficult (this was just Normal mode, of the Normal/Nightmare/Hell/Inferno options that existed back then) but we did die here and there. I think a big difference is the nature of loot drops though. Back then rare (yellow) items were actually rare and there were no smart drops so even when you did find a good item it probably wasn't for your class, so overall your gear was much worse.
Back then it was like Diablo 2 in structure; no endgame, just the story to play through and if you wanted to farm you could do so in some area of the story.
Now the focus is 99% on endgame features that were added around the RoS release.
It's too bad they don't open torment 1 difficulty for new players from the start. You can actually start to experience challenge at that difficulty when playing through the story with a fresh, no-paragon character.
Welcome to every D3 patch. It's called "power creep" but with this game it's more of a power stampede. Every patch provides builds are are ridiculously OP compared to the previous patch's builds.
I filled it out, but this isn't a random sample. It's probably going to be biased toward males aged 20-30 w/ lower-than-average activity levels, which are all factors that can impact the responses to the types of questions you ask.
If you posted this at different forums/websites/etc then that will help (though not so much if they are all gaming sites)
I'm a 31 year old firefighter who drinks 40+ ounces of coffee a day. I also play in mens lacrosse leagues and snowboard as my forum handle suggests. You'd be surprised who plays video games lol.
I'm not surprised. "Biased toward" only means he's going to get more males, more 20-30, more inactive, than a truly random sample of humans, if his sample is from an MMO forum. Please don't think I was accusing everyone who plays D3 of being above-average inactive.
I filled it out, but this isn't a random sample. It's probably going to be biased toward males aged 20-30 w/ lower-than-average activity levels, which are all factors that can impact the responses to the types of questions you ask.
If you posted this at different forums/websites/etc then that will help (though not so much if they are all gaming sites)
They have given a way to get stash tabs, it requires you to complete a task. It's too bad that it's a task you don't want to do.
I want hellfire amulets but I don't like searching for keywardens, is that a sound argument that they should make keywardens always be standing right at the waypoint?
Just play a seasonal character and do what you need to get the stash space, then stop playing season if you hate it so much. When the season ends, any xp and items gained will be given to your non-season people.
I avoided playing seasons until season 4, but some friends got me to play it and I was surprised at how much I enjoyed it. I don't play enough to be competitive on any leaderboards or anything but the season journey gave me a goals to accomplish where non-season play felt like a grind toward nothing in particular
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I'm a little over para 400 and have found 5 sorry
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I can vaguely recall when I first got the game (on release day) and my friend and I played trough most of it together. I was a DH and he was a Barb. It wasn't very difficult (this was just Normal mode, of the Normal/Nightmare/Hell/Inferno options that existed back then) but we did die here and there. I think a big difference is the nature of loot drops though. Back then rare (yellow) items were actually rare and there were no smart drops so even when you did find a good item it probably wasn't for your class, so overall your gear was much worse.
Back then it was like Diablo 2 in structure; no endgame, just the story to play through and if you wanted to farm you could do so in some area of the story.
Now the focus is 99% on endgame features that were added around the RoS release.
It's too bad they don't open torment 1 difficulty for new players from the start. You can actually start to experience challenge at that difficulty when playing through the story with a fresh, no-paragon character.
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Welcome to every D3 patch. It's called "power creep" but with this game it's more of a power stampede. Every patch provides builds are are ridiculously OP compared to the previous patch's builds.
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I filled it out, but this isn't a random sample. It's probably going to be biased toward males aged 20-30 w/ lower-than-average activity levels, which are all factors that can impact the responses to the types of questions you ask.
If you posted this at different forums/websites/etc then that will help (though not so much if they are all gaming sites)
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Boo hoo.
They have given a way to get stash tabs, it requires you to complete a task. It's too bad that it's a task you don't want to do.
I want hellfire amulets but I don't like searching for keywardens, is that a sound argument that they should make keywardens always be standing right at the waypoint?
Just play a seasonal character and do what you need to get the stash space, then stop playing season if you hate it so much. When the season ends, any xp and items gained will be given to your non-season people.
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I avoided playing seasons until season 4, but some friends got me to play it and I was surprised at how much I enjoyed it. I don't play enough to be competitive on any leaderboards or anything but the season journey gave me a goals to accomplish where non-season play felt like a grind toward nothing in particular
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