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    posted a message on Difficulty Across the Modes
    Actually, Hogger isn't even a fair representation. You got a quest to kill him at the last quest hub in the zone. A more accurate mob would be that gold digging candle lover in the mines. GG.
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    posted a message on Difficulty Across the Modes
    So,.. people are beating the beta "boss" which isn't even an ACT boss in the real game, not to mention it's possibly the first "strong" monster you encounter in the game with a tweaked out character with potions and is calling the entire game simple and easy?...

    You know, I remember when I thought Hogger was the strongest mob in the game, but that doesn't mean Kel'Thuzad in 40man Naxx was a push over....

    But if people want to think it is a fair representation, sure lol.
    Posted in: News & Announcements
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    posted a message on Oh hai!
    I saw your name and it instantly put a smile on my face.
    Posted in: News & Announcements
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    posted a message on Beta Key Contest #2
    Posted in: News & Announcements
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    posted a message on Beta Key Contest
    Posted in: News & Announcements
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    posted a message on Beta Key Contest
    Posted in: News & Announcements
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    posted a message on DiabloCast: Episode XXVII
    I'm not in the beta, so I don't know how extensive the bugs are, but judging from the play throughs of the press/media and the F&F mocking/bragging how they took the blunt of the bugs so press/media can have a smooth play through, the game is looking pretty solid.

    We all know Blizzard isn't afraid of patching their games if there's a problem. They don't abandon their games as soon as release comes. They like to have customer loyalty. With that being said, I really don't have a problem with them releasing the game early and patching it later because they're going to do that anyways; buggy or not.

    However, recently, we also all know that they had to change the entire demon hunter resource mechanics and skills because the feedback was definitely not what they were expecting. They thought they had made a really solid class and it turns out not a lot of people liked it. This might had been an eye opener for them. Also with that, the rune system also changed simply by people discussing their concerns. There are now also concerns about the items.

    My guess is that they want to extend the beta and in a later date give more content so they really do release a game that is enjoyable, not cause it's bug free, but because just down right fun. I honestly did not expect them to push it back, but after seeing all these changes and complaints cause of the non-NDA, I was kind of expecting it. Still sucks for me though, cause I don't mind if D3 was a shitty release at first. I have faith they'll make it fun no matter what. Stock holders don't feel the same way though :(
    Posted in: News & Announcements
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