I wish the sets weren't the same items. If one or more of the sets had a belt or off-hand item or amulet, you'd be able to do 2 sets.
I'd love to be able to try a 2 piece Grace of Inarius with the Pestilence Master's Shroud 6 piece. 1000% Bone Armor bonus and 1000% Bone Spear. It would make the Bone Spear build a lot better.
Full Rathma's Set: Helm, Shoulders, Gloves, Armor, Pants, and Boots
Traveler's Pledge Set: Amulet and Ring #1
Circle of Nailui: Ring #2 (Gives 2 skeletal mages per cast)
Parthan Defenders: Bracers
Dayntee's Binding: Belt (Increases damage reduction of Decrepify)
Bone Ringer: Off-Hand (Increases skeleton damage)
Hack: Weapon (Thorns)
Cube: Convention of Elements, Heart of Iron and Spear of Jesseth for Thorns
Gems: Bane of the Trapped, Enforcer, and Boyarsky's Chip
Rathma's Set gives you increased damage to your skeletons and Army of the Dead for each active skeletal mage. Getting 2 mages per cast is huge. I have been able to run with 6 to 10 active mages for a great damage boost at all times. I try to keep my distance and let my skeleton army do most of the damage. I have thorns on all my gear to add to the damage done by my skeleton army.
I also played a Grim Scythe/Bone Armor build with the Grace of Inarius set. It was fun, but didn't seem as powerful so far.
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I wish the sets weren't the same items. If one or more of the sets had a belt or off-hand item or amulet, you'd be able to do 2 sets.
I'd love to be able to try a 2 piece Grace of Inarius with the Pestilence Master's Shroud 6 piece. 1000% Bone Armor bonus and 1000% Bone Spear. It would make the Bone Spear build a lot better.
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I have been using a pet build with Skeletons and Army of the Dead
SKILLS
Left click: Bone Spikes (I have been trying different runes like Sudden Impact or Path of Bones)
Right Click: Skeletal Mage - Life Support
1: Skeletons - Frenzy for increased attack speed
2: Army of the Dead - Unconventional Warfare
3: Decrepify - Dizzying Curse for damage reduction and bonus from bracers
4: Blood Rush - Potency
Passives: Extended Servitude, Aberrant Animator (Thorns), Grisly Tribute, and Spreading Malediction
GEAR
Full Rathma's Set: Helm, Shoulders, Gloves, Armor, Pants, and Boots
Traveler's Pledge Set: Amulet and Ring #1
Circle of Nailui: Ring #2 (Gives 2 skeletal mages per cast)
Parthan Defenders: Bracers
Dayntee's Binding: Belt (Increases damage reduction of Decrepify)
Bone Ringer: Off-Hand (Increases skeleton damage)
Hack: Weapon (Thorns)
Cube: Convention of Elements, Heart of Iron and Spear of Jesseth for Thorns
Gems: Bane of the Trapped, Enforcer, and Boyarsky's Chip
Rathma's Set gives you increased damage to your skeletons and Army of the Dead for each active skeletal mage. Getting 2 mages per cast is huge. I have been able to run with 6 to 10 active mages for a great damage boost at all times. I try to keep my distance and let my skeleton army do most of the damage. I have thorns on all my gear to add to the damage done by my skeleton army.
I also played a Grim Scythe/Bone Armor build with the Grace of Inarius set. It was fun, but didn't seem as powerful so far.